Exploitation dangerous

That would be completely exploitable by gankers on a grand scale and lead to swarms of players deliberately attacking FCs for fun.

And that brand of mob mentality and vigilante justice also led to events like the Salem Witch Trials in which dozens of innocent people were put to death on the basis of someone spreading rumours about them.

Agreed. But the game is called Elite Dangerous, and this would make it much more dangerous for FC's at least. Just thinking of the looting possibilities!
 
Just managed to help one I presume fairly new CMDR, Don't know what he was in but he said he had only a 14ly jump range, he friend requested me a couple of days ago which I had accepted, he called me in game as I was the nearest carrier to him, he was worried about losing his scan data, I jumped across too him and let him repair his ship and upload his data, this was in a system about 3,500ly from the bubble and he has happily gone on his way.

Best of luck to that brave CMDR.
 
Agreed. But the game is called Elite Dangerous, and this would make it much more dangerous for FC's at least. Just thinking of the looting possibilities!
All it would mean is that fleet carriers would not be a viable option in there current form, who would want to own an asset that could be destroyed while you are not even playing or by players on another platform that you cannot interact with.
 
Just managed to help one I presume fairly new CMDR, Don't know what he was in but he said he had only a 14ly jump range, he friend requested me a couple of days ago which I had accepted, he called me in game as I was the nearest carrier to him, he was worried about losing his scan data, I jumped across too him and let him repair his ship and upload his data, this was in a system about 3,500ly from the bubble and he has happily gone on his way.

Best of luck to that brave CMDR.

That’s the kind of cooperative gameplay I like to see 👍

I’ve had several messages over the last year from new players asking for combat/engineering tips and it always gives me the warm fuzzies when they message me back a few days later saying “cheers dude that really helped”.

Good on you mate 👍
 
Nobody would bother getting a FC in the first place because they would all constantly be destroyed by players in Solo or PG and there was nothing the owner could ever do about it.
I certainly would not have bought one. If they were to make them destructible now, I would jump mine out to no where, decommission it, and hope the FC gank groups that would form overnight did not find it until decommissioning was complete and I got my money back. I would likely leave the game until my disgust died down as well.
 
Old tricks never die, they just get repurposed.

Just like the ship Captains in San Francisco Bay who would shanghi a crew and set sail.

You work or you die.

Navies all over the world used it to good effect so it's good enough for Elite's Fleet.
 
Does this happen a lot does it ?

I once had a new guy come up to me at work and ask me for "a bucket of steam",
I look behind him and see his colleagues sniggering. I told him they were pulling his leg and there's no such thing. I could have played with it I guess and told him he's not qualified to carry a bucket of steam or give him one and have it evaporate on his way back so he has to come and get another one... And that's the thing it is kind of funny but I appreciate it's not funny for the victim made to feel like a fool.

Similar case here I think, I wouldnt call it exploitation more the school of hard knocks and maybe lesson don't trust members of the Pilots Federation.. or never go deep space mining without a fuel scoop.
 
I am stealing the title from the Hull Seals reddit (no link, just google it).

I chose to make this an independent public service announcement, so here goes:

It has come to my attention, that pilotes fresh out of the Academy have been tricked into what can best be described as indentured servitude by a "get rich quick" scam involving Fleet Carriers and short range mining ships.

The scam goes as follows:

The new pilot is approached by a "helpful" veteran player with access to large funds and a fleet carrier.

The new pilot is given the means (possibly through favourable trade) to obtain and equip a small or medium mining ship. Crucial here is that they are asked to downgrade the FSD and not informed about fuel scopes, as "transport will be provided".

The new pilot is then asked to land on a fleet carrier that will take them to their destination.

Once the pilot has disembarked, they are now stranded in a system far away from the Bubble with no means of getting back on their own. The pilot makes a few mining rounds and actually makes what seem to be a good amount of money (in reality they are paid rock bottom prices), but with no way to return the idea is that they will work for the scammers indefinitely. Exactly how the scammers are keeping the new pilots working for them I do not know, but whenever they lose one there are probably two more available.

Being fresh pilots, they may not yet have picked up on a few important points of Elite:
  • the extremely generous life insurance policy that lets you "respawn" in a loaned Sidewinder with all your credits intact even after using the self destruct.
  • the importance of always having an exit plan, to always bring a fuel scope and never risk getting stranded in a system you can't get out of (be it by fleet carrier or neutron boost)

The rule about exit plans isoften broken deliberately by more experienced commanders, and they mostly get away with it. And if not, they know how to get out of a sticky situation (self destruct or fuel rats).

However, this is also an opportunity for an equally crafty fresh commander:

- the first option is to scam the scammer, allow them to give you a ship worth a million credits, then sell it and buy something more appropriate. A player that is there to actually help you would not ask for anything in return. If a commander owns a carrier, a few million credits is pocket change.

- the second option, if you fell for the scam, and is now stranded, is to look for the self destruct option in the right hand panel. Or just ram a nearby asteroid at full speed. When you get to the rebuy screen, there will be an option to respawn in a loaned Sidewinder close to your starting system. Then get on with your life and make som real friends. You probably made a little bit of money to upgrade from the sidewinder, and you now know how to mine. It is a every efficient way to make money if you are not scammed.

- there is actually a third option that lets you keep at least one cargo of mining materials, as well as the mining ship. There are commander groups sending fleet carriers to the systems where this is taking place, offering free transport (for real this time) back to civilization.

Stay safe and remember that there are more good people than bad in this universe.

If they fell for that one all I would do is point and laugh...

Why is it that when the choices are common sense or greed, greed always wins out?
 
Does this happen a lot does it ?

I once had a new guy come up to me at work and ask me for "a bucket of steam",
I look behind him and see his colleagues sniggering. I told him they were pulling his leg and there's no such thing. I could have played with it I guess and told him he's not qualified to carry a bucket of steam or give him one and have it evaporate on his way back so he has to come and get another one... And that's the thing it is kind of funny but I appreciate it's not funny for the victim made to feel like a fool.

Similar case here I think, I wouldnt call it exploitation more the school of hard knocks and maybe lesson don't trust members of the Pilots Federation.. or never go deep space mining without a fuel scoop.
Yeah, first day job inductions also included.

"go & get me a tin of tartan paint" & "go to the stores & ask for a long weight"
 
Flat-Earthers playing the largest space simulation available, now that would be hilariously ironic! "Hey bro, I was just looking for proof is all..."

To be honest, conspiracy theorists of all stripe usually annoy the crap out me. The "moon landings were faked", "9/11 was an inside job", "Star Citizen will release someday", "Pyramids were built by aliens", etc are all both obnoxious and demonstrably wrong. But of all of the ridiculous, half-baked conspiracy theories out there, none get under my skin more than people who legitimately believe the Earth is flat! Beyond being easily disproven without even leaving the Earth's atmosphere, it shows such a fundamental lack of understanding of inescapable laws of the universe than it makes my head explode.
Well I once argued with one flatter, argument got pretty weird, mainly about shape of horizon when one takes of the planet, and are supposed pictures from orbit looking right...
I just chose about Earth sized planet, and took a lot of screen caps from orbit to surface, and how planet and horizon looks in various heights. Well my opponent at that point claimed that instead of using simple ball geometry Elite forges what user sees, because of you know reasonz :D
 
That would be completely exploitable by gankers on a grand scale and lead to swarms of players deliberately attacking FCs for fun.


And that brand of mob mentality and vigilante justice also led to events like the Salem Witch Trials in which dozens of innocent people were put to death on the basis of someone spreading rumours about them.

Both of which are fine in the context of the Elite setting.

All it would mean is that fleet carriers would not be a viable option in there current form, who would want to own an asset that could be destroyed while you are not even playing or by players on another platform that you cannot interact with.

This is probably the only way I could be convinced to have my CMDR buy one.

Of course, I'd leave the beacon off, if I didn't want the carrier to be found.
 
In Space Engineers, "fleet carriers" are destructible just like everything else. Since everything in SE can be destroyed whether you're online or off, diplomacy is a huge part of the game. The threat of "mutually assured destruction" is a thing, so people form alliances and treaties to help prevent bad actors from ruining the game for everyone. We had a bad actor on the server I recently played on, and a powerful alliance finally was able to find, deorbit, and destroy his "fleet carrier". It set him back so badly that I think he ended up rage-quitting.

I don't know if this would work in ED or not. Probably not, but this is just one of many reasons I find SE more compelling these days. This isn't a "everyone needs to switch to SE to be cool!" post, but rather a "What would make ED more cool?" pondering. I don't work for Keen (despite popular opinion), so I'm all for Frontier taking everything SE does right and applying it to ED :D
 
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