The main trouble with Ci¬G and multicrew is that they keep insisting on nerfing the medium to large ships to suit the shorter TTK demanded by the PvP players. They can't have it both ways, either lengthen the TTK significantly to allow for multicrew operation of a ship or bin the idea of implementing manned crew positions on those ships.
The caterpillar used to be a formidable beast to take down with a single small fighter... so Ci¬G removed one of it's shield generators to stop them whining that Player A in his Aurora couldn't take one down...to me, that's exactly how it should be. I don't want large ships to be immortal by any means, but it should take more than a single Anvil Arrow to even think of attacking a Caterpillar in the first place.
As it is now, the Caterpillar has been reduced to nothing more than a lumbering loot piñata...
The caterpillar used to be a formidable beast to take down with a single small fighter... so Ci¬G removed one of it's shield generators to stop them whining that Player A in his Aurora couldn't take one down...to me, that's exactly how it should be. I don't want large ships to be immortal by any means, but it should take more than a single Anvil Arrow to even think of attacking a Caterpillar in the first place.
As it is now, the Caterpillar has been reduced to nothing more than a lumbering loot piñata...
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