Well you have some that are trying to flip the galaxy Democratic, Communist, (the only place it could work is in a game after all), or Patronage, or whatever, others trying to stop them, others trying to snipe valuable systems away from other powers, or just hold on to what they have. Many of them seem invested in the outcome of these activities to the point that working at it like it's a job is perfectly fine, and lying/cheating is permissible, even laudable, as long as their team wins. It could be that the appeal is like IRL politics but people actually have power to effect changes they want in the game's landscape.I find it utterly puzzling in a game where there are no real world rewards for "winning", some would go to the effort to write such bots. As to getting bent out of shape about the existence of such bots, I also find just as puzzling.
Now you twisting things here, we are not refuting that there are bots, the issue is, how big of an issue they are... so how big of an issue is it?
Go on. name names. Prove it ... oh wait.You're probably not denying their existence, but there's a lot of people here who are.
Go on. name names. Prove it ... oh wait.
EDIT: I replied because I take your comment as implying I am one the people you are referring to, even though I've never denied bots are being used, I've only ever asked for proof .... proof you've avoided providing, hence my sarcastic comment, which, to be fair, you earned.
The issue isn't whether botting is in the game. It is, and it's not even worth arguing against that.Don't worry, I wasn't talking about you. There are some people though, who just straight up argue bots aren't a thing, despite the evidence.
And yeah I know you're not convinced by the evidence, but this doesn't make the evidence any less relevant. When posting that evidence I mostly just hear arguments that it is "old" or that we shouldn't talk about it and just report it to FDev instead. Or that people aren't convinced because reasons? When you literally record automated CMDR's on video and people are still not convinced, I'm not sure what they expect. A screen recording of the software functioning from one of the botters? I'm asking seriously, what kind of evidence would convince you? Since recording automated accounts in the open isn't enough?
The issue isn't whether botting is in the game. It is, and it's not even worth arguing against that.
The question some of us are asking is whether botting is so prevalent in the game that it warrents changes to the way missions work for this very specific issue. The suggestion so far is that FDev will accept reports of botting and will act on them if there is any wrongdoing.
There is a separate suggestion in here that since FDev acknowledge that BGS manipulation is a game in itself, perhaps we could have something better than the current inf grind that exists. Easy missions could have next to no influence gain, difficult or time consuming ones could give you more than they do. Perhaps this would make botting harder, perhaps not, it's a different issue, but inf grind in competitive BGS play is really boring.
Given FDevs history with updates though, is this something that is worth the risk of breaking by making changes?
By all means, discuss this, flag up that some groups use bots and encourage people to report them as well as share knowledge on what to look for. My question with this (with my mood on this topic admittedly impacted by the glib answer I received initially) is whether this is game impacting enough to make a change that affects literally everyone who plays?
I would argue, that regardless of their effect on the BGS, trade systems and missions need to be far more varied and engaging.The issue isn't whether botting is in the game. It is, and it's not even worth arguing against that.
The question some of us are asking is whether botting is so prevalent in the game that it warrents changes to the way missions work for this very specific issue. The suggestion so far is that FDev will accept reports of botting and will act on them if there is any wrongdoing.
There is a separate suggestion in here that since FDev acknowledge that BGS manipulation is a game in itself, perhaps we could have something better than the current inf grind that exists. Easy missions could have next to no influence gain, difficult or time consuming ones could give you more than they do. Perhaps this would make botting harder, perhaps not, it's a different issue, but inf grind in competitive BGS play is really boring.
Given FDevs history with updates though, is this something that is worth the risk of breaking by making changes?
By all means, discuss this, flag up that some groups use bots and encourage people to report them as well as share knowledge on what to look for. My question with this (with my mood on this topic admittedly impacted by the glib answer I received initially) is whether this is game impacting enough to make a change that affects literally everyone who plays?
This proposal represents a pathetic intrusion upon the game. Requiring a player to look up something in a manual is beyond ridiculous. Just say NO. If FD was ever stupid enough to implement such a constraint, I'd be the first one to capture the manual and provide an external tool that provides an automatic manual look-up response to it.
And there was no internet. But even then, this sort of thing was pretty common.Indeed an irrelevant post. Posted above is a copy protection. In a time when a COPY protection was needed as we had physical media you could COPY.
And there was no internet. But even then, this sort of thing was pretty common.
Not being sarcastic now, I would genuinely be interested to see this video/recorded evidence myself. I don't profess to be knowledgeable in botting or even in cheating. I also have no interest in doing it myself (I wouldn't dare risk any of my 3 accounts ... 2 of which I hardly ever play), but I would like to see what others consider to be a problem. Take that as wanting to be better informed.Don't worry, I wasn't talking about you. There are some people though, who just straight up argue bots aren't a thing, despite the evidence.
And yeah I know you're not convinced by the evidence, but this doesn't make the evidence any less relevant. When posting that evidence I mostly just hear arguments that it is "old" or that we shouldn't talk about it and just report it to FDev instead. Or that people aren't convinced because reasons? When you literally record automated CMDR's on video and people are still not convinced, I'm not sure what they expect. A screen recording of the software functioning from one of the botters? I'm asking seriously, what kind of evidence would convince you? Since recording automated accounts in the open isn't enough?
a) the difference between a min-maxed bgs effort and a non-optimized bgs effort are rather tiny. if you take for exampel the small bet jane Turner and me took here https://forums.frontier.co.uk/threads/trading-for-influence-ii-fc-update.555082/post-8749390, the difference on a constructed edge case was 0,6% influence gain. so in daily gameplay you'll have a hard time even to see a difference. compare that to the effect of botting. bots should have no problem of nullifying 20 man hours completly.
I remember that thread and the replies you got that it doesn't matter at big scale or something like that. In the end to me it was a very dismissive and "our methods are the right one" type of response.
I did some testing into some other mechanism not that long ago and ran into the diminishing returns/t. As I was testing something else and you&friends did the tests already I wasn't going to start looking into what the exact numbers were, but can confirm that they are there. Same with the overall trade diminishing return, there are there too.
So maybe the 1 gazillion pos/neg carrier supported trade is not what it seems to be like? I didn't tested it yet, but it's strongly supported by results from applying the knowledge in the wild. The tests also suggest that some levers have a different result than expected if combined. Maybe the bgs and lever interactions are not as well understood as some people think they are or do.
Nobody truly knows how the BGS work. At this point it's like what people tell you about quantum mechanics... if you claim to understand the whole of it, it means youi don't.
The work people like Goemon do, people like Ian Doncaster do, or people like Jane Turner do, is what gives us the best current understanding of it, but it doesn't mean anyone has cracked the code and knows everything about it.
Frontier devs know exactly how it works, or at least how it is supposed to work and they can also see exactly what was done & by who. That information is intended to be hidden however, hence the reason why they ask to report suspected cases to them. Whether it's bots or any other kind of cheating all we'll see is the effect stop happening, and if it isn't bots or any other kind of cheating it'll continue to happen. In neither case will FDev tell you you were right or wrong, although they could give a summarised account of (for example) the number of accounts banned for X reason.
They did something like that with the 5-for-1 engineering exploit, which was players abusing a clearly unintended game mechanic.
Yeah, although I wouldn't take "no bans" as a sign that there was no foul play.