Nobody truly knows how the BGS work. At this point it's like what people tell you about quantum mechanics... if you claim to understand the whole of it, it means youi don't.
The work people like Goemon do, people like Ian Doncaster do, or people like Jane Turner do, is what gives us the best current understanding of it, but it doesn't mean anyone has cracked the code and knows everything about it.
This is what I'm saying. Not everything what smells like bots is bots as even with the combined knowledge from everybody you mentioned and others we only understand parts of all the different interactions. I would even say we are far from really understanding how the different buckets and inputs into them interact with each other.
Somebody like @Riverside, who doesn't just copy things or reads up on them, will have a very different understanding on how the things interact and what works together in certain situation. It would look like botting to somebody who doesn't have that knowledge.
I believe FDev have a really good handle on how the different buckets interact and how the bgs works as a whole, contrary to how they act and/or what they say officially. The public knowledge, thanks to everybody sharing it, scratches just the surface of what is possible. Add to that some intel and understanding how your opposition thinks and works and a small group can not only hold a much larger defensivly but fight back and put them on the backfoot at the same time.
Again I'm not saying there are no bots, but I'm still questioning if it's such a widespread issue to warrant the witch hunt which will happen.