Sort of wish Clans could be there Own Faction in Powerplay

I would create one Called George, find followers and then take over the galaxy... that was at least what I “thought” power play was when I first started playing I was overly excited but sadly it wasn’t maybe one day??
 
I think, and I’m sure someone rubbery and nuclear will be in here to correct me shortly, that the original concept had squadrons tied in, and featured Powers withering and falling to be replaced by new Powers rising, and it all sounded very dynamic!

Then it seemed that Powerplay itself was the one that withered on the vine...
Kind of a shame I do find it interesting although very confusing
 
I think, and I’m sure someone rubbery and nuclear will be in here to correct me shortly, that the original concept had squadrons tied in, and featured Powers withering and falling to be replaced by new Powers rising, and it all sounded very dynamic!

Then it seemed that Powerplay itself was the one that withered on the vine...
Turned out that they could do something easier than dynamic changes- and that was 'nothing'.
 
Kind of a shame I do find it interesting although very confusing

Indeed, and I think as a vestigial feature a lot of players just dip into it to unlock the Powerplay modules; it’s a bit too PvP themed for my tastes, and probably asks for more strategy and coordination than I can be bothered with, and I haven’t seen a power that made me want to pledge and paint that target on my back. But in my opinion it sounds like it should be the go-to feature for end-game PvP in the same way Thargoids are end-game PvE, but it seems they left the implementation half-baked and full of holes 🤷‍♂️
 
a player group can:
a) create a squadron and
a1) compete for a trophy in the squadron ranking
a2) pledge squadron to a power
a3) pledge squadron to a minor faction and raise that minor factions influence. there is a whole subforum - backgroundsimulation - dedicated around that.

b) register their player group with frontier and get a minor faction in their name into the game.

the largest "minor" faction controls more systems, than the smallest powerplay power is exploiting. it also has around 10% of the smallest superpower systems.
 
I'm all for more dynamic factions, but this would imply that they could be removed, as well as created.
I would say all but the NPC factions this is where I was thinking with this NPC factions have a Type of beginner faction to follow where I would suspect that a player based power play would have its separate bubble most likely spread out a whole lot further in the galaxy across a way more massive amount of systems in other words if players had there own clan bubbles I would highly assume there would no longer be dead space BUT those who stay neutral and not join a clan could roam freely within those player made locations in say Solo play...

also say super power clans formed and the galaxy was consumed by them and there politics this would breed the perfect grounds for smaller clans to be underground factions with spying, espionage, and Sabotage
 
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