1. DINOSAURS

Behavior
Resting And Sleeping: The sequel there needs to be at least dinosaurs sleeping especially large herds of herbivores sleeping at the same time with one individual looking out for danger and during the day whenever the herd is not grazing there needs to be a mechanic where herbivores can lay down in the shade without sleeping and observe other dinosaurs nearby or possibly even do what animals would do during times of rest in the shade.

Personallity
Dinosaurs especially juveniles must display play full play fights in order to prepare for the day when they fight for becoming Alpha of the herd, also individuality is a must or this game I would like to see from babies to adults displaying personalities as well as their social behavior not feeling robotic but natural 2 observing the animals showing their social structure as well. To put the cherry on top I would also like to see herbivores like in the current game challenging each other and using display for a much longer time in order to intimidate their Rivals and if that doesn't work then I
think that there should be a mechanic where they fight if displayed intimidation doesn't work if they're both the same level. Most of all dinosaurs should have that feel that they're all individuals rather than being the same animal.

Fight or Flight
Armored Dinosaurs by themselves should consider running away rather than fighting a carnivore by themselves and also when they're in a herd this is a mechanic I hope I get to see in the next game is where herbivores in a herd pretty much have to use display to intimidate the carnivore into giving up on hunting
the heard without shedding blood. hadrosaurs and other non armored Herbivores should flee together as a herd without being separated but of course one individual or more will separate but I would like to see that more in the next game where the herd moves together when fleeing from a dangerous predator.

The Hunt and Fight
carnivores that end up hunting should not be mechanical when it comes to the Natural sense of the game there needs to be a mechanic where I can watch a carnivore chase after pray and even get close enough for an ambush in order to run down easy prey like hadrosaurs or other defenseless non armor Herbivores and
chooses the animal that is the slowest as its Target. When carnivores engage armoured herbivores they must have a Choice mechanic weather to fight or find something else to hunt, it would be cool if their ranking system could give us the choice on whether the carnivores level is higher or is lower and guess the carnivores ranking is higher then the armored herbivore then the carnivore will engage in a fight and if the carnivores rank is weaker than the armored herbivores than the carnivore backs off without a fight.

There is also the personalities of dinosaurs I would like to see in the game of the sequel is for one watching dinosaurs such as sauropods scratching against trees as well as grazing on trees also dinosaurs need to poop sorry there needs to be some. Dinosaurs also need to interact with scenery items as well as other objects that we place down in our parks in the game. Vehicular destruction I hope stays in the next game also especially guest and Park staff interaction with the dinosaurs.

Baby Dinosaurs has to be in Jurassic world Evolution 2.
Juvenile Gallimimus
jurassic_park_gallimimus_juvenile____by_nikorex_ddttlnw-fullview.jpg

Juvenile Triceratops

baby_triceratops_by_nikorex_ddkob2c-fullview.jpg

Juvenile Stegosaurus
b2a9a50da2e2ccdf9b3c53d15e50402c.jpg

Juvenile Ankylosaurus
jurassic_world_camp_cretaceous_ankylosaurus_bumpy_by_nikorex_de40ao5-350t.jpg


Dinosaur Sexes differentiation models in Jurassic world Evolution to need to be showing the difference between male and female dinosaurs for example ↓below↓
54fb4e8e0e2652982b4dd62ea44f8a91.jpg


Cosmetic Skins needed for JWE2


DINOSAUR STARTING ROSTER 4 JWE2: QUALITY OVER QUANTITY
1. Tyrannosaurus Rex
2. Spinosaurus
3. Acrocanthosaurus
4. Charcaradontosaurus
5. Allosaurus
6. Ceratosaurus
7. Teratophoneus
8. Dilophosaurus
9. Velociraptor
10. Brachiosaurus
11. Camarasaurus→Less Chunky Head
12. Triceratops
13. Sinoceratops

14. Styracosaurus
15. Stegosaurus
16. Kentrosaurus
17. Edmontosaurus
18. Maiasaura→No Scary Eyes!
19. Parasaurolophus
20. Corythosaurus
21. Dryosaurus
22. Gallimimus
23. Pachycephalosaurus
24. Stygimoloch
25. Ankylosaurus

Free JW Dominion Patch 1.0
Giganotosaurus
Nasutoceratops
Lystrosaurus
Pteranodon
Diamorphodon


JWE2-CARNIVORES DELUXE PACK-PATCH 1.1

Concavenator
Carnotaurus
Baryonyx
Suchomimus
Majungasaurus
Metriacanthosaurus
Harrerasaurus
Proceratosaurus

JWE2-HERBAVORES DELUXE PACK-PATCH 1.2

Apatosaurus
Diplodocus
Dreadnaughtus
Kosmoceratops
Mussaurus
Microceratus
Hadrosaurus

↓ DLC Ideas from here below ↓

BIZZARE DINOSAURS PACK
Deinocheirus
Anzuraptor
Nothronychus
Irritator


SAUROPOD DINOSAUR PACK
Alamosaurus
Ampelosaurus
Amargasaurus
Saltasaurus


SMALL DINOSAURS DELUXE PACK
Homalocephale
Compsognathus
Shuuvia

Pelecanmimus
Minmi


HADROSAUR DINOSAUR DELUXE PACK
Lambeosaurus-Lambei
Saurolophus
Tsintaosaurus
Nipponosaurus
Muttaburrasaurus


LARGE CARNIVORES PACK
Tyrannotitan
Saurophaganax
Zhuchengtyrannis


MEDIUM CARNIVORES PACK
Torvosaurus
Cryolophosaurus
Deltadromeus


SMALL CARNIVORES DELUXE PACK
Troodon
Deinonychus
→No Head Crest
Austroraptor
Alioramus
Rugops


STEGOSAUR DINOSAUR PACK
Miragaia
Dacentrurus
Wuerhosaurus
Gigantspinosaurus


CERATOPSID DINOSAUR PACK
Diabloceratops
Pachyrhinosaurus
Einiosaurus
Protoceratops

DEEPSEAS PACK

Mosasaurus
Ichthyosaurus
Plesiosaurus
Tylosaurus
Elasmosaurus


GENETIC LAB PACK-Optional
INDOMINUS REX
INDORAPTOR
SPINORAPTOR
STEGOCERATOPS
CARNORAPTOR
ANKYLODOCUS
SPINOREX
 
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2. Buildings and decorations

Restrooms Function in JWE2:
1. Guest Need
2. Can Get Dirty
3. Assign Staff to Maintain Cleaning
4. Can affect your score of your Park rating depending on its condition
5. Putting timing on When staff can clean the restrooms

Janitors Building function:
1. Assigning staff to cleaning buildings pathways in the park and picking up trash.
2. Hire or fire staff depending on the cost it takes to have and what it takes on total on your finances.
3. Being able to upgrade the cleaning staff using Financial progress as time goes by 2 upgrading your park, this function will also not only increase their training but also make them better cleaners of your parks.
4. Also should be responsible for repairing damaged buildings as well as damage path in your parks.

ACU building function:
1. Tranquilizing Escape dinosaurs
2. Also can detect when a dinosaur is unhappy or sick
3. Being able to hire or fire staff
4. Being able to Training or Upgrade the ACU staff being fully trained in handling the job better

paleobotany Greenhouse:
1. Being able to feed the Dinosaurs the right diet
2. Staff being able to use medication to increase a dinosaur's lifespan in their food
3. Assigning the staff to feed the dinosaurs whenever their food stocks are low without doing anything.
4. Being able to upgrade staff or increase training for them to have a better effect on increasing the dinosaur's lifespan with preparing their food.
5. Hiring and Firing Staff

paleo veterinarian building:
1. Being able to develop vaccines for Park Rangers to administer to dinosaurs when sick or when they need to come down
2. Being assigned to a single herd of dinosaurs to maintain their health status
3. Being able to increase training overtime in orders for them to be better at developing vaccines for dinosaurs
4. Hire and fire staff

Ranger's Station:
1. Being able to vaccinate dinosaurs or being able to give them a vaccine to calm them down
2. Also being able to be pointed to which dinosaurs need their feeders refilled
3. Increase the Rangers training in order for them to have better results helping the dinosaurs
4. Also hiring and firing staff as well

Excavation Station:
1. Also going to be the main source of your income by finding valuable minerals as well as finding fossils as well as Amber that holds Dino DNA.
2. Upgrading the staff including the paleontologist that are looking for fossils around the world and being able to look for them faster and dig Faster by upgrading their skills.
3. Being able to hire and let go
of paleontologists

Restaurants:
1. To serve food and drinks to your
guests while they stay in your parks
2. To also increase the training of your workers so that way they can do a better job in serving the customers in all your restaurants and places where food is being served and drink
3. Being able to see what customers liked and disliked about the restaurants every single time, and how you would improve the performance.
4. Hire and fire staff

DNA Extraction center:
1. Extract DNA from Fossils and Amber Found
2. Sell valuable items your
dig team discovered
3. Being able to upgrade the training of your geneticist in this building to extract fossil DNA even faster
4. To upgrade the building itself to have more space to extract DNA
5. Also to hire or fire staff

shopping buildings:
1. Selling clothes toys and other products will be your main source of income of 60% Interests inside the park besides company funds.
2. Also showing how much income you're making per minute as well as when you're expected to get the next income from shopping
3. Being able to increase staff training in order to better their performance as well
4. Hire and fire staff

entertainment buildings:
1. Being able to entertain your guests while staying in your Park enjoying the dinosaurs
2. Being your second income source 4 the park
3.
Increasing the staffs ability to perform their duties as employees in your Park and increasing their performance
4. Hire and Fire Staff as well

monorail:
1. being your main transportation for your guests all over your Park
2. being able to enter connect multiple tracks together in order to have your monorail's travel in separate directions
3. Being able to assign certain monorail trains to different destinations
4. Being another source of income for your Park
5. Upgrading the technology used to transport your staff and guess across the park and the performance of the monorail speed increases with each upgrade to the tech

customization for buildings:
1. 100+ different kinds of paint
2. 50+ different kinds of decorations

Fencing:
1. 5 different railings
2. 3 Light security fencing
3. 5 medium security fencing
4. 4 maximum security fencing

Decorations:
1. Which Way Signs
2. Dinosaur Signs
3. Light posts
4. Trash cans
5. Benches
6. Ground Lights
7. John Hammond statue
8. Fake Metal Palm Trees
9. Court Yard Trees
 
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Terrain Tools and Natural Scenery Items
Of course terrain tools and natural scenery items are a must in the next game because a lot of us are very creative on what we want to see in Jurassic world evolution and especially what we want to deal with our Parks unfortunately mods seem to be the only option for a lot of people but me and I prefer Frontier to provide the tools for the next game to be similar to what the mods have but Jurassic world Evolution 2. Anyway for example

examples on what Frontier could use for both terrain tools and natural scenery items as singles

Tropical Foliage
8ccf801c4ce1b07dcabb4c27b08ca85d_original.jpg

Temperate Climate Foliage
UE4_Starter_Package_product.jpg


Also placeable Tallgrass in natural scenery items
rough_grass_product_with_7_variations.jpg


Horsetail and other placeable prehistoric plants would also be a nice touch as well as it being a shrub terrain tool.
Horsetails.png


Also let's not forget Cameo foliage that should also be added because of its relation to Jurassic Park. As Trees brush and natural scenery items.
Jurrasic_park_tree_composite_21x30_web_lg_gyejok.jpg


Cliffs and Mountain Brush
of course we cannot forget this type of brush if you want to make a cliff it makes it harder for dinosaurs to try to even cross and they could fall to their unfortunate accident and then it would be your job to picked up the dinosaur in distress, anyway with this brush I hope that we will be able to create natural barriers for dinosaurs not to cross.

Cliffs
blue-hawaiian-jurassic-rock.jpg


Mountains

QNEP55WLTRXL6VE5OWWA6YQF5A.jpg
 
4. SANDBOX AND SANDBOX SETTINGS

Sandbox Maps:
Even though I've grown fond of Jurassic world Evolution sandbox Maps I feel like the maps are still kind of small except for Isla nublar 1993 map. I would be fine with one sandbox map but of Isla sorna as long as its way way bigger than any other map in the previous game basically a box sized map like in JURASSIC PARK OPERATION GENESIS, this way we can make vast Maps and make amazing parks with the amazing tools that should go with it.


Campaign Islands:
Isla nublar
Isla Sorna- not as vast as sandbox
Isla matanceros
Isla muerta
Isla Pena
Isla Tacano
Sanctuary

I love these islands but I think they should be preserved for a campaign involving all these islands rather than the sandbox I pretty much prefer a very large sandbox on site B Isla sorna because I love the lost world so much and I would love it if Frontier would make a giant sandbox for the sequel Jurassic Park operation Genesis but more vast I would settle for one sandbox map.

SANDBOX SETTINGS:
Unlimited Cash: on\off
Unlimited Power: on\off
Unlimited dinosaur lifespan: On\Off
Storm Timer: 10min, 15min, 30min, 1hr, 2hr, 3hr, 24hr
Storm Length: 10min, 15min, 30min, 1hr, 2hr, 3hr, 24hr
Storm Severity: Rain, Lighting, Hurricane, Tornado
Storm Cycle: On\Off
Time of Day: Dawn, Day, Dusk, Night
Time of Day Cycle: on\off
Dinosaur Combat: On\Off
Herbavores Initiate Fights: On\off
Carnivores Initiate Fights: on\off
Dinosaur Vehicle Aggregation: On\Off

Capture Mode definitely is a must for this game as well.
 
CAMPAIGN IDEA JWE2

JURASSIC WORLD 2002

This Campaign is about the origins of the start of building Jurassic World and you're start is to also capture the dinosaurs on Isla nublar and of course from Isla sorna 80 miles from Nublar.

in Phase 1 you have to rescue the dinosaurs from Isla sorna before they're completely wiped out from the island because of a mysterious disease that was wiping out all the dinosaurs, your mission is to rescue as many dinosaurs from the island and find a cure before you transport them from the island.

Phase 2, you relocate all the dinosaurs you have captured from Isla sorna in to Isla nublar but you must make sure that they stay with him their new enclosures that you have assembled for them. Next you have to vaccinate the dinosaurs to protect them from any further diseases.

Phase 3, you must establish the power and make sure that Main Street is fully powered before you can proceed with the next phase but unfortunately Manticore or Biosyn or somebody else is trying to sabotage your efforts in rebuilding the park, And it's possible that it's an inside job.

Phase 4, you must capture Rexy the Tyrannosaurus Rex before she reaps havoc on your staff trying to restore the power and put her in her Paddock where she will live in for many years called the T-Rex Kingdom. And of course you must also capture the other species of dinosaurs on Isla nublar that are roaming around freely.

Phase 5, someone has sabotaged the dinosaurs food and it's your job to discover who is responsible for sabotaging the health of your dinosaurs and you must find a vaccine by your paleo vets and you must vaccinate them before they all die from poisoning. Once you're done you must also increase your ACU security in order to prevent any incidents from happening.

Phase 6, you must create a vaccine using your paleo vet building in order to keep the dinosaurs calm and steady so they won't break out or be depressed, at the same time you must grow new species of dinosaurs by going around the world and digging at fossil dig sites.

Phase 7, you must also breed both male and female dinosaurs in order to ensure that you have a good population of dinosaurs in your Park. And you must have your paleobotanist prepare food for your dinosaurs as well you're paleo vets have to keep an eye on the health of all your dinosaurs.

phase 8, dinosaurs begin to start showing signs of being sabotaged again but this time Rexy she breaks out really angry and ed off rampaging on Main Street and you have to use your tranqs to try to stop her. Ultimately you find the Spy. Dr. Henry Wu even discusses bringing the spinosaurus to his secret facilities.

Chracters:
Claire Dearing
Simon masrani
Vic Hoskins
 
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I like the idea of all of the new dinosaurs but I would not like all of the add ons I think there should be some add ons but I don’t think that the dinosaurs that are on the original you have to pay for in the new one.
 
JWE2-Camp Cretaceous Cosmetic Skins

TORO Carnotaurus Skin→Brighter Skin Coloring
hqdefault.jpg


BUMPY ANKYLOSAURUS SKIN
604-1599433571-1615909820 (1).jpeg


GRIM BARYONYX SKIN
jurassic_world_camp_cretaceous_baryonyx_grim_by_nikorex_debzxbp-fullview.jpg


LIMBO BARYONYX SKIN
jurassic_world_camp_cretaceous_baryonyx_limbo_by_nikorex_debzxc0-fullview.jpg


CHAOS BARYONYX SKIN
jurassic_world_camp_cretaceous_baryonyx_chaos_by_nikorex_debzxbj-fullview.jpg


Ceratosaurus Camp Cretaceous-Pattern A

IMG_20210206_061251.jpg


Ceratosaurus Camp JP 3 MODEL-Pattern B
IMG_20210206_060839.jpg
 
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JWE2 CAMP CRETACEOUS COSMETIC SKIN-STEGOSAURUS

Stegosaurus Skin Version 1
jurassic_world_camp_cretaceous_stegosaurus_v_1_by_nikorex_dec6mo7-fullview.jpg


Stegosaurus Skin Version 1, Pattern A
IMG_20210205_211220.jpg


Stegosaurus Skin Version 1, Pattern B
IMG_20210205_211139.jpg


Stegosaurus Skin Version 2
jurassic_world_camp_cretaceous_stegosaurus_v_2_by_nikorex_dec6mon-fullview.jpg


Stegosaurus Skin Version 2, Pattern A
IMG_20210205_211114.jpg


Stegosaurus Skin version 2, Pattern B
IMG_20210205_211040.jpg


Stegosaurus Skin Version 3
jurassic_world_camp_cretaceous_stegosaurus_v_3_by_nikorex_dec6moy-fullview.jpg


Stegosaurus Skin Version 3, Pattern A
IMG_20210205_210927.jpg


Stegosaurus Skin Version 3, Pattern B
IMG_20210205_211001.jpg
 
CAMP CRETACEOUS COSMETIC SKINS-PARASAUROLOPHUS

Luminescent Parasaurolophus skin
EhXCqQgX0AE5xtC (1).jpg


Luminescent Parasaurolophus Skin-Pattern A
IMG_20210205_215127.jpg


luminescent Parasaurolophus skin-Pattern B
IMG_20210205_215145.jpg


Luminescent Parasaurolophus Skin-Pattern C
IMG_20210205_215323.jpg


Luminescent Parasaurolophus skin-Pattern D
IMG_20210205_215101.jpg


Luminescent Parasaurolophus skin-Pattern E
IMG_20210205_215216.jpg
 
JWE2 CAMP CRETACEOUS COSMETIC SKINS-Sinoceratops

Sinoceratops Canon Skin
IMG_20210205_204605.jpg


Sinoceratops Skin Pattern A
jurassic_world_camp_cretaceous_sinoceratops_v1_by_nikorex_deb7v94-fullview.jpg


Sinoceratops Skin Pattern B

IMG_20210205_204823.jpg


Sinoceratops skin pattern C
IMG_20210205_204246.jpg


Sinoceratops skin pattern D
IMG_20210205_204528.jpg


Sinoceratops Skin Pattern E
IMG_20210205_204100.jpg
 
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JWE2 CAMP CRETACEOUS COSMETIC SKINS- COMPSOGNATHUS

Compsognathus Canon Skin
IMG_20210211_200301.jpg


Compsognathus Skin - pattern A
IMG_20210211_200558.jpg


Compsognathus skin-Pattern B
IMG_20210211_200437.jpg


Compsognathus skin-Pattern C
IMG_20210211_200328.jpg


Compsognathus skin-Pattern D
IMG_20210211_200353.jpg


Compsognathus skin-Pattern E
IMG_20210211_200509.jpg
 
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1. DINOSAURS

Behavior
Resting And Sleeping: The sequel there needs to be at least dinosaurs sleeping especially large herds of herbivores sleeping at the same time with one individual looking out for danger and during the day whenever the herd is not grazing there needs to be a mechanic where herbivores can lay down in the shade without sleeping and observe other dinosaurs nearby or possibly even do what animals would do during times of rest in the shade.

Personallity
Dinosaurs especially juveniles must display play full play fights in order to prepare for the day when they fight for becoming Alpha of the herd, also individuality is a must or this game I would like to see from babies to adults displaying personalities as well as their social behavior not feeling robotic but natural 2 observing the animals showing their social structure as well. To put the cherry on top I would also like to see herbivores like in the current game challenging each other and using display for a much longer time in order to intimidate their Rivals and if that doesn't work then I
think that there should be a mechanic where they fight if displayed intimidation doesn't work if they're both the same level. Most of all dinosaurs should have that feel that they're all individuals rather than being the same animal.

Fight or Flight
Armored Dinosaurs by themselves should consider running away rather than fighting a carnivore by themselves and also when they're in a herd this is a mechanic I hope I get to see in the next game is where herbivores in a herd pretty much have to use display to intimidate the carnivore into giving up on hunting
the heard without shedding blood. hadrosaurs and other non armored Herbivores should flee together as a herd without being separated but of course one individual or more will separate but I would like to see that more in the next game where the herd moves together when fleeing from a dangerous predator.

The Hunt and Fight
carnivores that end up hunting should not be mechanical when it comes to the Natural sense of the game there needs to be a mechanic where I can watch a carnivore chase after pray and even get close enough for an ambush in order to run down easy prey like hadrosaurs or other defenseless non armor Herbivores and
chooses the animal that is the slowest as its Target. When carnivores engage armoured herbivores they must have a Choice mechanic weather to fight or find something else to hunt, it would be cool if their ranking system could give us the choice on whether the carnivores level is higher or is lower and guess the carnivores ranking is higher then the armored herbivore then the carnivore will engage in a fight and if the carnivores rank is weaker than the armored herbivores than the carnivore backs off without a fight.

There is also the personalities of dinosaurs I would like to see in the game of the sequel is for one watching dinosaurs such as sauropods scratching against trees as well as grazing on trees also dinosaurs need to poop sorry there needs to be some. Dinosaurs also need to interact with scenery items as well as other objects that we place down in our parks in the game. Vehicular destruction I hope stays in the next game also especially guest and Park staff interaction with the dinosaurs.

DINOSAUR STARTING ROSTER 4 JWE2: QUALITY OVER QUANTITY
1. Tyrannosaurus Rex
2. Spinosaurus
3. Acrocanthosaurus
4. Charcaradontosaurus
5. Allosaurus
6. Ceratosaurus
7. Teratophoneus
8. Dilophosaurus
9. Velociraptor
10. Brachiosaurus
11. Camarasaurus
12. Triceratops
13. Sinoceratops

14. Styracosaurus
15. Stegosaurus
16. Kentrosaurus
17. Edmontosaurus
18. Maiasaura
19. Parasaurolophus
20. Corythosaurus
21. Dryosaurus
22. Gallimimus
23. Pachycephalosaurus
24. Stygimoloch
25. Ankylosaurus


Jurassic World Evolution sequel DLC Dino line up idea

Jurassic Park Saga Deluxe Pack
Indominus Rex
Indoraptor
Peloroplites
Lystrosaurus

Dracorex
Microceratus



NORTH AMERICA DINOSAUR DLC
Albertosaurus
Deinonychus
Diplodocus
Apatosaurus
Hadrosaurus
Nasutoceratops


Sauropods Pack
Alamosaurus
Amargasaurus
Nigersaurus

SOUTH AMERICA DINOSAUR DLC
Dreadnaughtus
Giganotosaurus
Harrerasaurus
Mussaurus
Saltasaurus
Carnotaurus

Bizzare Dinosaurs Pack
Deinocheirus
Nothronychus

Mononychus

EUROPE DINOSAUR DLC
Metriacanthosaurus
Proceratosaurus
Concavenator
Iguanodon
Miragaia
Compsognathus

Small Carnivore Pack
Troodon
Austroraptor

Sinosaurus

AFRICA DINOSAUR DLC
Suchomimus
Majungasaurus
Rugops
Ouranosaurus
Massospondylus
Vulcanodon

Large Carnivores Pack
Tyrannotitan
Torvosaurus
Tarbosaurus


ASIA DINOSAUR PACK
Ichthyovenator
Mamenchisaurus
Tsintaosaurus
Homalocephale
Gigantspinosaurus

Armored Dinosaurs Pack
Pachyrhinosaurus
Euplocephalus

Hyangosaurus

AUSTRALIA DINOSAURS PACK

Austrolovenator
Cryolophosaurus
Diamantinasaurus
Muttaburrasaurus
Minmi
Glacialsaurus

Flying REPTILE Pack:
Geosternburgia
Pteranodon
Dimorphodon


Deepsea Reptiles Pack:
Mosasaurus
Plesiosaurus
Ichthyosaurus

1+ if you agree with this version 2 idea
The DLC part is really dumb tbh most of the dinosaurs in those dlc lst are already part of the franchise so no i agree with everything but the DLC list.
 
JWE2 CAMP CRETACEOUS COSMETIC SKINS- COMPSOGNATHUS

Compsognathus Skin
View attachment 208037

Compsognathus Skin - pattern A
View attachment 208038

Compsognathus skin-Pattern B
View attachment 208039

Compsognathus skin-Pattern C
View attachment 208041

Compsognathus skin-Pattern D
View attachment 208040

Compsognathus skin-Pattern E
View attachment 208042
nah cuz toro is already the defualy bumpy is the woodland skin the para nah the cerato already has the skins lol the black skin is the rainforest although it could be alpine tbh. the sino skins suck except for the second one and D pattern stego already has the camp creatcous skin its wetland or since its alittle muted it could be woodland. yeah the skin choices suck dude.
 
1. DINOSAURS

Behavior
Resting And Sleeping: The sequel there needs to be at least dinosaurs sleeping especially large herds of herbivores sleeping at the same time with one individual looking out for danger and during the day whenever the herd is not grazing there needs to be a mechanic where herbivores can lay down in the shade without sleeping and observe other dinosaurs nearby or possibly even do what animals would do during times of rest in the shade.

Personallity
Dinosaurs especially juveniles must display play full play fights in order to prepare for the day when they fight for becoming Alpha of the herd, also individuality is a must or this game I would like to see from babies to adults displaying personalities as well as their social behavior not feeling robotic but natural 2 observing the animals showing their social structure as well. To put the cherry on top I would also like to see herbivores like in the current game challenging each other and using display for a much longer time in order to intimidate their Rivals and if that doesn't work then I
think that there should be a mechanic where they fight if displayed intimidation doesn't work if they're both the same level. Most of all dinosaurs should have that feel that they're all individuals rather than being the same animal.

Fight or Flight
Armored Dinosaurs by themselves should consider running away rather than fighting a carnivore by themselves and also when they're in a herd this is a mechanic I hope I get to see in the next game is where herbivores in a herd pretty much have to use display to intimidate the carnivore into giving up on hunting
the heard without shedding blood. hadrosaurs and other non armored Herbivores should flee together as a herd without being separated but of course one individual or more will separate but I would like to see that more in the next game where the herd moves together when fleeing from a dangerous predator.

The Hunt and Fight
carnivores that end up hunting should not be mechanical when it comes to the Natural sense of the game there needs to be a mechanic where I can watch a carnivore chase after pray and even get close enough for an ambush in order to run down easy prey like hadrosaurs or other defenseless non armor Herbivores and
chooses the animal that is the slowest as its Target. When carnivores engage armoured herbivores they must have a Choice mechanic weather to fight or find something else to hunt, it would be cool if their ranking system could give us the choice on whether the carnivores level is higher or is lower and guess the carnivores ranking is higher then the armored herbivore then the carnivore will engage in a fight and if the carnivores rank is weaker than the armored herbivores than the carnivore backs off without a fight.

There is also the personalities of dinosaurs I would like to see in the game of the sequel is for one watching dinosaurs such as sauropods scratching against trees as well as grazing on trees also dinosaurs need to poop sorry there needs to be some. Dinosaurs also need to interact with scenery items as well as other objects that we place down in our parks in the game. Vehicular destruction I hope stays in the next game also especially guest and Park staff interaction with the dinosaurs.

Baby Dinosaurs has to be in Jurassic world Evolution 2.
Juvenile Gallimimus
View attachment 208379
Juvenile Triceratops

View attachment 208380
Juvenile Stegosaurus
View attachment 208381
Juvenile Ankylosaurus
View attachment 208382

Dinosaur Sexes differentiation models in Jurassic world Evolution to need to be showing the difference between male and female dinosaurs for example ↓below↓
View attachment 208383

Cosmetic Skins needed for JWE2


DINOSAUR STARTING ROSTER 4 JWE2: QUALITY OVER QUANTITY
1. Tyrannosaurus Rex
2. Spinosaurus
3. Acrocanthosaurus
4. Charcaradontosaurus
5. Allosaurus
6. Ceratosaurus
7. Teratophoneus
8. Dilophosaurus
9. Velociraptor
10. Brachiosaurus
11. Camarasaurus→Less Chunky Head
12. Triceratops
13. Sinoceratops

14. Styracosaurus
15. Stegosaurus
16. Kentrosaurus
17. Edmontosaurus
18. Maiasaura→No Scary Eyes!
19. Parasaurolophus
20. Corythosaurus
21. Dryosaurus
22. Gallimimus
23. Pachycephalosaurus
24. Stygimoloch
25. Ankylosaurus

Free JW Dominion Patch 1.0
Giganotosaurus
Nasutoceratops
Lystrosaurus
Pteranodon
Diamorphodon


JWE2-CARNIVORES DELUXE PACK-PATCH 1.1

Concavenator
Carnotaurus
Baryonyx
Suchomimus
Majungasaurus
Metriacanthosaurus
Harrerasaurus
Proceratosaurus

JWE2-HERBAVORES DELUXE PACK-PATCH 1.2

Apatosaurus
Diplodocus
Dreadnaughtus
Kosmoceratops
Mussaurus
Microceratus
Hadrosaurus

↓ DLC Ideas from here below ↓

BIZZARE DINOSAURS PACK
Deinocheirus
Anzuraptor
Nothronychus
Irritator


SAUROPOD DINOSAUR PACK
Alamosaurus
Ampelosaurus
Amargasaurus
Saltasaurus


SMALL DINOSAURS DELUXE PACK
Homalocephale
Compsognathus
Shuuvia

Pelecanmimus
Minmi


HADROSAUR DINOSAUR DELUXE PACK
Lambeosaurus-Lambei
Saurolophus
Tsintaosaurus
Nipponosaurus
Muttaburrasaurus


LARGE CARNIVORES PACK
Tyrannotitan
Saurophaganax
Zhuchengtyrannis


MEDIUM CARNIVORES PACK
Torvosaurus
Cryolophosaurus
Deltadromeus


SMALL CARNIVORES DELUXE PACK
Troodon
Deinonychus
→No Head Crest
Austroraptor
Alioramus
Rugops


STEGOSAUR DINOSAUR PACK
Miragaia
Dacentrurus
Wuerhosaurus
Gigantspinosaurus


CERATOPSID DINOSAUR PACK
Diabloceratops
Pachyrhinosaurus
Einiosaurus
Protoceratops

DEEPSEAS PACK

Mosasaurus
Ichthyosaurus
Plesiosaurus
Tylosaurus
Elasmosaurus


GENETIC LAB PACK-Optional
INDOMINUS REX
INDORAPTOR
SPINORAPTOR
STEGOCERATOPS
CARNORAPTOR
ANKYLODOCUS
SPINOREX
If you can add your suggestion, i think these things would be great for JWE2

-Wider variety of sounds for T.rex accurately according to movies (including the iconic roar of JP1 T.rex)

-Greater variety of sounds for Velociraptor, accurately according to movies (including the classic call of JP1 Velociraptor)
 
Last edited:
I remembered an interesting feature!

During the JWE2 campaign, a new feature will be unlocked! Plant-eater dinosaurs will be able to feed without the need for artificial feeders. They will feed on the vegetation in their enclosure. In sandbox mode, this feature should also be available!
 
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