What's the point in my folding RV trailer having a shower if I can't use it while on the road?
Simple. It doesn't because that conversation was about mag boots and ship-based gravity when in space. Not planetary gravityI'm curious, how do mag boots address weighing 9 times your 1G weight and the burdens that places on your heart, or, for that matter, your musculature?
I do, rest assured. Developing means to have a proper Space coffee should be top priority!Also i dont think you guys are taking my need for space coffee seriously enough
Just drink your coffee from a mug with its own gravity generator![]()
No! Then Elite Dangerous becomes star trek and star wars. I want Elite Dangerous to be closer to The Expanse than to those other over done franchises.I like this Pais psuedoscience thing for inertial damping. If you can localize mass reduction, you can localize mass increase and get that sweet artificial g.
I need cleverer minds here.....
Im a big fan of the idea of our ships interiors and as others have pointed our if theres no gravity on the ships whats the point of having a coffee maker (theres a cup hanging next to one of them) let alone the idea of a kitchen or useable bathrrom or toilet
When we watch astronuats go into space we often see them chasing water around in zero-g so what does the gravity need to be to keep my coffee in the cup? is 0.05g enough? The moons gravity is around 0.166g is that enough to keep my coffee grounded (get it)
Im wondering if the story could be told that the mass of the ships and rotaional output from the drives were just enough that you wouldn't walk around with mag boots (as if you were on the moon) but that its just high enough that you could sit and drink and be comfortable living in your ship
also i need coffee
Yeah, well, most of the game development doesn't work without gravity control.No! Then Elite Dangerous becomes star trek and star wars. I want Elite Dangerous to be closer to The Expanse than to those other over done franchises.
I hope you're right. What that you've seen in what we know of Odyssey doesn't work with out it?Yeah, well, most of the game development doesn't work without gravity control.
Every future space saga picks and chooses everything before it (Traveler, Dune, etc), but that has very little to do with interesting game play.As an aside, Traveller, the RPG that was one of the original source materials, has gravity control.
You don't need rotation to simulate gravity, you just need acceleration.
There is no ship in the game that can't maintain at least a full g of acceleration until it runs out of fuel. Even with the relative velocity caps, you could just fly in a loop and simulate gravity.
View attachment 208361
I like to think this section of the FSD is always rotating
Also i dont think you guys are taking my need for space coffee seriously enough
You don't need rotation to simulate gravity, you just need acceleration.
In The Expanse with the Epstine Drive, they travel in a straight line at partial G acceleration for half the trip and then flip and decelerate for half the trip. I really like The Expanse, but that's an area Elite Dangerous should not be like it!You cant perma accelerate at 1g. You'll be achieving relativistic speeds rather soon.