Not sure if it’s been discussed anywhere in any depth, but with tenuous atmospheres coming soon (and then hopefully actual atmospheres, but this is a different subject perhaps), it makes me wonder about what new gameplay loops could be opened up and become associated with atmospheres (tenuous or other).
Exploring for a terraformable world - and then terraforming it, to establish a base or outpost and associated resource generation sites - strikes me as an exciting prospect that might fit well with explorer carriers, community goals, large scale multiplayer initiatives spread out over time on long burn ‘campaigns’, and other gameplay assets or loops that are already in place, or will be in place, off the back of Odyssey.
Exploring for a terraformable world - and then terraforming it, to establish a base or outpost and associated resource generation sites - strikes me as an exciting prospect that might fit well with explorer carriers, community goals, large scale multiplayer initiatives spread out over time on long burn ‘campaigns’, and other gameplay assets or loops that are already in place, or will be in place, off the back of Odyssey.