Flash saved everyone of us !
Flimley
Go Flash! Go!
Flash saved everyone of us !
Flimley
Go Flash! Go!
Just wanted to see if anyone else noticed at the end of the video that when the on foot players claimed to be onboard the ship and it flew away, the radar still showed the other two back on the ground. Bug or is the ability to board a ship still not implemented?
Feel free to add other observations to the discussion
Ah, good to know... kind of.. guess they've got some work to do for a March 29th Alpha release!Most likely it's because the boarding/disembarking animations, similar to what we currently have with the SRV, were not working or not finished in this version, so they faked it by cutting away. Look at how they edited around that both times (on landing and on takeoff), not even a fade-to-black. Game probably crashes or something if you try.
Arthur mentioned this was not played on the most recent build.
Edit: StuartGT said on Reddit that Arthur confirmed to him that embarkation wasn't working for them that day:
Source: https://www.reddit.com/r/EliteDangerous/comments/lxnq1j/elite_dangerous_odyssey_mission_playthrough/gpo0bg0?utm_source=share&utm_medium=web2x&context=3
Yea that was a bit disappointing as well. Also no atmospheric entry, just started in space then cut to planet.I did notice that, yes. I also noticed they went to some lengths to avoid showing the ship/foot transition.
Flash saved everyone of us !
Flimley
Wait Elite runs on flash?
I did mention in the other thread they were running to a blue column of light at the back of the ship - no ramp in sight at all.I did notice that, yes. I also noticed they went to some lengths to avoid showing the ship/foot transition.
With only a tenuous atmosphere I'd expect much bigger differences between sunlight and shade temperatures - present-day Mars, for example, has a temperature range estimated from 120K to 290K between poles and equator, while Mercury with no atmosphere has a ~600K difference between the light side and the dark side. (Earth shade/light temperature differences I've seen quoted as ~10K, so 23K for a tenuous atmosphere might be reasonable?)I don't think there can be a 23 degree difference between light and shade, so maybe it's "felt temperature"?
Depends what it's ice of - not water ice at that temperature and pressure. Of course, maybe that was one of the rocky bits of the planet and the ice is nearer the poles?I wonder if there can be ice at those temperatures?
Not 100% sure myself but I've heard dozens of times that the camera adds 10 pounds. That might be a factor. I need to lose weight.As another observation, what bugged me most is that it's a 0.31G planet. It shows on the ship's HUD once landed and I went to ckeck out live right now in-game, it's correct. But when on foot, the players' HUD showed 0.49G :-D I wonder what is the reason. If it's the real G or the "simulated G" with special boots (they talked about special boots for low G worlds IIRC?).
They also mentioned the way you can disembark on a borderline too hot planet, and while there the planet can rise in temperature and in the end kill you, so the temperatures and environment seems to be legitimately changing based on the orbits/temperatures. Which is cool. (or not)With only a tenuous atmosphere I'd expect much bigger differences between sunlight and shade temperatures - present-day Mars, for example, has a temperature range estimated from 120K to 290K between poles and equator, while Mercury with no atmosphere has a ~600K difference between the light side and the dark side. (Earth shade/light temperature differences I've seen quoted as ~10K, so 23K for a tenuous atmosphere might be reasonable?)
You don't hear Brian Blessed, you * feel * Brian Blessed.I can hear both the theme song and Brian Blessed.