'Noisy' option in Odessey missions

OK.. so I watched the mission play through(its all pre-alpha folks)

But will the likes of myself and like minded friends get to enjoy a full on base assault, eg A fed gunship to deal with the CAP, dropping an armored SRV and a couple of foot soldiers to get into the base, destroy the mission target and shoot everyone in sight before scattering our calling card over the dead to say it was us .

Playing "Ride of the Valkyries" over loudspeakers on the way in purely optional of course 😎

Bill

"Hello credit card my old friend... its good to see you once again..."
 
OK.. so I watched the mission play through(its all pre-alpha folks)

But will the likes of myself and like minded friends get to enjoy a full on base assault, eg A fed gunship to deal with the CAP, dropping an armored SRV and a couple of foot soldiers to get into the base, destroy the mission target and shoot everyone in sight before scattering our calling card over the dead to say it was us .

Playing "Ride of the Valkyries" over loudspeakers on the way in purely optional of course 😎

Bill

"Hello credit card my old friend... its good to see you once again..."
Be interesting to see how fast & how many reinforcements were brought it to squish a stunt like that:unsure:
 
You would probably have to sabotage the base power first or your air support will be blown out of the sky by the base turrets.
 
When Odyssey was first announced, I built a Gunship with MCs and dumbfires just for this reason. I missed out on the skimmer meta, so I want to be ready for some "scorched earth policy" if something like that comes around again.
 
You would probably have to sabotage the base power first or your air support will be blown out of the sky by the base turrets.

Thats ok.... maybe we could start by nuking the base from orbit...... only way to be sure :D

Bill

In first encounters (and elite 2 I think ) that was actually a mission...
 
Back
Top Bottom