You must have been stacking the missions? If you stack say 3 missions, even if you're not carrying the cargo for each mission on each run, the enemies for each mission will come after you, sometimes that is 4 ships per mission. So that is a possible 12 enemies coming at you on any single run.I've started doing passenger missions since it can pay more than cargo missions without the interdictions as long as your passengers are not wanted. I was getting up to 7 interdictions on most Cargo SC runs. I had enough of that.
Agreed.works as designed
Plus, the mats gathered from a blown up ship are far more valuable, in the game, than any amount of creditsAgreed.
The issue you have with multiple interdictions, losing bonuses is entirely down to you stacking missions. Run one at a time, you would probably collect those bonuses but stacking them is easier than running one at a time. There is always a pay off.
Agreed.
The issue you have with multiple interdictions, losing bonuses is entirely down to you stacking missions. Run one at a time, you would probably collect those bonuses but stacking them is easier than running one at a time. There is always a pay off.
You are right... Not all missions will provide the distraction of hired killers, so from a handful of 'runs' only 1 or 2 might, or every one...Ok, so we stack missions, we also stack the odds against us being interdicted for each of those picked up/active missions, right? But we don't always get interdicted per mission, it's a bit RNG? So if one is really lucky, he could go away with I guess? Or am I completely wrong here?
and the dice gets rolled with every instance.Ok, so we stack missions, we also stack the odds against us being interdicted for each of those picked up/active missions, right? But we don't always get interdicted per mission, it's a bit RNG? So if one is really lucky, he could go away with it I guess? Or am I completely wrong here?
Yes and no. It depends what you actually trying to achieve. At the time of my mission stacking I was saving for something, materials were the last thing I was worried about...Plus, the mats gathered from a blown up ship are far more valuable, in the game, than any amount of credits![]()
Makes sense enough then...Yes and no. It depends what you actually trying to achieve. At the time of my mission stacking I was saving for something, materials were the last thing I was worried about...
There are a couple of things, I believe that manipulate the RNG. So for example, if the receiving station is a 1min flight from point of entry, then you have severely cut down the amount of chance there is to be interdicted. If you are delivering to data to Hutton Orbital, then you open the door for them all to come (bad example really because they all tend to come at the end of the route but you get my point).Ok, so we stack missions, we also stack the odds against us being interdicted for each of those picked up/active missions, right? But we don't always get interdicted per mission, it's a bit RNG? So if one is really lucky, he could go away with it I guess? Or am I completely wrong here?
Have to agree with that. What I like about you is your approach towards in-game "transfer of ownership" as you called it somewhere. I believe you could steal everything that was not welded to the station walls and if we could leave our cockpit you would probably find good angle grinder to deal with the weld... One day I will get to that point maybe...The problem with written words is that they do not convey 'intent' as well as the spoken word.
I have had some 'interaction' (some of which has been moderated) where I have had to clarify later that the comments were not made in an unkind manner...
(and some of the ones where intent was to be unkind failing in their mission...)
I'm pretty cetain that some of our members find me annoying too, all part of life's rich tapestry as if we were all the same it wouldn't be half the fun![]()
There are a couple of things, I believe that manipulate the RNG. So for example, if the receiving station is a 1min flight from point of entry, then you have severely cut down the amount of chance there is to be interdicted. If you are delivering to data to Hutton Orbital, then you open the door for them all to come (bad example really because they all tend to come at the end of the route but you get my point).
I honestly believe that sitting in SCA also raises the RNG chances. I'm okay with being interdicted, I can always escape it but if I want to, I can avoid it all together by not going in SCA and varying my speed and path. Sitting in a straight line at one continuous speed (SCA) watching that blip come up behind you is just submitting to it already. You can vary your speed in SC causing your attacker to overshoot you.
This is an unkind rumour put about by my enemies...I believe you could steal everything that was not welded to the station walls and if we could leave our cockpit you would probably find good angle grinder to deal with the weld...
Just to be clear, I'm talking NPC interdictions, I have experienced a PvP interdiction just once and it was a wildly different experience (thought it worth mentioning for others who might be reading).I also noticed something else; sometimes, at the moment I jump into a new system while having a mission active, right after finishing scooping, I notice some NPC babble in the communication window ("I found you, you're mine now" etc); sometimes I get interdicted while I am approaching the destination, like 7-10ls away from there.
At some point I stacked some elite missions, way above the recommended rank and I do remember getting that interdiction, which is more annoying than anything else, honestly. But I didn't not know that altering speed in SC could have an effect, but it does make sense. (this is me talking, having never tried to interdict anyone, so...)
But yeah, going to Hutton probably gives anyone plenty of time to try and interdict at some point.
I also noticed something else; sometimes, at the moment I jump into a new system while having a mission active, right after finishing scooping, I notice some NPC babble in the communication window ("I found you, you're mine now" etc); sometimes I get interdicted while I am approaching the destination, like maybe 15ls away from there?
At some point I stacked some elite missions, way above the recommended rank and I do remember getting that interdiction, which is more annoying than anything else, honestly. But I didn't not know that altering speed in SC could have an effect, but it does make sense. (this is me talking, having never tried to interdict anyone, so...)
But yeah, going to Hutton probably gives anyone plenty of time to try and interdict at some point.
Just to be clear, I'm talking NPC interdictions, I have experienced a PvP interdiction just once and it was a wildly different experience (thought it worth mentioning for others who might be reading).
The give-away for me is within seconds of arriving in a system, you see 'New contact' up in the upper right hand corner, immediately I know who that is and why they are there. I use the 'scroll through targets' (or whatever that thing is that doesn't require going into the nav panel), on trade missions, it is nearly always an Anaconda. Just confirms the inevitable.
When I say vary the speed, I mean radically, this will of course add to the time to complete the mission but you know, makes the journey more interesting. It's a mini (mind) game, evade the interdiction before the interdiction even happens. Slam the anchors on, watch them overshoot, point the noise elsewhere, hit the pedal. Not always successful but really, my wider point is sitting in SCA just invites interdiction. It makes you totally predictable in your movements. Never good in war.
That issue of being 7-10lys away, it is annoying, I either zero throttle, then boost (station already targeted) hit SC or I purposely overshoot the station in the first place, wildly hit the brakes and direction then try to aim for the station again. the NPC gets baffled by it. It's not 100% foolproof (see sig) but it is effective sometimes.
Quick question though, why are you scooping in those systems? If you're going to a station to drop something off, why not just head straight there and refuel there? That sounds like you're giving them more precious time to seize your tasty cargo/data.