I get that CGs are supposed to have consequences, but shouldn't those consequences be for the game as a whole, not the individual players?
As a player who wanted the Enzyme Missile Rack, I played quite hard over Easter week to get into the top 10%; just about as hard as I've played for previous CGs, all things considered. I was solidly in the top 10%, and actually contributed substantially MORE than most 10%ers from the opposing CG.
But because most players didn't want the missile rack, and because Fdev chose to set the goal very, very high, I'll most likely end up with no reward. Not because I did anything wrong, but simply because the design of the CG didn't allow me a chance at success. And that was with trying to get other players to contribute, propagandizing, etc. It just wasn't possible, not when most people were against them on a moral and practical level. Most people have no use for an Enzyme rack, I get that. But why should their choices mean I shouldn't get it?
Would anyone support changing the material rewards in the future, to eliminate the tier 1 requirement? It seems silly to require an arbitrary group achievement for personal investment to become worthwhile.
As a player who wanted the Enzyme Missile Rack, I played quite hard over Easter week to get into the top 10%; just about as hard as I've played for previous CGs, all things considered. I was solidly in the top 10%, and actually contributed substantially MORE than most 10%ers from the opposing CG.
But because most players didn't want the missile rack, and because Fdev chose to set the goal very, very high, I'll most likely end up with no reward. Not because I did anything wrong, but simply because the design of the CG didn't allow me a chance at success. And that was with trying to get other players to contribute, propagandizing, etc. It just wasn't possible, not when most people were against them on a moral and practical level. Most people have no use for an Enzyme rack, I get that. But why should their choices mean I shouldn't get it?
Would anyone support changing the material rewards in the future, to eliminate the tier 1 requirement? It seems silly to require an arbitrary group achievement for personal investment to become worthwhile.