If you die while on foot, you lose the exploration data stored on your ship.

I died while of foot on a planet, when i died it told me that I failed my missions, and lost over 10,000 in cartographic data. That shouldn't happen, my ship was not destroyed.
 
I died while of foot on a planet, when i died it told me that I failed my missions, and lost over 10,000 in cartographic data. That shouldn't happen, my ship was not destroyed.
Yes, it should not have happened but it is an Alpha. That's what happens in Alpha's. Alpha's are not for "first go" players but to help the Devs. Beta's are where the fun starts. Alpha's are work.
In my opinion.
 
I always thought 'death' is, well.....final and tends to mean you kind of lose all the material things, in game this means whether in a ship blowing up, or on foot.

However, losing everything and having to start from the very beginning in game would be pretty bad. So in comes the rebuy ability and loss of only some items, such as mission progress and exploration stuff (as a way to knock you back a bit), but not your whole game progress and a lot of grind.

It may not be nice, but I guess death in game isn't meant to be - but I think losing exploration data/mission progress is much better than losing everything (of course you don't have progress in Alpha so to speak, because it is a testing ground, but I would have though it makes sense for the current situation in game for death, to be the same for Odyssey when it goes live as well?).
 
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that would be my assumption too
hopefully the npc on the ground will have a little more intelligence in the rules of engagement department built in and don't light you up on a whim if your clean and haven't stolen anything otherwise there will be some very angry noobs out there one would think....……...
also dunno if its me but on a surround system where the npc scan challenge is directional you don't always hear it (on headphones is fine) and ignoring it or not hearing just turns all hostile towards you a better compliance warning system and a large in your face countdown to submit to scan there wouldn't go amiss methinks
 
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Yes, it should not have happened but it is an Alpha. That's what happens in Alpha's. Alpha's are not for "first go" players but to help the Devs. Beta's are where the fun starts. Alpha's are work.
In my opinion.
I would agree with this, except I havent seen any plans for a Beta, are they not due to go to live release within a month of the Alpha finishing?
 
agreed calling it an alpha and not having a beta is simply ignoring what alpha (subject to massive change)\beta stage(closing in on final) means in programming construction
and may as well as just called it a beta and have done with it if that's the case...………………….
 
agreed calling it an alpha and not having a beta is simply ignoring what alpha (subject to massive change)\beta stage(closing in on final) means in programming construction
and may as well as just called it a beta and have done with it if that's the case...………………….

1) Maybe marketing shows that people are prepared to pay more for Alpha access?

2) Maybe trying to use Alpha access to engender "ownership" loyalty?

3) Maybe call it Alpha to more easily excuse massive issues?


(I choose № 3 and I won't use my "Phone a Friend" thanks Chris / Amitabh / Gay / Mike / Eddie / Jimmy / Pamela .)
 
I wonder what happens when your ship gets blown up by npcs at a mission while parked and you get a taxi.
 
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