COMPLETED CG Fight for the Neo-Marlinist Order of Mudhrid against the Empire (Combat)

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... it would be the right thing to do according to the rules written by Frontier.
The rules that they retroactively change on a frequent basis?
No, their jelly spines bend with the tears of all those who cry loud enough.
@Ian Doncaster - well we been saying for a while what will happen if a CG fails?...and now we know...absolutely nothing at all, no consequences whatsoever apparently.
This is true. I remember when they retconned the first FSD CG to make it so those who didn't earn it, got it anyway.
Made even worse when later they added it as an unlock in the tech broker. Why cave when you're going to give people a second shot to get it fairly anyway? The damage was already done. You don't actually have to achieve anything, you just need to show up.
 
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Happy for those who got it, and I was never in the running for it, but bummed for anyone who dropped out of the top 10% when it became clear that tier 1 would never be reached. That's lame.
And there's the problem. Anyone who trusted the rules to be enforced, seeing that Tier 1 was not going to happen and stopped wasting their time, got the shaft. Luckily I learned my lesson and kept pushing to top 10% knowing they'd cave.
 
Okay, yeah, I can confirm my earlier tentative results. I tested it by shooting myself multiple times in my gunship.

Each shot was taking me down by 3%, pretty much precisely. It would take 11 seconds for the first 1%, 14 seconds for the second 1%, and then 35 more seconds for the final 1%.

It seems as if the launcher applies multiple stacks of caustic dot to the target, and they exponentially decay. This does mean that you don't need to wait the full duration to re-apply the effect;
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As you can see, re-applying at 30 seconds only costs you about 25% of your total damage. You definitely don't want to wait for the effect to expire entirely, as the last 10 seconds only does about 5% of the total damage, compared to the first 10 seconds dealing 30%.
 
The fact of the matter is, it would make zero sense from Fdev's perspective to punish players who participated for the sake of the players who didn't. This is purely from a game design perspective; the LAST thing you want to do is discourage players from participating. You want players to play the game, win or lose, and the LAST thing you want to do is alienate the most die-hard fans(the top 10%).

People without children and real lives and real life commitments who can't put as many hours into the game does not mean they are not 'die hard fans'. I was 9 when I first played Elite in 1984, I have bought all the games apart from E3 as no PC to play it on, I have paid full price for everything in ED on XB. Dont tell me I am not a die hard fan, I almost exclusively play Elite and no other game at all. I put 99% of my gaming hours into Elite solely. If anything people who want rewards for not hitting targets which make the whole consequences thing obsolete that was so much a part of Elite, E2 and ED are not the die-hard fans, they are the ones trying to change the game from what it was. Apart from KS backers everyone has paid the same amount for the game itself and understood the rules of the game / CG before starting it. And KS backers got their own rewards which I fully agree with and support (inc Cobra iv) as they were stated at the time that person backed. (not me I wasn't a KS backer)

'Punish players' by sticking to the stated rules? How does that work? Is the Referee 'punishing' you by awarding a Penalty to the other side for a foul, are you being 'punished' if the Umpire upholds the rules in any way shape or form? If they disallow a goal for being offside? No, its playing by the rules of the game.

The LAST thing you want to do is say that 'these players / paying customers are more valuable and worthy than other paying customers' - unless youre a Casino that relies on 90% profits from 10% of people.

The only real mistake they made here was in not correcting the text. But if you think about it, it doesn't even make any sense, canonically, for the top 10% not to get the reward,

If a group in game say do ABC and we will give you XYZ then it makes no sense canonically for them to say oh well you didnt do it heres the reward anyway. It would make more sense if they withheld it to make you work harder next time. Just because they already have it does not make sense canonically that they give it away for nothing.

The real mistake they made was introducing the stupid reward system that 'punishes' the 76th percentile, or the 84th, or the 87th for no good reason in the first place even if the CG smashes the target and finishes by Sunday evening. They wanted to 'test' something and amend future CGs, fine, but stick to the stated rules and dont retcon the event afterwards. But they did so they should at least stick to it. Personally Id rather they got rid of it completely and said that a player who started on Wednesday in the Sidewinder and killed one target is just as worthy as the 5 year player with their Fleet Carrier in terms of 'global rewards'. The credit bonus or decal variety is enough for the % splits...and if Credits mean nothing, well who's fault is that for diminishing the value of credits in the first place?

The real mistake they made was doing it for 10% only in the first place. That was guaranteed to leave a nasty taste whichever way it went, and did before it started, as it is they have managed to make it the most foul outcome of any that were predicted. There were other ways to 'reward' you who backed NMLA like I said in my post, give you a discount at the Tech Broker for example.

Add in the fact that the Railgun is not what was advertised, no experimental effect and its 'hot' so needs 'cleaning' before pickup for everyone. Way to go. Give the reward to players who didnt achieve the objective as clearly stated and dont give the reward as clearly stated to players who did.

How much complaining do I have to do to just get into 100% and get the reward or not bother with CGs at all and just demand the rewards anyway? Where is the line? Because its not where Frontier stated they would be that we all signed up to and agreed to? Either stick to the rules or change the rules before the CG, not afterwards.
 
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People without children and real lives and real life commitments who can't put as many hours into the game does not mean they are not 'die hard fans'. I was 9 when I first played Elite in 1984, I have bought all the games apart from E3 as no PC to play it on, I have paid full price for everything in ED on XB. Dont tell me I am not a die hard fan, I almost exclusively play Elite and no other game at all. I put 99% of my gaming hours into Elite solely. If anything people who want rewards for not hitting targets which make the whole consequences thing obsolete that was so much a part of Elite, E2 and ED are not the die-hard fans, they are the ones trying to change the game from what it was. Apart from KS backers everyone has paid the same amount for the game itself and understood the rules of the game / CG before starting it. And KS backers got their own rewards which I fully agree with and support (inc Cobra iv) as they were stated at the time that person backed. (not me I wasn't a KS backer)

'Punish players' by sticking to the stated rules? How does that work? Is the Referee 'punishing' you by awarding a Penalty to the other side for a foul, are you being 'punished' if the Umpire upholds the rules in any way shape or form? If they disallow a goal for being offside? No, its playing by the rules of the game.

The LAST thing you want to do is say that 'these players / paying customers are more valuable and worthy than other paying customers' - unless youre a Casino that relies on 90% profits from 10% of people.



If a group in game say do ABC and we will give you XYZ then it makes no sense canonically for them to say oh well you didnt do it heres the reward anyway. It would make more sense if they withheld it to make you work harder next time. Just because they already have it does not make sense canonically that they give it away for nothing.

The real mistake they made was introducing the stupid reward system that 'punishes' the 76th percentile, or the 84th, or the 87th for no good reason in the first place even if the CG smashes the target and finishes by Sunday evening. They wanted to 'test' something and amend future CGs, fine, but stick to the stated rules and dont retcon the event afterwards. But they did so they should at least stick to it. Personally Id rather they got rid of it completely and said that a player who started on Wednesday in the Sidewinder and killed one target is just as worthy as the 5 year player with their Fleet Carrier in terms of 'global rewards'. The credit bonus or decal variety is enough for the % splits...and if Credits mean nothing, well who's fault is that for diminishing the value of credits in the first place?

The real mistake they made was doing it for 10% only in the first place. That was guaranteed to leave a nasty taste whichever way it went, and did before it started, as it is they have managed to make it the most foul outcome of any that were predicted. There were other ways to 'reward' you who backed NMLA like I said in my post, give you a discount at the Tech Broker for example.

Add in the fact that the Railgun is not what was advertised, no experimental effect and its 'hot' so needs 'cleaning' before pickup for everyone. Way to go. Give the reward to players who didnt achieve the objective as clearly stated and dont give the reward as clearly stated to players who did.

How much complaining do I have to do to just get into 100% and get the reward or not bother with CGs at all and just demand the rewards anyway? Where is the line? Because its not where Frontier stated they would be that we all signed up to and agreed to? Either stick to the rules or change the rules before the CG, not afterwards.
The fact of the matter is, nobody will give up anymore, and that can only be a good thing for the game.

As for the rest...it sounds like the game isn't what you want anymore. Things change, it's just a fact of life. Sorry.
 
I made it to the top 10% of both sides by the second day of the CG and that was way before it became clear that tier 1 would not be reached. Not hard to do playing with a full wing of 4. Anyone crying about not reaching top 10% because they gave up trying has nobody to blame but themselves.
 
I made it to the top 10% of both sides by the second day of the CG and that was way before it became clear that tier 1 would not be reached. Not hard to do playing with a full wing of 4. Anyone crying about not reaching top 10% because they gave up trying has nobody to blame but themselves.
Huh? The CG didn't follow its own "rules". How is that the fault of any players?
In my book, somebody that put in a lot of effort, got into the top 10%, jacked it in because it was abundantly clear that tier 1 wouldn't be reached and then discovered that they would have got the reward if they had kept at it... is perfectly entitled to be pretty annoyed about the way this one went.
As I've already commented, I wasn't one of those people myself, but I feel for them. No idea why anyone would want to blame the players for this cluster****.
 
Huh? The CG didn't follow its own "rules". How is that the fault of any players?
In my book, somebody that put in a lot of effort, got into the top 10%, jacked it in because it was abundantly clear that tier 1 wouldn't be reached and then discovered that they would have got the reward if they had kept at it... is perfectly entitled to be pretty annoyed about the way this one went.
As I've already commented, I wasn't one of those people myself, but I feel for them. No idea why anyone would want to blame the players for this cluster****.

Given the number of players who participated in total, the number of players who faced this sort of problem can probably be counted on the fingers of both hands. Only about 220 players got the module, and the CG as a whole stagnated pretty much all at once, so 95% of people who got into the top 10% probably stayed there.

I, for example, got to 45m contribution, and the CG's top 10% threshold only went up by about 1m in the last day, which was nowhere near putting me at risk. Given the top 10% threshold was 36m- ~100m, any chance of me being dislodged were minimal.
 
People without children and real lives and real life commitments who can't put as many hours into the game does not mean they are not 'die hard fans'. I was 9 when I first played Elite in 1984, I have bought all the games apart from E3 as no PC to play it on, I have paid full price for everything in ED on XB. Dont tell me I am not a die hard fan, I almost exclusively play Elite and no other game at all. I put 99% of my gaming hours into Elite solely. If anything people who want rewards for not hitting targets which make the whole consequences thing obsolete that was so much a part of Elite, E2 and ED are not the die-hard fans, they are the ones trying to change the game from what it was. Apart from KS backers everyone has paid the same amount for the game itself and understood the rules of the game / CG before starting it. And KS backers got their own rewards which I fully agree with and support (inc Cobra iv) as they were stated at the time that person backed. (not me I wasn't a KS backer)

'Punish players' by sticking to the stated rules? How does that work? Is the Referee 'punishing' you by awarding a Penalty to the other side for a foul, are you being 'punished' if the Umpire upholds the rules in any way shape or form? If they disallow a goal for being offside? No, its playing by the rules of the game.

The LAST thing you want to do is say that 'these players / paying customers are more valuable and worthy than other paying customers' - unless youre a Casino that relies on 90% profits from 10% of people.

Time in game does not equal passion for said game. Absolutely.
WoW was my daily driver before I found Elite. I spent a lot of time back in Vanilla raiding with 40 people. Through subsequent expansions in 25M. Earning my Warrior's sets and trying for the best weapons. I had the time and the friends to do it. When I was deployed or off training I didn't have that time. I missed out on a lot of things. That's not the game's fault. That's not unfair. That's life. Did I love the game any less? No. Did I envy those people who had the shinys that I couldn't get? Yes. Did I flex on them with my exclusive stuff they couldn't get anymore? Yes. That's what earning something feels like. =D

If everyone who doesn't play end-game/high-tier content got end-game/high-tier rewards, then what's the point? "But I don't have time." Then this particular, tiny part of the game, isn't for you. Not every part of the game is for every person, that's fine, that's called diversity. You make the choice to invest your time where you want to. Live with that choice.

When everything is watered down the game loses all integrity, interest and value. I don't want that to happen to this game that has taken over as my daily driver. Elite is a lot of fun. The challenge and diversity is a huge part of that. I don't want to invest time and effort into upgrading my ship, my weapons, my resources to find that a cry-hard has the same everything because of "balance" or a misplaced notion of what "fair" really means.
When you earn something you feel a sense of pride and personal reward, above the material one you may get. "I was there! I did that!"
Having that stripped away when those who didn't meet the requirements get the same thing is a souring experience.

If a group in game say do ABC and we will give you XYZ then it makes no sense canonically for them to say oh well you didnt do it heres the reward anyway. It would make more sense if they withheld it to make you work harder next time. Just because they already have it does not make sense canonically that they give it away for nothing.

The real mistake they made was introducing the stupid reward system that 'punishes' the 76th percentile, or the 84th, or the 87th for no good reason in the first place even if the CG smashes the target and finishes by Sunday evening. They wanted to 'test' something and amend future CGs, fine, but stick to the stated rules and dont retcon the event afterwards. But they did so they should at least stick to it. Personally Id rather they got rid of it completely and said that a player who started on Wednesday in the Sidewinder and killed one target is just as worthy as the 5 year player with their Fleet Carrier in terms of 'global rewards'. The credit bonus or decal variety is enough for the % splits...and if Credits mean nothing, well who's fault is that for diminishing the value of credits in the first place?

The real mistake they made was doing it for 10% only in the first place. That was guaranteed to leave a nasty taste whichever way it went, and did before it started, as it is they have managed to make it the most foul outcome of any that were predicted. There were other ways to 'reward' you who backed NMLA like I said in my post, give you a discount at the Tech Broker for example.

Add in the fact that the Railgun is not what was advertised, no experimental effect and its 'hot' so needs 'cleaning' before pickup for everyone. Way to go. Give the reward to players who didnt achieve the objective as clearly stated and dont give the reward as clearly stated to players who did.

How much complaining do I have to do to just get into 100% and get the reward or not bother with CGs at all and just demand the rewards anyway? Where is the line? Because its not where Frontier stated they would be that we all signed up to and agreed to? Either stick to the rules or change the rules before the CG, not afterwards.

Whatever the rules are, stick to them, enforce them. Period.
Whether it's tiered from top 10 right on down to everyone who showed up gets the thing if successful, or the top 75% that it is now, just stick to it. That's fair!
I think when it comes to the top 10 and top 10% 25% 50% 75% those should be special decals or paints, with the 100% qualifying for the global rewards. That's just my opinion.

When you realize you made a mistake, and you will, we all do. You can make appeasements later through other methods. Don't go back on your word. If something fails, it fails. Let it fail, the community has spoken. That's a living galaxy!

I'm glad that the special FSD and a couple other double mods were put into the tech-broker later. That's the best way to include these type of rewards for everyone, and I mean, EVERYONE. Not just the people who didn't quite earn it, for whatever reason, but also those who didn't support at all!
Do that for the other special modules. There were explorers way out deep in the black that couldn't come back for the super DSS. Open that up for them through the tech-broker. That's fair!

That's the last I'll speak on this matter here.
 
How much complaining do I have to do to just get into 100% and get the reward or not bother with CGs at all and just demand the rewards anyway?
Hopefully, we'll never the learn the answer to that question. But man, it certainly won't be for lack of trying. You salt-lords sure do love pouring that Hater-Aid.

( "They got a thing that I didn't get, and I'm mad now." )
( As opposed to, "I worked really hard to get a thing, and I still couldn't get it, because nobody would help me..." )
 
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Hopefully, we'll never the learn the answer to that question. But man, it certainly won't be for lack of trying. You salt-lords sure do love pouring that Hater-A

It's rather unsightly to ask a developer like FDEV to coddle you.

I totally disagree. Being punished for not having a large enough player base for the game just feels... wrong.

So many hours wasted... time that could have been spent doing, I dunno, Easter things... wasted, gone.

Thats the dumbest thing I've ever even..
 
Basically it seems all conditions of CGs are pointless.

Not really. Only the top 10% got it, the still NMLA lost, etc.

It makes no sense to not reward players who have put in just as much(if not more) effort than the other side, or it causes long-term repercussions in terms of participation.

To be fair, it should have been phrased differently, but if something must fall, it's better it be the text than the whole competitive CG system.
 
Not really. Only the top 10% got it, the still NMLA lost, etc.

It makes no sense to not reward players who have put in just as much(if not more) effort than the other side, or it causes long-term repercussions in terms of participation.

To be fair, it should have been phrased differently, but if something must fall, it's better it be the text than the whole competitive CG system.
I'm sorry:
If Tier 1 is reached, the top 10% of participants will receive a uniquely augmented class 2 rating B increased caustic damage and capacity enzyme missile rack.
Should the Neo-Marlinist Order of Mudhrid be victorious the top 75% of participants will receive the module.
The module will be placed in storage at the Steel Majesty in the Mudhrid system by Friday the 9th of April 3307.
That has to be a mistake by FDev. Otherwise, why have the conditional statement?

Doesn't matter how much work is put in - the conditions weren't met, so the reward shouldn't be forthcoming. They're just making a rod for their own backs if/when the next one fails.

How about if I put in a lot of work at a combat zone but my side still loses, why don't I get anything? My work should be rewarded, no?

As for:
...if something must fall, it's better it be the text than the whole competitive CG system.
Hmmm... I think I can smell hyperbole. The suggestion that noone would do competitive CGs in future is nonsense.
 
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