I have several ideas:
either replace the two plasma slug rails on my Reverski Phantom with these,
or equip a Meta Lance with them (needs overcharged pp so not sure it's worth it),
or maybe something completely new. shrugs
Yeah, the Kraits where also my first thought when considering a use case for these rails. Most other ships will probably run into power issues, not so much a 7A PP.I have several ideas:
either replace the two plasma slug rails on my Reverski Phantom with these,
or equip a Meta Lance with them (needs overcharged pp so not sure it's worth it),
or maybe something completely new. shrugs
Since installing Prismatics in my Fdl I had to resort to a G3 overcharged PP... and I hate it. Heat management became a real problem since then. Still think I need to figure out a way to get it running with armoured again....whats wrong with an overcharged PP ?
It runs too hot compared to an armored one, and has not enough integrity.whats wrong with an overcharged PP ?
I ruled out the Cutter rails for this one, as my Cutters (mining/trade) won't fight in a PvP fight, but run, and in a PvE scenario I stick to normalStuck them on the cutter...
One superpen and one cascade both double ammo and long range, woot, medium hard points under the nose of the cutter
Replaced the plasma slug long range rail guns... as hoping the double premium ammo supply will now be enough instead of having plasma slug premium ammo rails that used up the extra "fuel tank" fuel...
That the combat cutter...I ruled out the Cutter rails for this one, as my Cutters (mining/trade) won't fight in a PvP fight, but run, and in a PvE scenario I stick to normal
feedback/superpen long range rails or imphammer, ammo usually is enough for 2-3 NPC Condas and after them I usually reached my goal.
Sorry for doubleposting
Since installing Prismatics in my Fdl I had to resort to a G3 overcharged PP... and I hate it. Heat management became a real problem since then. Still think I need to figure out a way to get it running with armoured again....
ok so heat is the problem, so with heat intense weapons you are stuffed gotchaIt runs too hot compared to an armored one, and has not enough integrity.
On the other hand it helps to use thermal conduit PAs, but the cooldown back under 100% heat is more difficult
and the low integrity on the pp doesn't help with the heat damage either.
I'm no fan of overcharged pps.
Mamba does cheat a bit on the heat dissipation, so I guess you won't have many problems with it.ok so heat is the problem, so with heat intense weapons you are stuffed gotcha
hmm, i'm getting a mamba together and it has an overcharged pp with huge beam and the rest pulse, will have to keep an eye on the heat when i test it then
When building a ship it's normally my no.1 priority to make it run on an armoured powerplant.ok so heat is the problem, so with heat intense weapons you are stuffed gotcha
hmm, i'm getting a mamba together and it has an overcharged pp with huge beam and the rest pulse, will have to keep an eye on the heat when i test it then
How did you get 2? I only got 1.As it says on the tin.
I'm particularly interested in build ideas that use both rails on one ship.![]()
If you got one, you also got the second one (with correct exp) courtesy of FDevHow did you get 2? I only got 1.
I got two as well. Maybe it had to do with me landing in top 25%?How did you get 2? I only got 1.