Am I the only person who is utterly unenthused right now about a generic FPS being shoehorned into my spaceship game?

Status
Thread Closed: Not open for further replies.
I ridiculed NMS at teaser release, not a fan of the graphics.
So left it aside.
I never paid attention to the outrage, never read reviews.
It went on sale in 2020, and I bought it on a whim.
Simply put, what NMS has become is more enjoyable than what ED has become.
Both have strengths and weaknesses, and are only comparable in that they are "space games". That being said, I enjoy playing NMS more, warts and all.
I also enjoy the crazy planets.
 
I ridiculed NMS at teaser release, not a fan of the graphics.
So left it aside.
I never paid attention to the outrage, never read reviews.
It went on sale in 2020, and I bought it on a whim.
Simply put, what NMS has become is more enjoyable than what ED has become.
Both have strengths and weaknesses, and are only comparable in that they are "space games". That being said, I enjoy playing NMS more, warts and all.
I also enjoy the crazy planets.
How immersive is NMS? I picked it up on sale but couldn't get too far into it without getting weirded out by the style.

I mean, does it feel immersive later on
 
It has. I have good memories from both Elite and NMS. They're both good games, but for different reasons. I played NMS to the point that I got bored of it too. When they came with the pet update, I played it for a week or two and got a bunch of pets and gene-spliced them and such, and then I was done again. What I would like to see there is some better base building. More brick and mortar kind'a building instead of finished blocks of things. There are times I wanted to do something, and you can't because there isn't the kind of asset you want, and one way is to use glitch-building sometimes, but I don't like doing that either.

I enjoy it as a survival game but I'm not a fan of the building either the customisations options are not great.
 
How immersive is NMS? I picked it up on sale but couldn't get too far into it without getting weirded out by the style.

I mean, does it feel immersive later on
Immersive? It sounds like you already have your answer...
I enjoyed exploring and building. I enjoy how they were implemented.
Fixing old beater spaceships I found.
For me, the harsher the planet, the better.
 
How immersive is NMS? I picked it up on sale but couldn't get too far into it without getting weirded out by the style.

I mean, does it feel immersive later on
Well, I do think Elite feels more immersive because of its realism, and NMS is more of a game, a fun game to play. Hello Games have more freedom to just go ahead and add cool and exciting things, just like that, since they don't have to be realistic as much. Basically, Elite more immersive (to me at least), and NMS more fun and playful.
 
Well, I do think Elite feels more immersive because of its realism, and NMS is more of a game, a fun game to play. Hello Games have more freedom to just go ahead and add cool and exciting things, just like that, since they don't have to be realistic as much. Basically, Elite more immersive (to me at least), and NMS more fun and playful.
I find it the opposite, which is why I cannot answer his question, my immersion means nothing to anyone else, it's too individualistic.
 
How immersive is NMS? I picked it up on sale but couldn't get too far into it without getting weirded out by the style.

I mean, does it feel immersive later on
Immersive? It sounds like you already have your answer...
I enjoyed exploring and building. I enjoy how they were implemented.
Fixing old beater spaceships I found.
For me, the harsher the planet, the better.

@jammedhamed "immersive" is a fickle word. It totally depends on what you consider immersions. Many in the elite community think immersion = realism, hence their love for this game as it (generally) achieves strong realism. The flight model being the star of the show. That said, beyond Elite, immersion is very much dependent on your sense of it.

For me, I define immersion at the simplest level: immersion is the sense I'm not in this world (reality) anymore. I forget I'm on the couch, or at my desk, or in the theater, or wherever an entertainment medium is present, taking me to somewhere other than here. Books being the best form of immersion.

So, in that sense of immersion, I think NMS does pretty swell. It reminds me a bit of my early days with the likes of Minecraft or WoW or Freelancer, all radically different games with radically different levels of interactivity, story, and 'feature' depth. But they all immersed me. I had a strong connection with my character and its world, rather than a connection with features and abilities. I cared about my avatar - stupid blue pants (Minecraft Steve) to dumb one-liners (Edison Trent) to wacky flying helicopter I built (my engineer Paladin).

I've a very intimate connection to my traveler in NMS.

I can't say the same for the my commander in Elite. There is some connection - those unforgettable moments and silly one-offs - but it lacks a lot of context. I'm just another engineered ship. I don't really have much of a story. I could RP one, sure, but Elite lacks so much depth that I really do have to concoct all of my story. That isn't immersive for me. That's work. (Literally, I'm a writer by trade). This wouldn't bother me so much, but Elite doesn't have the sort of open-ended mechanics - or social structure - that something as simple as a DnD campaign has.

Personal Narrative is a big part of immersion (to me) and, as anyone following Elite knows, that particular concept is meme-worthy at best and a truly sad omission at worst. Yet, NMS doesn't have much of a personal narrative, either. It has a main story and campaign (something Elite does not and arguably should not) but beyond that, personal narrative is driven by choices made. Where did you explore? What did you build? What ships did you prefer and work on? What pet did you select? Which language did you try to master first?

These sorts of choices exist in Elite (which engineers, what ship or brand) but they quickly run out. There really isn't very much variety in Elite. EDO's adding four times more biologicals...that's not very much. The multiple of a small number is still small. Elite lacks variety and that breaks the immersion (for me). That's the trouble with realism - it has to simulate a ton of stuff, or it doesn't feel real. In adding space legs, Elite is adding something real...but ignoring the myriad details of the original, base game that are still lacking.

We took an incomplete picture of a beach, and added the hotel while the ocean and sand are still the same color.
Realism is hard. If immersion is realism to you, you'll be hard pressed to find it beyond detailed simulations still in alpha.
(Like SC)

If all you seek is an escape and the chance to feel good about something not real...
NMS is great for that.
 
  • Like (+1)
Reactions: EUS
I guess do you feel like you're actually a space traveling explorer on an alien planet that nobody's ever been to, is my question. My thing with is is that I saw a bunch of outposts and buildings already on planets (as well as the space station that follows you) and so to me it felt like everything is already "explored". That's my trouble with the exploration. It is NOT a bad game, I'm just talking about immersion. Exploration immersion in specific.
 
This may sound odd, but the gameplay feels very much like a modern day version of FE2 & FFE
It not only doesn't sound odd, but if you think about it, the graphics is kinda homage to FE2 landable planets ;-) Sadly never got around to play FFE.
Caves! Lots of caves to explore on foot!
And you can dig your own! Or a base inside a mountain. Sadly, in Elite "base building is not on the roadmap" - meaning that they aren't even theorising about it. Which is sad, because we would all witness humanity colonization effort in Elite universe.
 
How immersive is NMS? I picked it up on sale but couldn't get too far into it without getting weirded out by the style.

I mean, does it feel immersive later on

When I was a primary school kid, there was this scheme called something like Farms for City Kids. It was run by that bloke who went on to write War Horse. Inner city schools got to send a class of 9 year olds to stay on a Devonshire farm for a week. You got to see how fields got ploughed and milk was made, and you got some light duties like helping to muck out the cow shed.

Behind one of the milking sheds was this deep pit where they put all the animal excrement. On day one of our stay there, the farmer took us all to see it. It was completely fenced off but you could climb the fence if you tried. It was explained to us that we should never, on any account, do that, and never to go anywhere near it, because if you fell in, you would sink into six feet of animal ordure and drown in it.

NMS is "immersive" in the same way.
 
When I was a primary school kid, there was this scheme called something like Farms for City Kids. It was run by that bloke who went on to write War Horse. Inner city schools got to send a class of 9 year olds to stay on a Devonshire farm for a week. You got to see how fields got ploughed and milk was made, and you got some light duties like helping to muck out the cow shed.

Behind one of the milking sheds was this deep pit where they put all the animal excrement. On day one of our stay there, the farmer took us all to see it. It was completely fenced off but you could climb the fence if you tried. It was explained to us that we should never, on any account, do that, and never to go anywhere near it, because if you fell in, you would sink into six feet of animal ordure and drown in it.

NMS is "immersive" in the same way.
You make it sound like you fell in the dung
 
How immersive is NMS? I picked it up on sale but couldn't get too far into it without getting weirded out by the style.

I mean, does it feel immersive later on
Not really, but it isn't really trying to. It is always 'gamey' front and center and doesn't do the 'immersive space experience' thing. In return you get a lot of instant-gameplay with little downtime.
 
He was pushed!!

The flight model in NMS is atrocious and completely killed the game for me. Still don’t understand how they got it so wrong.
Because it's largely irrelevant. It's like the Horse in Witcher 3. If it gets you from A to B it works well enough. It's a space-themed crafting/survival fps, not a spacesim.
 
Because it's largely irrelevant. It's like the Horse in Witcher 3. If it gets you from A to B it works well enough. It's a space-themed crafting/survival fps, not a spacesim.
That sounds even better to me - I'll try to get over the oversaturated bubble gum colors and just give it a shot.
 
Because it's largely irrelevant. It's like the Horse in Witcher 3. If it gets you from A to B it works well enough. It's a space-themed crafting/survival fps, not a spacesim.
Which is why I currently prefer Elite by a very large margin. Though I am slightly concerned it’s going down the same rabbit hole ...
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom