Am I the only person who is utterly unenthused right now about a generic FPS being shoehorned into my spaceship game?

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Lol. No it doesn't. I have no wish for that. I would much prefer ED donuts own thing thanks.

Yes it does. Go play no mans sky. Really? Another game with a system map, galaxy map, coriolis stations with commodities markets, outfitting, mission terminals, turning in exploration data for tags and credits, combat, interdictions, carriers, trading, some sort of mining, stars, nothing like elite? Docking sequence into stations. Its also got the next 3 years of assumed elite content already built in. Space wrecks, player bases.
 
Yes it does. Go play no mans sky. Really? Another game with a system map, galaxy map, coriolis stations with commodities markets, outfitting, mission terminals, turning in exploration data for tags and credits, combat, interdictions, carriers, trading, some sort of mining, stars, nothing like elite? Docking sequence into stations. Its also got the next 3 years of assumed elite content already built in. Space wrecks, player bases.
Yes, I have played it, and you know what, it's not a touch on ED. It's utter trash when you compare like for like.

Sorry but no, I don't want NMS in ED. If I wanted NMS, I would be playing it. I have the game, and it sucks big time.
 
Yes, I have played it, and you know what, it's not a touch on ED. It's utter trash when you compare like for like.

Sorry but no, I don't want NMS in ED. If I wanted NMS, I would be playing it. I have the game, and it sucks big time.

Well, you're getting it. A handful of repeated ground missions? Check. Collect-a-cucumber cheevments? Check. Creepy inscrutable NPCs? Check. Installing Reshade and cranking up the saturation and bloom effects, and then randomly pressing Alt-F4 every fifteen minutes to simulate all the crashes, would complete the experience perfectly.
 
Well, you're getting it. A handful of repeated ground missions? Check. Collect-a-cucumber cheevments? Check. Creepy inscrutable NPCs? Check. Installing Reshade and cranking up the saturation and bloom effects, and then randomly pressing Alt-F4 every fifteen minutes to simulate all the crashes, would complete the experience perfectly.

Right. You got a point there. For a new player today who comes along and plays NMS before elite, the first thing you'd say is elite is a really bare bones indie NMS clone. Or NMS is the AAA version of elite.

If you enjoyed both games youd soon start to do some research and go "huh well you wouldn't have guessed it."

Bet this has happened a few times.

Even though you can scoff at the pitiful handful of only 20 developers at hello games, the presentation of NMS is through the roof. Has been for a while. Feels like a high budget game today.
 
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Well, you're getting it. A handful of repeated ground missions? Check. Collect-a-cucumber cheevments? Check. Creepy inscrutable NPCs? Check. Installing Reshade and cranking up the saturation and bloom effects, and then randomly pressing Alt-F4 every fifteen minutes to simulate all the crashes, would complete the experience perfectly.
But not base building, accessible and useful carriers, nor easily modifiable weapons.

(NMS Fan here)

That said, ED and NMS are worlds apart in design and I often cite it's not only unfair to compare the two, but downright counterintuitive. The only valid comparison is speed of development and, even then, that's dubious. The literal code of NMS is an apple to Elite's orange in design, scope, and parameters.

All that to say...EDO is shaping up to be a very bad copy of NMS (and worse if you already dislike NMS). The alpha is running like any alpha ought (bugs and all), but the real 'problem' is the alpha has nothing of interest for most of us considering preorders or future purchase at launch. An alpha isn't supposed to be a marketing stint, but when you promote it like FDev has...

They set themselves up to have this alpha judged as a sneak peek. There is no excuse to say otherwise. Every bit of judgement, unfair or unwarranted, is 100% expected given how FDev promoted, sold preorders, and continues to promote EDO. If you say its a preview of what's to come, sell it as a preview of what's to come...

Then we're going to treat it like it is what is to come.
And it doesn't look good.
 
Well, you're getting it. A handful of repeated ground missions? Check. Collect-a-cucumber cheevments? Check. Creepy inscrutable NPCs? Check. Installing Reshade and cranking up the saturation and bloom effects, and then randomly pressing Alt-F4 every fifteen minutes to simulate all the crashes, would complete the experience perfectly.
Except I'm not.
 
Even the ship flight has depth. If you want to find it, just reset for a bit from the "i pressed w i expect the ship to go forward" just like you had to do in elite, and try and work out what the game wants you to do. Then build in headlook by holding down alt. Its not that bad
No offense, but I am going out on a limb here and guess you ain't much of a combat pilot in ED. Flight model is hot garbage in NMS. As a survival/builder game it's fine, but lol @ that quote. And that's coming from someone who likes & recommends NMS.
 
No offense, but I am going out on a limb here and guess you ain't much of a combat pilot in ED. Flight model is hot garbage in NMS. As a survival/builder game it's fine, but lol @ that quote. And that's coming from someone who likes & recommends NMS.

Well i thought that too for the first 4 or 5 restarts of the game. The thing that makes it not so obvious is there's an arcade response mode built in to the mechanic. Very quickly into the steering mechanic, it handles like having your joystick in elite at full pitch. A few reattempts ago, i stumbled on the ability to precisely control your ship. You just have to keep your mouse / controller in the range which gives detail. Something it also obscures is nms is also throttle based accelleration. Yet somehow it also functions in an on / off type way, in elite it would be the same as only having 0 and 100% throttle as the speeds. So if make the effort to play it like detailed flight, it actually provides a response that's nuanced enough to be satisfying. It just also works in arcade mode, or the window is too small it never forces you to fly nuanced if you don't want to and just want to go forward by mashing the buttons.

They had twitch drops recently and i was watching a real nms player for a few mins, they were flying their ship in ways i couldn't even imagine possible (say really working the supercruise 6 seconds mechanic but everywhere, so you're insanely fast and accurate), so there are advanced stages as well. Also the latest patch built in diablo seasons into NMS, the starter ship you get is an explorer ship where the handling is really sluggish, so today its easier than ever to bump into it.
 
Yes, I have played it, and you know what, it's not a touch on ED. It's utter trash when you compare like for like.

I have to disagree with your opinion there about NMS. Hello Games has really turned it into a fantastic space game, and while you might not like it NMS is very far from "utter trash".

I agree with Karrde Sun, today NMS is a better game overall than Elite. ESPECIALLY for exploration. Better development, better content, better proc gen, better emergent gameplay. If realism is a priority to someone then Elite will always be preferable to them. I'm not a huge fan of NMS graphical look but it's incredible gameplay far overshadows my dislike for it's cartoony look. It's just so satisfying to play compared to Elite as they both currently are.

My ultimate wishlist spacegame would be NMS content with Elite's art & sound design and flight modeling. I would literally pay hundreds of dollars to own such a game.
 
My ultimate wishlist spacegame would be NMS content with Elite's art & sound design and flight modeling. I would literally pay hundreds of dollars to own such a game.

Yeah that. That's the only reason to bring up NMS because that fantasy is so attractive. You have to wonder if someone was brave enough to do that would there be anyone left in elite, star citizen, and nms. I doubt it would happen, but common starfield. There's enough let down players in all 3 games that would make a huge win if someone tried it and got it right.
 
My ultimate wishlist spacegame would be NMS content with Elite's art & sound design and flight modeling. I would literally pay hundreds of dollars to own such a game.
this - plus the high variety of excellently balanced ships and modules and the outfitting model of EVE, plus the dynamic player-driven economy of EVE and not to forget as well the skill-driven progression system of EVE with enough skills lasting for 25 years - it would be the ultimate space game.
 
Yeah that. That's the only reason to bring up NMS because that fantasy is so attractive. You have to wonder if someone was brave enough to do that would there be anyone left in elite, star citizen, and nms. I doubt it would happen, but common starfield. There's enough let down players in all 3 games that would make a huge win if someone tried it and got it right.

Pretty sure Starfield is just going to be closer to Fallout or the Mass Effect games than any space flight "simulator". It's based on their existing RPG engine so if there is space flight it'll be a minigame - I read an article which makes it sound like it'll be more like some kind of RPG random encounter experience, but they said almost nothing concrete so that's just a guess. Even if it's on the money, it might all be fine, who knows. Skyrim was a pretty decent game. We'll find out in a year or so.

As for hankering after the perfect space game that has the best bits of all of them, I'll be pushing up the daisies long before we get anything remotely like that. I'd settle for just one galactic-scale space game that isn't preposterous. If they dumped Odyssey tomorrow and replaced it with the ability to see market prices in other star systems it'd be a start. Having to alt-tab out of the game and consult some janky fan effort makes me grind my teeth every time. Elite's biggest problem is the neutronium ball and chain of its 1984 origin.
 
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Yes it does. Go play no mans sky. Really? Another game with a system map, galaxy map, coriolis stations with commodities markets, outfitting, mission terminals, turning in exploration data for tags and credits, combat, interdictions, carriers, trading, some sort of mining, stars, nothing like elite? Docking sequence into stations. Its also got the next 3 years of assumed elite content already built in. Space wrecks, player bases.
Just give up, Max Factor has made his mind up regarding NMS, his prerogative, and it seems nothing could convince him otherwise, the game is just not for him.

You could talk to me about NMS all day though, I'm liking it more each time I play it :)
 
Just give up, Max Factor has made his mind up regarding NMS, his prerogative, and it seems nothing could convince him otherwise, the game is just not for him.

You could talk to me about NMS all day though, I'm liking it more each time I play it :)

Ahh that's okay. Im sure for the same 5 people they've decided they have to be themselves because so many people are honest around here. Same reason why honest people exist, to ensure the white knights are counter balanced.
 
Just give up, Max Factor has made his mind up regarding NMS, his prerogative, and it seems nothing could convince him otherwise, the game is just not for him.

You could talk to me about NMS all day though, I'm liking it more each time I play it :)
They overlap in many ways, and are fundamentally different in others. Both are excellent games in their own right, made by motivated and talented teams. I see no need to 'pick a team', I am just happy to experience this golden age of space games.
 
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