You asked if you would be able to take part in this narrative, the answer would be yes, you would just "refuse" to then get annoyed because people are doing stuff you "refuse" to do. Thanks for reading all my posts though, i really hope some of what I have to say sinks in and dispels some of the spurious ideas floating about wrt this topic.Actually op did when they suggested a powerplay narrative specifically for players in OPEN but you might have missed that part with your three pages of arguing over semantics.
Putting content behind open only is a gate to some and not easily overcome.
Well that's a console industry problem, MS and Sony ones gouging their consumers and locking them out behind an extra paywall, but then the consumers got hardware for about 300 at a probable loss by the manufacturer so swings and roundabouts I guess.No, all ED content is online, however, you actually have to pay for open mode on the consoles in an ongoing fashion. Either via Xbox Gold or PS+ subscriptions.
You asked if you would be able to take part in this narrative, the answer would be yes, you would just "refuse" to then get annoyed because people are doing stuff you "refuse" to do. Thanks for reading all my posts though, i really hope some of what I have to say sinks in and dispels some of the spurious ideas floating about wrt this topic.
The main issue being put to me is that the suggesiton excludes people who would refuse to take part, it's not enough to bother with further than I already haveWell when you actually refute some of the counterpoints to open only narrative that extends beyond challenging the meaning of words the I suppose its possible minds will be changed.
I'll linger a little to see if it happens![]()
The main issue being put to me is that the suggesiton excludes people who would refuse to take part, it's not enough to bother with further than I already have
Who's mind is going to be changed after 7 years of "Open vs Solo" anyway? I just like reading suggestions, even the ones I don't agree with, and don't think every suggestion to spice up PvP for the community who engage in that, is an active attempt to mess with or exclude the solo only players.Convenient.
.... and in doing so bought the right to affect the game, per Frontier's methods of publicising their game design, be it the Kickstarter pitch or various incarnations of the game advertising on their store, Steam, Epic, etc."we all bought a game" well that much I can agree on.
It's not so much the old marketing - it's the inconvenient (for some) fact that the latest marketing also refers to every player affecting the game.I don't see how the old marketing blurbs from ED have anything to do with the misuse of these terms in this discussion.
At present players in all game modes affect the narrative, by design - such a proposal would strip those who don't want to engage in PvP, in a game where PvP is an optional extra, of the ability to affect the narrative.I personally woudln't want assets/models and stuff to be "locked" behind a PvP only experience, just narrative stuff that anyone could read on the galnet even if they were not taking part or not interested in taking part. But eveyrone should be able to i suppose.
I think all this discussion about rights wrt to a marketing blurb doesn't matter, they could close it down and turn it into a pachinko game in six months time and there's nothing anyone could do about it. The community could rage on and on like that guy did on the kickstarter page did for years but in the end all this talk of "rights" is moot.... and in doing so bought the right to affect the game, per Frontier's methods of publicising their game design, be it the Kickstarter pitch or various incarnations of the game advertising on their store, Steam, Epic, etc.
I don't think it's "inconvenient" though I just think it's irrelevantIt's not so much the old marketing - it's the inconvenient (for some) fact that the latest marketing also refers to every player affecting the game.
No they could just choose to take part they wouldn't be "stripped" of anything. If they don't WANT to that's not the same as being not allowed to.At present players in all game modes affect the narrative, by design - such a proposal would strip those who don't want to engage in PvP, in a game where PvP is an optional extra, of the ability to affect the narrative.
Use of the word "rights" might indeed be a bit strong. Put another way, all players have the privilege to affect the shared galaxy - and no players paid extra to deny other players that privilege.I think all this discussion about rights wrt to a marketing blurb doesn't matter, they could close it down and turn it into a pachinko game in six months time and there's nothing anyone could do about it. The community could rage on and on like that guy did on the kickstarter page did for years but in the end all this talk of "rights" is moot
Didn't see anyone suggest that their privileges be denied either so? Nothing that is added to this game in any of the modes is exclusive, FDEV provided all of us access to it.Use of the word "rights" might indeed be a bit strong. Put another way, all players have the privilege to affect the shared galaxy - and no players paid extra to deny other players that privilege.
It hinges on whether PvP is optional in all in-game features (CQC specifically excepted as it's not an in-game feature that affects the galaxy), or not. At present it is entirely optional, and I don't expect that that's going to change this long after release, especially after Frontier designed the game around players' choices of who to play among, or not, while affecting the shared galaxy. Those seeking the situation to change likely won't give up hope of such a change though, as demonstrated by the fact that the debate has been ongoing for well over eight years, i.e. since some of the first backers realised that other players would not need to play with them to play and affect the game.No they could just choose to take part they wouldn't be "stripped" of anything. If they don't WANT to that's not the same as being not allowed to.
Nothing is limited to a single game mode, by design.Didn't see anyone suggest that their privileges be denied either so? Nothing that is added to this game in any of the modes is exclusive, FDEV provided all of us access to it.
Is CQC not a game mode then? Can I go take part in a scored PvP contest at a station or installation in my fighter in Open or Solo? Did they make a botmatch version for people who want PvE?Nothing is limited to a single game mode, by design.
It's not an in-game feature that affects the shared galaxy. It is, however, the only PvP-only aspect of the game.Is CQC not a game mode then? Can I go take part in a scored PvP contest at a station or installation in my fighter in Open or Solo?
I think you're just picking and choosing what you call a game mode to suit your argument rather than accepting there is precedent for FDEV making PVP exclusive content. Besides that, I can see my CQC rank in my cockpit ingame as well. I could just make the claim I'm being excluded because I refuse to ever click on CQC. I wouldn't do that though, because I think that would be a poor, unjustified position to hold.It's not an in-game feature that affects the shared galaxy. It is, however, the only PvP-only aspect of the game.
I agree that there is precedent that Frontier have made PvP exclusive content - and it was sold, for a time, as a separate game and subsequently removed. We can indeed see CQC rank, or lack thereof, in the HUD.I think you're just picking and choosing what you call a game mode to suit your argument rather than accepting there is precedent for FDEV making PVP exclusive content. Besides that, I can see my CQC rank in my cockpit ingame as well.