Pretty Simple Concept, an example:
So lets get rid of "Fixed Medium Beam Lasers", "Gimbal Medium Beam Lasers" and "Turret Medium Beam Lasers" and just have a "Medium Beam Laser"
Then there could be s a 3 way switch on the weapon hardpoint that can only be changed during Outfitting (or 2 way or no switch at all depending on the weapon) that changes between the mount option. When you change from Fixed to Gimbal or Turret, the stats drop like they do now so Fixed is still best. The stats would remain unchanged, and weapons that do not have Gimbal or Turret options now would still not have them with this. This is primarily a way to minimize storage and engineering needs. Any Engineered weapon currently stored would just be converted to the single type of weapon.
This eliminates the need for Engineering multiple weapons that are the same aside from the mount option, and therefore requires less storage to store them. This also helps with sorting modules since there are now fewer modules to sort through.
This is purely a QoL change but one that would help out a lot of people. You could engineer 1 weapon that works fine on a small ship fixed, put it on a medium ship Gimbal or a Large ship as a Turret and don't have to worry about engineering 3 weapons, just the 1.
So lets get rid of "Fixed Medium Beam Lasers", "Gimbal Medium Beam Lasers" and "Turret Medium Beam Lasers" and just have a "Medium Beam Laser"
Then there could be s a 3 way switch on the weapon hardpoint that can only be changed during Outfitting (or 2 way or no switch at all depending on the weapon) that changes between the mount option. When you change from Fixed to Gimbal or Turret, the stats drop like they do now so Fixed is still best. The stats would remain unchanged, and weapons that do not have Gimbal or Turret options now would still not have them with this. This is primarily a way to minimize storage and engineering needs. Any Engineered weapon currently stored would just be converted to the single type of weapon.
This eliminates the need for Engineering multiple weapons that are the same aside from the mount option, and therefore requires less storage to store them. This also helps with sorting modules since there are now fewer modules to sort through.
This is purely a QoL change but one that would help out a lot of people. You could engineer 1 weapon that works fine on a small ship fixed, put it on a medium ship Gimbal or a Large ship as a Turret and don't have to worry about engineering 3 weapons, just the 1.