That's what we all bought - some players don't accept that other players have that choice though.The beauty of ED is that we have choice - we can do some things in SOLO, some in private groups and some in OPEN. Just after our current mood, and that's great actually.
Quite different - beta and alpha don't stop the live game running.Yeah, that's unfortunate, but not different to the beta/alpha situation, isn't it? I would not see it as some radical permanent change over-night, just as an experiment, possibly PC-only.
We already have "equal grounds" when affecting game features through PvE actions - it's PvP that's the entirely optional aspect that some players choose to engage in, and some players eschew completely. The game accommodates both types of player. What players can't do is force other players to play with them when affecting the game - and the discussion on that has been going for as long as the game design has been published.
And I think there's the problem isn't it? I'm not keen on 'forcing' anyone to play in a certain way.which is that IF others are forced to play with them when affecting the game
Quite different - beta and alpha don't stop the live game running.
It would still lead to skewed results as those that want to play in peace without negative effects by the doings of other players unto them won't take part in this experiment.Which is why I first thought your proposal is a good alternative: do like beta and alpha, only not for the next update, but for the experiment. Copy over CMDR data, run life instance as usual, but have an "alternate universe" server to test the premise of open-only.
Their differing opinion is well known and has been since the first backers realised that players would not need to play with them to affect the game, however, unfortunately for them, Frontier sold a game with entirely optional PvP to all players and players who enjoy that optional activity can't force other players to play with them.PvP players apparently have a different opinion, which is that IF others are forced to play with them when affecting the game, the outcome would be a better game for (almost) everybody.
Frontier know what happened in Alpha, noting that the Mobius PvE Private Group formed before game launch and Frontier had to increase the limit on PC PG membership a couple of times when the PG hit the limit (the PG limit is now 20,000 players on PC, 1,000 players on consoles).The discussion is going on for so long, because all we can do is speculating, because it was never experienced.
It might be an interesting experiment for those who seek to PvP-gate existing content to Open or hope that somehow Solo and Private Groups would be removed - not so much for those who don't enjoy PvP. I suspect that the hoped for experiment will remain as elusive as PvP-gated content though.That's why I said it would be an interesting experiment. Without trying it, both sides can only speculate. This is not wrong per se, but rather fruitless, because there will never be knowledge without trying it, or at least without falsifying certain hypotheses.
Who would play "for real" in a second non-canon galaxy state, where all progress would be wiped at the end of the trial (as it would have diverged from the canon galaxy state during the trial period)?Which is why I first thought your proposal is a good alternative: do like beta and alpha, only not for the next update, but for the experiment. Copy over CMDR data, run life instance as usual, but have an "alternate universe" server to test the premise of open-only.
It would still lead to skewed results as those that want to play in peace without negative effects by the doings of other players unto them won't take part in this experiment.
Open only won't work, regardless of how you'd spin or try to introduce it. You'd alienate too many players. Forced PvP in an open world/sandbox will always be a niche, especially if there is the threat of losing progress.
Good point. I can see that the prospect of progress got wiped eventually would change "players" to "testers", just as with beta/alphas. However, those who would want to see such a system to prove their point would certainly take part, I'd say. If anything, this would even shy away the usual murder hobos that are just out for salt-mining. And who knows, perhaps some of those furiously opposing the idea would take a look just to see what kind of wreck it is? Perhaps only to see that it isn't?Who would play "for real" in a second non-canon galaxy state, where all progress would be wiped at the end of the trial (as it would have diverged from the canon galaxy state during the trial period)?
I have to admit we seem to have different experiences - maybe a platform thing I don't know
It's a nice distraction though every now and then
Quite different - beta and alpha don't stop the live game running.
That would honestly be a terrible solution - better that a separate "PvE Open" be created where, as now, the players interested in PvP can "interact" with any other player they see - having a visible target that is "untouchable" would be opening a can of worms of a magnitude never seen before on the forum!Open only would only work with some sort of PVP optional flag, so youd see them but not be able to interdict or shoot them at all and would still have Cross play and pay to play problems for Consoles anyway. Better that each person has the choice to do what they want as it is now as long as the game keeps running. imo
That would honestly be a terrible solution - ...- having a visible target that is "untouchable" would be opening a can of worms of a magnitude never seen before on the forum!
I've noticed the same - it's as if the fact that Open has an unlimited population is considered to be somewhat of a lure to bring those seeking to play among other players into the only such mode in the game even if they don't want to engage in PvP, which would no longer hold true if another Open mode were created.The most interesting observation I have made is that when suggesting that PvE players get their own brand of Open, is that there are many 'alleged PvP' players decrying the idea as it would 'split the player base even further' - which is odd as the majority of those playing solely PvE are unlikely to be bothering with open anyway![]()
I, for one, and quite content using all 3 modes whenever I wish. Solo is pretty rare for me, but was mode of choice in the alpha just because I gained a couple of FPS in doing so...Regarding splitting the player-base - the player-base arrived in the game pre-split, as the game has always offered three game modes that share the single galaxy state.
Tbh I think that frontier have given us plenty of tools to manage our game experience, so knee jerk reactions involving open only / pve only or whatever are never going to hold.I, for one, and quite content using all 3 modes whenever I wish. Solo is pretty rare for me, but was mode of choice in the alpha just because I gained a couple of FPS in doing so...
That's all fair enough - apart from the CQC bit no idea who that is - my in-game CMDR name is in my sig and a little different to my handle hereCould well be, I for sure see more FCs than players and wonder if on PC the system is full of players. Or could be your reputation if youre the same ObiW thats Elite in CQC
I play Open for the chance of pirates, RPers and the forlorn hope that someone will want an SLF battle or an SRV race, derby or battle or something that I see on YT all the time that looks amazing and just never seems to happen on XB, even PVPers in silent running DBXs that just made me laugh and never expected that to happen. I just have to put up with the Alpha strike gankers who interrupt my game for no benefit to me, or them as they cant seem to finish the job anwyay. Dunno about PS but they seem a chilled out helpful crowd.
But I can talk to gankers on here, always ask them for builds and 99% of the time they happy to post Coriolis of offensive and defensive ships, just wish in game theyd offer more of an experience and Id play along, its why Im in Open, for the experience not to be content for a mere 'lol' in chat which seems to be the aim if not the result. Then I might just build a PVP ship. I always intended to just got no need and too much to do right now and Im never near the PVP events at the right time even the weekly starter ones I intend to go to I just never make it.
I get chased out of Open far more by FCs blue tunnelling me to death especially at CGs, any attempt at entering SC is almost always pointless, the initial jump-in is fine but dropping and re-entering is goodbye game, hello Home Screen and reload from scratch.
But I will never look down on anyone and will always defend anyone who chooses PG or Solo for whatever reason, I want them in my favourite game ED, paying for their game and encouraging Frontier to keep going. I like the ganker evasions school and used to promote that where possible as encourages people into Open, more encouragement and less scorning and victim blaming is what Open needs. And sometimes more block for the griefers as Frontier seem too slow to act or realise how toxic they are to the much wider community.