Horizons/Odyssey Compatibility - Further Details

For those worried about a crime exploit exploit when switching from H to O:

Note: that's on FIRST play of Odyssey, so a once-only thing (of course, if I'm reading that correctly).

But are there any commander's crimes BEFORE playing Odyssey?

If you get commander's crimes while playing Odyssey... can you transfer them to horizons new and non-engineered sidewinders? then forget about those sidewinders?
 
Question about crime.

Let's say that, after I first played Odyssey, I log back to Horizons.
While I am playing Horizons I go on a killing spree and fill my FdL with as many bounties I can.
Then I log back to Odyssey, the bounty of the FdL will be added to my CMDR.
In Odyssey I switch to a Sidewinder, embark my Sidey then logoff.
Back to Horizons now.
If what you told us it's true, the bounty originally linked to the FdL is now being transfered to the Sidewinder.

And that's quite the problem.[emphasis mine]
Yes, at least in theory.

I don't think anyone still cares much about a couple million credits worth of bounties.
 
FDevs are lucky, we have no bathrooms in Horizons (but there are in Odyssey...)
Not only that in Odyssey they don't even give an option of ordering a Beer or any beverage at the bar!!! it's a not really bar for players, it's only for NPC's - that's why they alway look at you funny when you walk in there.
 
Hi all,

I've added this line regarding U to the original postI:

"Odyssey's UI changes will only apply to Odyssey players pre-console launch. Post console launch, the UI changes will be available to everyone."

We've also seen several of you asking about system requirements. A separate post with those is expected later today.

Horizon's player rejoice - a few months before they have to suffer the new Odyssey UI!!

FDev waiting until the last possible minute before releasing updated PC spec's for update about to drop - Yep - that sounds like FDev.
 
@Bruce G

Could you have someone post a quick guide to backing up the new Bindings file before launch tomorrow?

TIA.
 
Greetings Commanders,

Thank you all for your comments and feedback on the recent announcement regarding Odyssey and Horizons compatibility. We understand that the post left some aspects unclear which we'd like to address below. We've also included some additional details.

Instancing and Graphical Improvements​

To clarify the circumstances under which instances may be shared across versions of the game, and when visual changes will be seen, we've made the following tables. The first applies to the time between PC and console launch, and the other to the time following console launch:

From PC Launch to Console Launch​

Hy5VIC4.png


After Console Launch​

Kt4ZiD4.png


Landing on planets with tenuous atmospheres is ONLY available to Odyssey owners.

  • Odyssey's UI changes will only apply to Odyssey players pre-console launch. Post console launch, the UI changes will be available to everyone.

Other Aspects of Horizons and Odyssey​


Galaxy State
  • The galaxy's background simulations (including Powerplay, factions, commodity markets and outfitting) will continue without disruption and be shared between all players (Horizons and Odyssey) across all platforms.
  • Squadrons may be contributed to and administered across both Horizons and Odyssey.
  • Fleet Carriers will function and be manageable across Horizons and Odyssey.
  • Odyssey Settlements will not appear in the system map or navigation panel of Horizons players.
  • All planet ports and settlements on tenuous atmosphere planets will not appear in the system map or navigation panel of Horizons players.
  • First footfall tags will only be displayed to Odyssey players.
  • Missions will not transfer between Horizons and Odyssey, and their timers will count down as if you were not logged into the game when you are on the other version.

Matchmaking & Social
  • The online status of Friends will be visible across Horizons and Odyssey, but locations will be displayed as "ED: Beyond" or "ED: Odyssey" if you are different versions.
  • System text channels will be shared across Horizons and Odyssey.
  • Direct text messages can be sent between friends across Horizons and Odyssey.
  • Players in Horizons will not be able to form wings or crews with players in Odyssey and vice versa.
  • The CQC matchmaker and crew finders will not place Horizons and Odyssey players together.
  • Voice communications will not be available across Horizons and Odyssey.
  • Squadron members playing Odyssey will appear offline to those viewing them from Horizons and vice versa from the Squadron management screen. This is so they cannot be invited to join a wing or crew from here.

Switching From Odyssey to Horizons Mode

Under some circumstances, your Commander location will need to be reset. For example, if you try to load into the game from the main menu in Horizons mode after playing Odyssey and meeting the following conditions:
  • If you were disembarked from your ship or SRV and logged out when on foot in any location.
  • If you logged out in a ship, SRV, or on foot in any location on a tenuous atmosphere planet.
  • If you logged out in a ship docked at an Odyssey settlement on a planet without an atmosphere.
  • If you logged out when on a ship piloted by Apex Interstellar or Frontline Solutions.

In these cases, your Commander will be placed into your most recently used ship and, if necessary, position it in orbit around the stellar body it was landed on, or docked on a settlement on. As with Horizons, the reset option will not available to you if your ship was destroyed at the time you logged out. Instead, a message encouraging you to re-access Elite through the Odyssey client will appear.

In addition, due to the terrain changes in Odyssey, the following will happen when switching over while landed on a planet without an atmosphere:
  • If you logged out in an SRV, then your ship will need recalling from orbit.
  • If you logged out in a ship, then you will load in a short distance above the planet's surface.

Crime
When playing Odyssey after playing Horizons:
  • Existing commanders’ crimes will be cleared when they first play Odyssey.
  • Crimes on players’ ships will be transferred to their commander.
When playing Horizons after having played Odyssey:
  • Crimes will be transferred from commanders to their active vessel.
  • Impounded ships will be released, but the impound cost will be added to the bounty for that vessel.

Avatars & Liveries
  • New suit livery items introduced with Odyssey will only be accessible in Odyssey.
  • When playing Horizons after having played Odyssey, Commanders will receive a default avatar and flight suit.
    • When returning to Odyssey after playing Horizons, avatars will be re-equipped with their Odyssey suits.
  • The default 'opaque helmet' avatar image will be displayed when viewing Odyssey players from Horizons in screens like Recently Encountered players, or Squadron Members.
    • Any new ship livery items purchased in Odyssey should still be accessible in Horizons.
  • Odyssey suit and weapon livery items will not be available for purchase through the store in Horizons.
  • Any purchased items will remain in Odyssey for when you next log into it.
  • ARX earned by playing Odyssey can be redeemed in Horizons and vice versa.
Inventory Items
  • The contents of Odyssey players’ backpacks and storage will only be available whilst playing Odyssey. They will not take any inventory capacity away from Horizons.
Codex
  • Any new organics species introduced for ED: Odyssey will only be present in players’ codex whilst playing ED: Odyssey

Local options storage
  • Odyssey uses different files to Horizons in %localappdata%\Frontier Developments\Elite Dangerous\Options to save configuration options, such as Audio, Graphics and Custom Key Bindings.
  • Odyssey shares some files with Horizons, such as visited star systems.

Thank you for your feedback and patience as we navigate through the huge transition for Elite Dangerous marked by Odyssey. We hope this follow up has gone some way to clarifying the details raised after the initial announcement. If you have any further queries, please leave them in the replies.

o7
After all, it’s crossplay between platforms or instance crossing only? Help me put an end to this doubt
 
Good lord... it’s probably cheaper just to give Odyssey away at this point. This seems like a lot of resource being expended to keep people who don’t want to pay up happy...

Also, the TBD on airless planets better not remove content from Odyssey to make this happen. I.e. people who PAID for the expansion shouldn’t be restricted in their activities by those who didn’t PAY for the expansion. Odyssey settlements shouldn’t be removed from airless planets or Odyssey players shouldn’t be glued back to their seats on airless planets or some other equally stupid solution should not be implemented.

If you really want to enrage customers, removing paid content to satisfy those who won’t pay up is sure to work.
 
Odyssey uses different files to Horizons in %localappdata%\Frontier Developments\Elite Dangerous\Options to save configuration options, such as Audio, Graphics and Custom Key Bindings.
 
Thanks again Bruce! Much appreciated, I am content now.
Looking forward to launch day (the 20th ; ) )

Hi Bruce, just wondering if you can clarify on this?



So, when players return back to Odyssey - will they still have a default Avatar?

i.e.

1) Log into Horzons and avatar goes default
2) Default Avatar gets default flight suit
3) Log into Odyssey and default avatar gets odyssey suit.
I'm guessing because Odyssey contains actual assets and contents for suit skins and amour Horizons cannot render them,
so will give a placeholer portrait, the default one as is said.
So nothing should be changing in the backend unless there is a Holo-Me conflict I would've thought, I can't imagine something like that would slip by.
So I would expect any suits to be reapplied on login.
IMO no system requirements is a red flag.
They previously leaked system requirements didn't they?
Which basically changed minimum spec to the old reccomended spec.
It still seems to be the goal to target the mid-range system of around a GTX 1060 6GB and any modern CPU,
with a little memory requirement increase for reccomended.

I looked into things and I'm speculating that the minimum requirements will have to be upped for Oddysey only (at launch) because
the game is starting to use more and more graphics calculations or gamplay.
I noted that in Horizons you can turn shadows off and in Odyssey you can't, quite simpy because things like stealth and planet tempratures
is reusing that shadow information...
Anyhow it shouldn't be crippling Elite always has and is still optimized well for low end machines, just maybe no more Raspberry Pis D:
 
Two spreadsheets and over 50 lines of text but still not managing to explain completely how broken things will be between Horizons and Odyssey game clients.
And no explaination on why - no surprise there.

Plus full PC Spec for new update not coming until literally a few hours before the update drops.

FDev's communication skills remain almost non-existent.

What baffles me the most is how and why they need so many community managers to convey so little actually information? ( I'm not blaming the community managers - it's a management or lack of management that's the problem ).
 
Lots of good info there, thanks. Some questions I've not found answers to are as follows:
  • Where do I find the specifics about New modules needed for atmo planet landings and where we can get these new modules?
  • Can they be stocked on FC's?
  • Can suits be stocked on FC's?
I'm thousands of LY from anywhere, so I need the info to plan for our PG activities. If we can get a FC to carry these modules and suits to us, it'd be great!
 
Back
Top Bottom