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To be honest and add to what i wrote up there: yes, just getting the base game in shape would help a lot. Of course, i will then start ranting about the one thing which actually sparked a little of interest in me about Odyssey. It's not the weak FPS, it's not the bad exploration, it's the social aspect. Among other things Odyssey was advertised as helping the social gameplay. And i do see how that could work.
I mean, if the game didn't only have bases with the flair and charm of an airports waiting area, but also more interesting places, i could see social events happening there. (Think: Mos Eisley cantina. ) But while i see that creating a number of more seedy places (probably connected to the flight terminal via the elevators, so really easy to add more and more) takes some time and can be added in the run of time, i also see that some even more basic parts are missing:
- Proper chat system, at least on par to MMOs of say, the year 2005 or so.
- Emotes
- An outfit system, which goes beyond a handful of slightly different spacesuits in a few different colors.
That being said: i by now got it that the social aspect was merely added for advertisement purposes, without ever actually considering it in the design of Odyssey. But the game getting fixed and the new interfaces being brought up to the same level of functionality we previously had (including that they can be operated with all input devices, not only keyboard and mouse) would really eliminate what i am grumpy about.