Xbox Series X|S and PS5 are still in their first generation. Theres still a few years before support for X1 and PS4 starts to decline or the amount of ppl playing on X|S/PS5 far exceeds those on X1/PS4. The 360 continued for years after X1 released, although things seem to be moving a little faster than it did with the transition from 360 to X1.
Plus I'm sure devs have minimum standards for their games and/or added content that allows for a great experience without sacrificing stability or performance, or they wouldn't release it. It wouldn't make sense to release something on a platform if it's basically unplayable on it. Nobody would play it and that's just wasted time, resources and possible substantial loss of money in some cases. I'd at least wait til its finished and see how well it does before suggesting that older gen consoles should lose all support. Who knows, it could end up working very well. But I'm new here and to the game so idk if devs have stated if theres limits being reached for different aspects of the game. But from what little I've scrolled through, it sounds like they're pretty dedicated to making everything work that they want.
I play on an Xbox One S and Elite, in its current state, runs considerably better on it than other games do that aren't even near the same level as Elite, like CoD:WZ for example. That they've had to make 90% of everything on the map not render in completely unless you're standing in front of it, just so the consoles can run it without crossing the threshold of them crashing and overheating. Even then the game hasn't seen a full day of stability since release. I'm sure it's better on the newer consoles since they're a lot more powerful obviously.
Until consoles become customizable or upgradable, PC will always be a little more capable and efficient since consoles as a whole are made to eventually become outdated. Forcing you to spend $600+ on a completely new system when the same amount, if not less could be spent on one or two PC parts and be way better than the console is.
But theres a lot of smart, talented and dedicated ppl that can find ways to keep content pretty equal across platforms without too much sacrifice in one or the other throughout their planned life expectancy.
Horizons has, at least in my experience, run very well on both my day one Xbox One, and my series S. But for many people, it doesn't.
Is that a common problem a lot of ppl have experienced? cuz like I said I'm new here and to the game so idk if it's being reported often. But my Xbox One S (that literally runs 18+hours a day every day) runs it perfectly fine other than a couple connection problems. One being unable to connect. I've noticed at main the start screen before logging in, sometimes it says I'm unable to connect if I press the A button to log in. But if instead I press the Start/Menu to log in than it'll connect me without a problem
if Elite is unplayable for some ppl performance wise, on X1 atleast; but runs fine for others on the same platform..than I'd first wonder if maybe my consoles hardware might be failing before I assumed that the game was too intensive for it. Since theres others that haven't had any problems and the devs continue updating and releasing new content than it could be problems with individual systems, be it failing or defective hardware components rather than the platform as a whole
Sorry for the novel or if theres too much unneeded/overly explained parts. Tends to happen when it's about something I'm interested in XD