Elite Dangerous: Odyssey Hotfix 3

Fixed an issue with SRV datalink scanner incorrectly triggering a lethal response from settlements when in analysis mode
Honestly, there are several events that trigger a lethal response that should be changed to a non-lethal reaction.
Why don't we get fines or settlement local prison instead of being killed for failed to stop at a scan or get caught with the scanner in illegal mode (but with no cloned profile stored).
 
Greetings Commanders,

A hotfix containing the following fixes and improvements has just been deployed. Downtime is expected to last 30 minutes:

Odyssey
  • General stability improvements
  • Further fix for Orange Sidewinder error
  • Fixed Apex Interstellar shuttles getting stuck in indefinite loops
  • Fixed players receiving missions sending them to Colonia
  • Fixed an issue with SRV datalink scanner incorrectly triggering a lethal response from settlements when in analysis mode
  • Fixed a missing Codex image
  • Fixed an issue where the suit and weapon customisation menus became unpopulated when switching between them
  • Fixed Shutdown missions triggering the 'leave the settlement' objective for all players in the instance
  • Fixed the scarf from the Plainsman outfit obscuring the player's view when in a ship
  • Allowed UMA GPUs and some other memory-constrained graphics cards to use more system memory for graphics allocations

Horizons
  • Stability fixes
  • Further fix for Orange Sidewinder error
Thanks as always for your patience and support as we continue to address issues!

o7
Can you confirm when you will be rolling back the awful new shipyard UI to the previous version?
 
Greetings Commanders,

A hotfix containing the following fixes and improvements has just been deployed. Downtime is expected to last 30 minutes:

Odyssey
  • General stability improvements
  • Further fix for Orange Sidewinder error
  • Fixed Apex Interstellar shuttles getting stuck in indefinite loops
  • Fixed players receiving missions sending them to Colonia
  • Fixed an issue with SRV datalink scanner incorrectly triggering a lethal response from settlements when in analysis mode
  • Fixed a missing Codex image
  • Fixed an issue where the suit and weapon customisation menus became unpopulated when switching between them
  • Fixed Shutdown missions triggering the 'leave the settlement' objective for all players in the instance
  • Fixed the scarf from the Plainsman outfit obscuring the player's view when in a ship
  • Allowed UMA GPUs and some other memory-constrained graphics cards to use more system memory for graphics allocations

Horizons
  • Stability fixes
  • Further fix for Orange Sidewinder error
Thanks as always for your patience and support as we continue to address issues!

o7
Thanks!
Keep up the good work.
Don't overdo it on the coffee.
Eat once in a while and remember to drink regularly.
Do your yoga and workouts daily.
Feed your pets and kids.
Stay healthy, stay positive.
 
Hope the Jet Cone Boost not recognizing jump range is fixed...tired of using Horizons to get many LY, then having to change back to Odyssey to explore on foot!
 
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