New Planet Tech is KILLER of Exploration (all terrain is tiling/repeating/not procedural/random)

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What the
 
Btw I dont know where you got that guys that landscape now is handcrafted in EDO. It doesnt. Ross just mean that theyre made of blocks, because of different geomes. And in Horizons there was no any blocks. Just one geome on whole planet + some ice caps.
 
This is a high gravity world, but still it shouldn't look like this. I want to stress very strongly this is clearly new bugs introduced in their attempts to fix old ones-- it ain't 'downgrade' or rubbish like that. Also it's not surprising considering how they've probably had to scramble in the chaos of fixing issues, so I'm not going to accuse them of incompetence either. I just want to point out the bugs so data can be collected, and perhaps a bug report to be filed once it's confirmed to be commonplace.
 

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It looks like today's patch is gonna be legendary, even for FD standards ;)


Yep. Reports of empty settlements that are supposed to be combat sites.

Really, just looking at the patch notes screamed "Look at us, we're so busy!" without actually addressing much of the critical problems.
 
This is a high gravity world, but still it shouldn't look like this. I want to stress very strongly this is clearly new bugs introduced in their attempts to fix old ones-- it ain't 'downgrade' or rubbish like that. Also it's not surprising considering how they've probably had to scramble in the chaos of fixing issues, so I'm not going to accuse them of incompetence either. I just want to point out the bugs so data can be collected, and perhaps a bug report to be filed once it's confirmed to be commonplace.
 

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EDIT: it may be false alarm . After flying to another location textures loaded normally.
Previous bug was probably caused by game having cached pre-patch assets (I landed BEFORE the patch) that were incompatible with post patch code.

EDIT2: other commander is reporting bug still occurs in SOME areas.

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EDIT: it may be false alarm . After flying to another location I had textures loaded normally. It was probably caused by game having cached pre-patch assets (I landed BEFORE the patch) that were incompatible with post patch code.

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I landed after. It's not universal the problem of textures not loading in. I'll be testing more.
 
I feel there are different levels of issues:
That what you display is at a more micro level - texturising the landscape. I believe this is more easily fixable and I wouldn't worry about that too much.

The planetary views display a macro-level problem , because the repeating landscapes at macro level make the whole billions of bodies kinda redundant. Stuff needs to look different when you generate it in the zillions, just like you don't want to see the same floor patterns when disembarking or flying low level you certainly don't want to travel lightyears to just see the same continents over and over again.
 
I dont have any probs with new patch, but just seen a massive amout of flora in one place. Never seen before so much, wow. Hidden patch improvement or just luck?
 

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Btw I dont know where you got that guys that landscape now is handcrafted in EDO. It doesnt. Ross just mean that theyre made of blocks, because of different geomes. And in Horizons there was no any blocks. Just one geome on whole planet + some ice caps.
Where I got it? I read what he said. In a couple of different interviews. The exact words vary a little, but essentially it's "we've added some tiled features to improve realism and quality". And the result is that it's reduced realism, by becoming cut and paste.

Your pics of handcrafted stuff in Horizons may be accurate - can't comment, not observed it myself - but if Ross is bigging up the new handcrafted tiles, one assumes that there are more of them... And the new ones are so big they're visible from space, not from low altitude only, which is what your pics demonstrate. And either way, if FDev have got away with disguising some handcrafted tiling in Horizons, the cat is now royally out of the bag due to the excessive use of them in EDO - and therefore, we can ask for them to be removed from all versions of Elite.

The question is not whether some tiling existed before, but can we get rid of it now, given the intrusive nature of the latest additions. If none of us spotted them in Horizons, that was a decent balance - now that they're noticable, we want them gone. Preferably all of them, but if not, the new ones at least.
 
For me the LODs on the planets seem fine so far - just landed on ShinDez B1

But my FPS tanked even more (sub 20 where I got 40 stable before).
 

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