When you think about it, both points of view are based on some assumptions.Funny that most people here defending the new tile system argue WHAT COULD BE vs what IS.
(...)
One side is claiming, that what we currently have is more or less what current tech is capable of
Other side is claiming, that current iteration of planetary tech is simply broken/unfinished
In other angle:
First are assumming, that planetary tech of EDO is actually working as intended, in contrast to the whole rest of the game (stability, performance, multiplayer etc)
Second "team" assumes, that planetary tech, is in the same or even worse state then all core parts of game I have mentioned already, because it's just "aesthetics layer" and as such it was not prioritized in rushed release of the game
I just find second option more plausible, but it's of course totally subjective. It's just good to really know what your opinion is implicating, therefore I find this discussion very useful for the community