What if...Interplanetary jumps were brought back?


What if interplanetary jumps were brought back as an option in Elite Dangerous?
Yes, this was chopped down back in development in 2014. Now in 2021, this should be an option, the more options for travel the better.

Interplanetary jumps should be available after visiting (mapping) an uncharted location, and within the bubble on known stations.

Limited to large objects ( planets, stations)
Maybe something like:
  1. If its a charted station ( shows by default) then you can jump to it
  2. Uncharted needs to be visited first and scanned
  3. Uncharted stations need to be visited.
  4. More stuff here maybe...

Here are a couple of ideas

POI
So micro-jump to POI would not be possible as they are not actual static objects in space, but anomalies of some sort, that appear and disappear and are not Constant.

  • Therefore for the MICRO-JUMPSto to happen, as I mentioned first on my OP: the player would have to 1. Visit the location via SC and 2. Scan it. Once again since the POI change in location MICRO-JUMPS would not be available to occur, and SC would be always necessary for that.
  • Also, POI would fall into the category of very small objects in space, or unclear readings ( no possible to make a lock for jump)
  • Regarding mega-ships:
    • either mark them as not constant objects, meaning it requires to be rescanned, loss of signature
    • stations have special systems that allow the lock signature that mega-ships can have.(energy-intensive)
 
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Stars... yes. Not planets.
Having options, it's better than not having them. Some people will like it and others don't, you'll have the option to use it if you want it.

To be able to use it the commander needs to
  1. If its a charted station ( shows by default) then you can jump to it
  2. Uncharted needs to be visited first and scanned
  3. Uncharted stations need to be visited.
  4. More stuff here maybe...
 
Maybe. It would definitely need some limitations though.
Can only jump between stars and planets. Stations, signal sources and installations still require supercruise.

It would need to be a charted, possibly even populated system to be possible. You can't jump to a far planet in a random unexplored system. Maybe even limit it to systems with some variation of a nav beacon.

It's a good idea, but it needs to not make supercruise and related gameplay irrelevant at the same time.
 
Maybe. It would definitely need some limitations though.
Can only jump between stars and planets. Stations, signal sources and installations still require supercruise.
Yeah, i disagree with the station limitation. But for small objects like POI and sources and the sort, yes no jumping

It would need to be a charted, possibly even populated system to be possible. You can't jump to a far planet in a random unexplored system. Maybe even limit it to systems with some variation of a nav beacon.
Yeah, I mention that in my post, that interplanetary jumping should be available after the pilot (visits and scans) the location. Unless a station in human space, that should have a beacon and be charted by default.

It's a good idea, but it needs to not make supercruise and related gameplay irrelevant at the same time.
Supercruise will still be relevant, if you are an explorer you need SC to chart and visit unknown locations, so outside the bubble it's SC's first-time visits.

SC gameplay mostly is looking at a timer count down. Unless you get interdicted which is generally rare and easy to escape, tedious it is. Less waiting and more gaming, idle hands are just not gameplay. (if you are guilty of alt-tab) then you know it. :p
 
No thanks.

I'd be down to be able to supercruise between star systems though. :)

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You have to wonder at these people who post these daydreaming fantasy discourses. The question was settled by the players before launch, it was never "in the game" to be able to be "brought back".

It won't stop these weekly dreamer threads though.
My Dear @Para Handy, I've been here since the start, so you know what they say about assuming ;)

Also, giving more options to the player is better, not worse ;) ... and yes bring back is in bring back into the table ;)
 
It was an early concept before supercruise was decided upon, if I remember correctly, bearing in mind that I only got into the game in early 2015.
Indeed it was. and by some of the vocal groups to FD was chopped down, but it was not the whole community. I would not mind having both options, SC and Interjumps.

I personally don't like watching paint dry, nor I like to alt-tab and watch Netflix while I'm playing a video game. :p
 

Deleted member 115407

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Stars... yes. Not planets.

Having options, it's better than not having them. Some people will like it and others don't, you'll have the option to use it if you want it.

To be able to use it the commander needs to
  1. If its a charted station ( shows by default) then you can jump to it
  2. Uncharted needs to be visited first and scanned
  3. Uncharted stations need to be visited.
  4. More stuff here maybe...
It's not about having options. It's about breaking interdiction gameplay.

Stars are fine. Planets, no.
 
No there are lore reasons for the lack of being able to jump inter system. Lore exists as the glue that hold mechanics together, by ignoring and simply saying we should do away with this bit of the lore for the sake of convivence opens the door way to do this for other things as well.

Here is al ore video on the operation of how our FSD drvies work, why we can only jump to the largest star of the system, and why larger ships are able to make more precise jump, made by Drew himself.

Source: https://youtu.be/JyKdBTi7B1U
 
Yeah, i disagree with the station limitation. But for small objects like POI and sources and the sort, yes no jumping

And when people start demanding jumps to POI's are you going to come out opposed to that? Because I guarantee that will be the next demand from a lot of casual players. The question being how are you going to come out opposed to that without appearing it appearing, well the best I can say is hypocritical. You argue strenuously against all us who are opposed to system micro-jumps and say that things have changed, but they haven't really have they, well they have I guess. We now have Fleet Carriers that can do in system jumps to anywhere, but that didn't cut down the demands for system micro-jumps.

Keep in mind I am not arguing against your suggestion at the moment although I do disagree with it, I am interested in the position you would take if demands for jumps to POI's start appearing!

All the same arguments you are using now also apply to jumps to POI's, why shouldn't player be able to jump to a mega-ship POI if they can jump to stations?
 
i don't think jumping directly to destinations will benefit the game.

instead, effort should be made in making travel in the game where players find an equal amount of content and fun as some destination has. in a game that compromised a lot to have a 1:1 galaxy... it would benefit the most from making the gameplay of getting the places as much, if not more, fun than getting there.

instead of being just a time sink people keep trying to cut out of the game
 
Nah, I much prefer alt tabbing to youtube or watching netflix while doing a 30m+ supercruise travel. You know, it's so exciting I'm actively avoiding playing while playing.
/s

Jumping to another star would make sense. Planets, whatever.
 
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