Totally concur!
After 7 years... Things change! Attitudes about long SC journey times too.
I'd certainly like a micro-jump option for ships within systems like FCs currently have!
While you'll argue that Hutton Orbital is a rite of passage, it's a pretty stupid one!
Look see! I spent the time it took me to watch a movie in supercruise...
Woopy Doo!
Yup and very niche rite of passage.
I don't agree with having to have already visited the planet. Or its useless for exploration. Scanning it via a navigation becon or FSS should be sufficient. Personally, I'd go with a system Honk but I know you won't go for that.
Degradation of the FSD is also an option like neutron star FSD supercharging.
Yeah, The requirement to visit/scan would be well a sort of a soft wall, and to add some "gameplay". I would also not remove the "wonder" of SC and discovering a very far planet out of the bubble

Maybe System Hunk for bodies, and Deep Scan for stations
Option 1 (current method)
- Select left nav panel
- Select planetary body
- Turn towards object or away from obscuring body if line of sight is not possible.
- Hit boost button
- Supercruise to planetary body
Option 2. (Micro jump method, similar to selecting flight assist while in supercruise).
- Select left nav panel
- Select planetary body
- Turn towards body (or SC until line of sight is possible).
- Select micro-jump from the sub-menu similar to the flight assist option now.
How is option 2
far worse? Your words.
Let me put it another way :
- Need to rearm while in a haz res or CZ? Micro Jump (MJ) to a station and back.
- Need to refuel your ship? MJ to a star (fuel rats would love that!
).
- Need to re-equip your ship or sell materials while mining? MJ to your FC or a station.
- Need to check out a planetary body 450,000 Ls away while exploring? MJ to the body.
- Want to trade or run missions? FSD jump to the system if not already visited once and then MJ to the body or MJ directly if previously visit.
This all seems to increase game play time to me!
The only caveat is interdictions are removed but I'm sure you can come up with a mechanism for interdicting MJs now can't you!
Yup, Time in SC is mostly watching paint dry 90% of the time, it makes no sense. I might even say that everybody alt-tabs while in SC for longer distances or even shorter ones. I've been alt-tabbing and texting here while I wait for SC lol... which is definitely NOT GOOD or FUN.
So yeah. MJ would make things a lot more interactive and less idle as you mention, agreed completely
Interdictions are possible to solve by using some thargoid technologies. They can interdict us in hyperspace.
Yup, it's a game, after all, if devs want it, they can create an excuse for the new mechanic like saying "football in space with chunks of mined rocks"
Well you can be scanning ships for data materials, seeing if you've any known criminals, players or powerplay ships to interdict, try not to get interdicted yourself, route through the gravity wells to save fuel and at this stage you can be working out where you want to go next for engineering (which would be dead time if you did that in a station docked), reading Galnet, moving your carrier, organising your suit loadouts in Odyssey ...
One does not perform those actions all the time, nor is my proposal to remove Super Cruis, you are welcome to SC instead of MJ(micro-jump).
If you've set up a trade route and it's 15 minute flight to the station at either end, sorry but I think you're doing it wrong. Flight time isn't listed in the commodity prices but you should definitely factor it in when you're looking to trade. If the destination you choose - freely, as part of your strategic gameplay (and ED is both, strategic AND tactical) - is 100Ls from arrival you won't be in cruise for 15 minutes! And if you're a fuel rat faced with a 15 minute flight time that becomes a race against time.
Well maybe, that could be resolved by thinking about gameplay systems.
Mini jumps would remove any reason for the stellar forge to generate A,B and C stars, making the galaxy homogenous and remove one option to use 'remote bases' (for example take yourself 150,000Ls out and trade between two stations out there in an unshielded T9, in plain sight Open, while knowing it's unlikely any ganker would have made the same trip).
My OP explains that to
BE ABLE to MJ to an object in space the pilot MUST first visit and scan said object. Therefore Explores will have to MAKE THE TRIP to that long A, B, C star in order to MJ to it later.
As time has gone on we've been given more things to do in SC anyway - besides reading the planet data in the system map - but three-dimensions are a fundamental characteristic of a '1:1 representation of the galaxy.' So completely against the OP because if you flatten the space is it's gone but your option is already available in game; If you don't want to do the flight, choose nearer a destination of which there are hundreds upon hundreds of thousands of choices, and DON'T GO.
I hope I don't offend you but most of your argument sounds very much like a slippery slope fallacy.
Read my proposal, and you will see that there are ideas of systems in place to avoid killing SC, the galaxy will still be big, we still have to jump to systems, and visit their bodies first in order to JUMP between planets after.
Boredom doesn't mean its broken. Come on, say what you mean.
PvE piracy can be extremely lucrative... but if players can do mini jumps then there is no reason for trade ships to fly in SC either, it would break teh immmurrrsshun! Its a bit behind other forms of credit earnings these days due to how payouts have spiralled, but it used to be one of the best ways to make good money. Also, its an activity that requires a fair bit of knowledge and skill to do well. Again, if what you really mean is you don't enjoy it, say what you mean. Don't say its broke when it isn't.
Well that can be resolved with some other alternative of interdiction or I'm citations for high loads of cargo. And yes boredom is related simply because SC travel time promotes alt-tabbing, which means not active playtime, absolutely nothing to do with my hands inside the game while I wait.
Also not removing SC but adding more options for travel.