Has the hysteria died down yet?

I think they're working on it, look at how quiet they've been, I think they're workin their butts off behind the scenes.. I'd rather them stay quiet an get it fixed rather than come out say sorry over an over and do nothing. I'm rooting for them to turn it around. They've got a hill to climb though.
It's not a binary position though, is it?
There's always the option of working really hard AND keeping people informed of the progress they're making.

A roadmap is great, but it's meaningless if they don't keep us up-to-date with where they are on it.
 
I think they're working on it, look at how quiet they've been, I think they're workin their butts off behind the scenes.. I'd rather them stay quiet an get it fixed rather than come out say sorry over an over and do nothing. I'm rooting for them to turn it around. They've got a hill to climb though.


they were pretty quiet leading up to the alpha too. being quiet doesn't mean quality work.

roadmaps and talking to players doesn't either really.

their problem is internal... with workers getting their bosses to listen and care.
 
I think they're working on it, look at how quiet they've been, I think they're workin their butts off behind the scenes.. I'd rather them stay quiet an get it fixed rather than come out say sorry over an over and do nothing. I'm rooting for them to turn it around. They've got a hill to climb though.

They are quiet all the time.
 
There's also the issue of actually sticking to the roadmap.
As Moltke would say if he were a software developer:

No roadmap ever survives contact with the code

Which is why continuing to communicate after publishing the roadmap is the important part. Saying "we'll fix the performance issues in 2 months", then going silent for 2 months and then not fixing them is worse than not saying anything in the first place.

That said, #doom #maintenancemode 😜
 
Roadmap:
Patch 2 - Hotfix - Hotfix - Patch 3
CDPR nailed it for Cyberpunk 2077. Let's hope FDEV won't "nail it" in the same manner.

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It's not a binary position though, is it?
There's always the option of working really hard AND keeping people informed of the progress they're making.

A roadmap is great, but it's meaningless if they don't keep us up-to-date with where they are on it.
How right you are! Let's hope they actually stick too it and communicate better too! I was being perhaps a little too optimistic too early.
 
While I will admit the release of Odyssey was, it's fair to say, botched. The fact that David Braben made a public apology within twenty four hours of the launch, and the fact there have been multiple patches and updates since show a determination to make things right on Frontier's part.

I have to say though I was rolling my eyes throughout the first few days. The reaction, and especially the reviews posted by people on Steam really do demonstrate how unbelievably stupid people can be. I mean, I sometimes wonder how people this thick are able to stand upright and feed themselves :rolleyes:

As an example, the "immediate reaction" of these people was "Odyssey is broken, it's unplayable, and this is clearly what the game is, what it was intended to be, and what it always will be". All this no more than 48 hours after the launch when patches and updates were already incoming, and Frontier had acknowledged the problems.

But no, this is just what Odyssey was and clearly it was never going to be fixed, and so the thick gobby brigade posted their reviews and messages. It's quite pathetic really. Has it died down yet, as I very quickly switched off so I could read something intelligent instead :cautious:

Those stupid people, expecting a product they paid full price for to work as it's supposed to. /s How does the boot taste?
 
Those stupid people, expecting a product they paid full price for to work as it's supposed to. /s How does the boot taste?
People should be able to expect it, but by now experience shows we can't expect it because nobody can trust videogame publishers, as they continually release unfinished broken messes we're all expected to act as unpaid QA for.
Everyone giving it bad reviews is doing precisely what they should be doing. That's a community service and I commend them.
They had a right to expect a finished product when money exchanged hands. But also, hopefully they'll learn from this experience and be more hesitant to pay up front in advance before people with hands-on experience of the product have voiced their opinions on the state it released in.
Unless your job is videogames critique, then you can always wait at least a couple of hours after a game goes live to see what people are saying about it. Which thankfully nowadays is all it takes, unlike as I mentioned earlier, the days before the internet, when if a publisher had a lemon to sell, none of the magazines got to review it until their first issue after the launch had already taken place and week one sales based on hype were already through the roof.
 
People should be able to expect it, but by now experience shows we can't expect it because nobody can trust videogame publishers, as they continually release unfinished broken messes we're all expected to act as unpaid QA for.
Everyone giving it bad reviews is doing precisely what they should be doing. That's a community service and I commend them.
They had a right to expect a finished product when money exchanged hands. But also, hopefully they'll learn from this experience and be more hesitant to pay up front in advance before people with hands-on experience of the product have voiced their opinions on the state it released in.
Unless your job is videogames critique, then you can always wait at least a couple of hours after a game goes live to see what people are saying about it. Which thankfully nowadays is all it takes, unlike as I mentioned earlier, the days before the internet, when if a publisher had a lemon to sell, none of the magazines got to review it until their first issue after the launch had already taken place and week one sales based on hype were already through the roof.

That's true, although in this particular situation not even the patient approach (not buying Odyssey until they've fixed it) can help, because that cursed thing can nuke you out of Horizons left and right all the same.
 
Yeah, what morons. Like, who expects to a working product if you only paid full price for it. Seriously? Lulz [/s]

But no seriously, I've seen better work from unity asset flippers. People absolutely should be ****ed. It's a $40 expansion. Not game. Expansion. Try letting that sink in for a bit. And then realize that, despite the fact it's (and I mean this very literally) a completely unoptimized mess... It doesnt even do a good job of what it set out to do! It's exceedingly basic and bare bones, it's very largely considered a downgrade, and even outright regressive. And if you've followed FDev's track record as of late, this genuinely is probably going to be best we can expect of it content wise. Sure there's going to be optimizations and bug fixes, but FDev's never gone the distance to actually complete any aspect of the game and make it individually worth while, and even years later many things are just blatantly unfinished.

I've read the reviews too, and my conclusion is people are just, quite simply, ****ed. And rightly so. I didnt even (specifically) buy Odyssey, and I still hate it. Not just because it's busted and barely a viable product... But because they had the ****ING GALL to ship it like this, and as a full priced expansion no less. Because it speaks volumes about what they think of their consumers by putting it on the market in this state.
 
Why do so many want people to leave favourable reviews to an extreme low-quality product they didn’t like? To the point of begging in some cases?

What is the point of giving only positive feedback? You don’t improve without criticism...
 
I bought a shiny lovely new car. Admittedly, it won't go over 20 mph, and the windscreen is blacked out and the windows won't open. Oh, and the chairs won't adjust. And it makes funny squeaky noises all the time. Anyways, the company said they'll iron out all the problems over the next 3 months, so I've left them a 5 star glowing review.... 🤣
 
What is the point of giving only positive feedback?

If you're having an overwhelmingly positive experience like I am possibly so as not to see the expansion get tanked and see no further upgrades? There's a time and a place for 'constructive' criticism but kill the game with it and it isn't so constructive after all is it? If on balance the expansion is much more good than bad, which I believe it is, then it's fair enough to say so no? Would that be OK with you? Then, when the future of the game doesn't depend on it as much (and this is first income to ED for six years, after Beyond which came for free after Horizons) give your constructive feedback, constructively?
 
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