Hmmm noticing my Elite has a progress bar next to it now too... just yuck. Why oh why would you do that FD?
I have to agree with you, Drew. I've been into the Elite lore since the original Dark Wheel and Tionisla is something I've always wanted to explore. Just poking around the graveyard would be amazing.My expectations on this particular topic weren't high and, as far as I've been able to tell from the time I've managed to play in game, very little of the in-game background lore of the universe has been updated/enhanced.
The Codex has no new text on the main personalities or the "big" topics. I see the Pilot's Handbook now includes a little on the concourse and the new organisations (eg. Apex Instellar) but "lore-wise" it's very light on detail - essentially saying they now "exist" and were there all along.
As is my wont, I visited the Tionisla system in the utterly faint hope that they might have added in the graveyard, unsurprisingly it wasn't there. "Jaques" in Colonia is also conspicuous by his absence, which seems a shame - and a relatively easy "easter egg" to include along the lines of "sleepy Pete."
At least GalNet is being updated with new story, but that is using existing lore assets (megaships, stations, powerplay characters, Aegis, Thargoids etc).
I wonder if the folks who now compose the creative team, after all the years since the game has been out and all the changes in staff during that time, are now simply unaware of much of the backstory to the game. Or perhaps new lore additions were simply another victim of the rush to release.
While there's a lot to enjoy in Odyssey (well, there will be when it stabilises) I can't help thinking that the soul of the game continues to ebb away, along with the ability to maintain ones verisimilitude in the face of in game inconsistencies (eg. I discovered last night that an enhanced backpack costs more than Cobra Mk4). Maybe this is irrelevant... player numbers are player numbers after all and the game is far bigger and more popular than it has ever been, launch issues aside.
I don't know. I look it it now much more as just a "game" where the fun is to see what entertainment you can create alongside other players whilst chuckling at the bizarre stuff the game chucks at you (I do genuinely find it amusing, I have a great time streaming it and generally mucking about... but in a rather childish point-at-the-funny-daft-thing sort of a way - I find I can no longer take the game "seriously") ... whereas, once upon a time Elite was "special", more than "just a game"... a game that, whilst it did have it's hitchhikeresque humour, had a sense of grandeur and significance, somewhere where magic, intrigue and mystery abounded and there could be secrets to discover out there in the void.
Perhaps reality could never match expectation... but I do feel it could have at least been tried... and an investment in cleverly crafted lore woven into the fabric of the game might have gone a long way towards achieving that sense of wonder. Elite Dangerous Odyssey seems not to be taking this approach and, to me at least, feels bland, empty and, dare I say it, a bit silly, as a result. Technically it's all very clever indeed... perhaps not quite the "milestone in gaming history" Mr. Braben thinks it is, at least not yet anyway... but in terms of making you feel like you're in a believable SF/Space Opera universe, it's getting harder and harder to maintain a suspension of disbelief, IMHO.
Anyway. Right on, Commanders.
Cheers,
Drew.
We had a talk about that when the game was released. Not only cat meme, but you have to steal it from people, so you can have better guns with engineering. Alongside stealing copper wire and duct tape.View attachment 236281
And yet, effort has been made to insert "Cat Media" into the canon!
In modern internet parlance.... SMH.
Cheers,
Drew.
They could have replaced "opinion poll" by "prototype schematic", and instead of spawning in touristic economy, spawn it in "military" economy. You can make one similar for the cat memes.It's just a game, so therefor it should be "gamey" to facilitate dev accessibility.
Won't someone think of the devs?!™
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Elite always had a bit of anarchic humour (edible poets and dangerous food blenders spring to mind from the original game). FE2 was a bit bland in the fun department, but FFE had a lot of wacky personal ads and other funny stuff...We had a talk about that when the game was released. Not only cat meme, but you have to steal it from people, so you can have better guns with engineering. Alongside stealing copper wire and duct tape.
One engineer ask 20 of those, and another 40opinion poll, to unlock them.
I literally went stealing cat meme and opinion poll inside a tourist outpost and got killed there. It's something I'd expect from borderlands, not Elite if I'm honest.
It really does feel like this. Fortunately for me, I have my own "universe" I can create content and lore in... and will be doing so... but Elite... and Elite Dangerous were once worthy of comparison with very high profile SF franchises for the way the internal lore was both consistent and a valuable asset - which was why I was attracted to writing in it in the first place.I feel like there is such good stuff they could go on to, but they just dont wanna bother with it. It honestly feels like who ever is running the show right now has like, no real passion for the story or setting or does not wanna do anything fun with it, like they are just holding the position because its a job.
Not sure if that makes sense.
Yeah, I was just having a go at the undermined self-respect of it.
It's a shame you're feeling that way. You've been the heart and soul of Elite's quirky history, and I enjoy your lore tour videos. As you say, Elite has always had a foot in the 'silly sci-fi' camp, drawing on The Hitchhiker's Guide and Red Dwarf et al, while still keeping the other planted in Alien, 2001, etc. etc. and to good effect. The addition of cat memes only bother me in that it's terribly unimaginative, lazy, and unnecessary, when we've got a lore wiki full of ideas to use in its place.Elite always had a bit of anarchic humour (edible poets and dangerous food blenders spring to mind from the original game). FE2 was a bit bland in the fun department, but FFE had a lot of wacky personal ads and other funny stuff...
But... cat memes? It's a new low.
Having seen this thread referenced by the DW3 thread, which indicates the event has been cancelled due to the state of EDO - I can't help having similar thoughts about bothering with my, increasingly futile it would seem, attempts to document the lore of the game. I hope and believe that the game will be fixed enough for DW3 to be reconsidered... but as for the lore...
I used to do it out of passion, then a sense of preservation and duty... now it's becoming an embarrassment to even be associated with it.
I hate leaving things incomplete, so I'll persevere and finish my lore videos for the "sensible" stuff in the game... but after that?
Feels like it'll soon be time to hang up the hat once and for all.
I mean... "Cat Media" ... In a universe where we had high drama, political intrigue, galaxy spanning epic mysteries, sinister alien races and voyages to the edge of space... now we have "Cat Media".... Jeez. It's truly ignominious.
Cheers,
Drew.
I feel that that and Domino are aimed at the same (new?) target audience.View attachment 236281
And yet, effort has been made to insert "Cat Media" into the canon!
In modern internet parlance.... SMH.
Cheers,
Drew.
I'm thinking of Monty, the famous Python Commander, and the energy cells with the copper coloured top. No other energy cells look like them or last like them.It's a shame you're feeling that way. You've been the heart and soul of Elite's quirky history, and I enjoy your lore tour videos. As you say, Elite has always had a foot in the 'silly sci-fi' camp, drawing on The Hitchhiker's Guide and Red Dwarf et al, while still keeping the other planted in Alien, 2001, etc. etc. and to good effect.
That's not the issue sadly. To implement the lore properly, you need some dev support. Having random CG and galnet news is fine and dandy, but to integrate it to the game, you need a bit more.Personally, I think it's high time community managers started taking the setting seriously. It's a hotbed of ideas to be used for competitions, community engagement, in-jokes, twitch-drops (imagine if twitch drops were stuff like a Soontil Relic for your dashboard, rather than a purple flight suit?). Where's the passion for the game and its history? Is it really acceptable that they clearly don't give a leathery egg for it?
But... cat memes? It's a new low.
Having seen this thread referenced by the DW3 thread, which indicates the event has been cancelled due to the state of EDO - I can't help having similar thoughts about bothering with my, increasingly futile it would seem, attempts to document the lore of the game. I hope and believe that the game will be fixed enough for DW3 to be reconsidered... but as for the lore...
Drew.