Engineered PvP in Vanilla Elite: Dangerous?

Engineers was made available with the Horizon's update, bruh. Nonetheless, with the release of the Fleet Carrier's update, FDEV made Horizons the standard vanilla. So, if you have the game at all, you have access to Engineers; THUS: No, but with Horizons being a free upgrade, you shouldn't have any problems with Engineering in PvP.

Further, I haven't heard of any of the PvP groups running metas that ban Engineers. Best I recall, PvP is banning anyone that tries to ban Engineering for PvP metas, but you didn't hear that from me
 
Cheers. Just wondering, and haven't had time to check.

Can I take my engineered ships from horizons and in to the vanilla game?

While on the topic, are there engineered npcs in the vanilla game?
 
... I totally forgot you could load up vanilla in the PC launcher.

No Engineers in the vanilla game, though, bruh. They dropped with Horizons. One can only assume taking an engineered ship from Horizons into Vanilla base will tear the seam of the galaxy and deliver you to Raxxla
 
... I totally forgot you could load up vanilla in the PC launcher.

No Engineers in the vanilla game, though, bruh. They dropped with Horizons. One can only assume taking an engineered ship from Horizons into Vanilla base will tear the seam of the galaxy and deliver you to Raxxla
Cheers. So you haven''t tried it?

If you leave horizons while in an engineered ship, what do you end up in if you continue game in vanilla?
 
Can I take my engineered ships from horizons and in to the vanilla game?

While on the topic, are there engineered npcs in the vanilla game?

Yes to the first question.
Be in your engineered ship of your choice. Quit the game. At the launcher use the Elite vanilla game option.

No idea to the second. Guess you can try to see if in a Medium CZ you get the SpecOps since they're engineered to the teeth or if you can find either a Pirate threat USS or a wing assassination mission
 
Only one way to find out... TO RAXXLA

I'm on PS4 for the most part nowadays. Bootcamping an Apple and sat in Cubeo for a few minutes today to move make some changes to my key binds and assess where I'm at with my PC account (same pilot callsign because FDEV is fancy like that). Haven't even unlocked any engineers, so if you find out, lemme know
 
Yes to the first question.
Be in your engineered ship of your choice. Quit the game. At the launcher use the Elite vanilla game option.

No idea to the second. Guess you can try to see if in a Medium CZ you get the SpecOps since they're engineered to the teeth or if you can find either a Pirate threat USS or a wing assassination mission
Thanks. Seeing as vanilla seems to be the most stable iteration (and smallest PC load), and I don't care much for planetary gameplay anyway, I'll have to give it a try. :)

I wonder if anyone else is pvping in vanilla mode?....
 
The vanilla game was never separate from Horizons, except within the orbital zones of a landable planet and there was never any change to CMDR or NPC loadouts between the two, other than the lack of the planetary landing suite.

You couldn't build an Engineered vessel without access to the Engineer bases, but you didn't lose access to any of your gear if you opened the non-horizons client and there are still Engineered NPCs in normal space, and you can still encounter fully Engineered CMDR vessels.

The clients aren't even separate anymore, they were merged quite a while back and all the distinctions between the Horizons and the non-Horizons game are arbitrary ones. It's the same executable, the same engine, just with exclusion zones instead of orbital cruise, and the planetary approach/surface profiles are never used.
 
...It's the same executable, the same engine, just with exclusion zones instead of orbital cruise, and the planetary approach/surface profiles are never used.
I usually consider your word gospel, but are you certain that it's the exact same executable, bar exclusion zones?
 
I usually consider your word gospel, but are you certain that it's the exact same executable, bar exclusion zones?

The product directories are the same and launching either Horizons or plain Elite: Dangerous references the same executable and configuration files.

I'm not entirely certain of the complete extent of the differences each mode enforces internally, but away from landable planets and aside from the few UI changes, they should be essentially indistinguishable.
 
The product directories are the same and launching either Horizons or plain Elite: Dangerous references the same executable and configuration files.

I'm not entirely certain of the complete extent of the differences each mode enforces internally, but away from landable planets and aside from the few UI changes, they should be essentially indistinguishable.
Cheers. So I suppose any perceived connection/stability advantages would come down to less traffic on the P2P network when playing the vanilla game?
 
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