Dromedary Camel in the 1.6 Update?

The fact that SEA has the best reviews is just baffeling, especally when compared to the far superior australia, southamerica and aquatic dlcs
Eh, what's superior comes to personal preference, really. While I missed new building pieces, I indeed found the SEA pack the best one yet in animal quality (yeah, yeah, I know, the Tapir) and region representation.
The Australia pack introduced a lot of bugs and weird issues (poles having a 'front side' you can not even see but will mess up moving them along the axes), some of them still present as of today.

Pure builders like to forget that they are not the center of the universe and that a lot of players actually need more animals for their playstyle. And as much as I adore YouTubers and call a lot of them my friends, it's especially bad with them. We should always keep in mind that this game has to cater a lot of different playstyles and not just building.

@Antmar97 Parallel posting. Great minds think alike.
 
Ofcourse thats subjective, but that might sound mean, but what do you play this game for if not building?
Thats literally the Gameplay loop.
Plan stuff, build stuff, take a break to look at cute animals, repeat

Im not a great builder myself, but the animals are the reason to build and the pieces are what you will actually spend your time with.
Ofcourse to everyone their own, but i just find the disregard for pieces you find sometimes mindboogeling.
Did i come for the animals? Yes. But the thing that made me stay and spend over a hundred hours on this game are the pieces.
I enjoy every single animal from the SEA pack, but not nearly as much as i enjoyed the temple pieces, aquatic rocks, australian roof and wallpieces or the folliage that the other dlcs brought with them.
Dont get me wrong, animals are important and great, but the pieces are what really allows you to get going and do cool stuff.

Maybe im just the stupid one here, but it just feels really confusing how anyone can enjoy this game without enjoying the building and naturally wanting more to build with.
Doesnt the game get super boring after a shortwhile?
 
Personally, I enjoy both the conceptualising of zoos/exhibits and observing the finished project much more than I do the building itself, which can be tedious and even stressful at times. What I love to do in the game more than anything else is to watch the animals, and I will often take long breaks while building just to watch the animals pace around and interact with their habitat whether it be finished or unfinished. Of course there are still times where I really get into the flow of building and enjoy it and I love the new creative options given by new pieces, but in the end it is the animals that are of far greater importance to me.

No pack has yet come close to topping Australia as my favourite for what I assume are obvious reasons (and in addition to the essential animals I also adore the pieces from that pack), but Southeast Asia comes in second for me for the great variety and quality of its animals.
 
I see thank you.
Also sorry if my comment sounded mean or rude, it just felt of to me that a game so deeply based around building gets "backlash" for adding new pieces.
It just feels wrong to think that people play this game a lot but do not enjoy the core gameplay
 
Maybe someone likes to build pure natural habitats with only plants and rocks, someone likes to build a simple fence square with only a shelter and some plants (Zt2 style), someone builds the fence, put the animals and later remove the fence just to see people run, there are a lot of ways to play this game.

At start coming from Zt2 you could imagine which was my playstyle, but i agree that building is fun but also difficult to learn and frustrating sometimes, not all of us wants to invest a lot of hours to improve.
Speaking of the Dlc for me it will be always:
Look new animals, i will build a completely new habitats just for them, instead of, look other building pieces, now i can rebuild another lion exhibit with them.
 
Well, in ideal world, we would have both more animals in the dlc, while still containing more pieces, but that scenario seems off limit for now. So people that are indeed in for the animals were happy to finally break the 4+1 animals per dlc cycle.

The more animals closely go hand in hand with building though. With more animal types, you can build different types of enclosures as they tend to be different in real life. So its nice you can have a 500 types of wall, but what is is for without new animals? In the end, I have my favourite pieces that I tend to use over and over, new pieces are nice for me, but I tend to use those non-themed "boring" wooden, concrete and rope pieces the most. Also, I am guilty of watching the animals all the time.

Also, I mostly play for the zoo progression, which I love. I do not enjoy sandbox.
 
Oh yes the zoo progression is amazing. If feels great to zoom out and see how far i've come and that im about to be full circle , having the north and south sides of my zoo allmost finished by now
 
I wouldn't get my hopes up.

EDIT: Oops, looks like they also posted on the forums, I must have missed it. Here is the thread by @yoav_r https://forums.frontier.co.uk/threa...f-the-africa-pack-is-very-problematic.582602/

Someone on Reddit pointed out the disconnect between the animals and the scenery pieces in the Africa pack, and I have to say it makes sense. They refer to the desert pack rumor that went around some time ago, and the reason we have desert/Egyptian scenery in the game is because they used what was suppose to be the desert pack and combined it with the Africa pack (hence why the camel scenery as well)
(you can look at the post here: Source: https://www.reddit.com/r/PlanetZoo/comments/o1q8my/the_disconnect_between_the_theme_and_the_animals/
)

The theory definitely makes sense. If we further speculate, maybe there were 4 DLCs planned last year, and one of those was the desert pack which would be released sometime in June-July, like the Africa pack. Due to Covid-19, they had to scrap the pack, and they re-used some of the items for the Africa pack. So basically, they combined the unreleased rumored desert pack and the planned Africa pack.
 
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That would have been a very bad move by Frontier... why not release a desert pack now then?

Assuming they must have a roadmap, they want to follow it as closely as possible for the best possible outcome. If they released the desert pack now, that would mean that the Africa pack is delayed.

I think at the end of PZ we can expect a DLC of all the unused stuff that didn't make it into the regular DLC and they'll call it something generic and not too specific (the wilderness pack or around the globe pack, or something like that) :p They did something similar with Planet Coaster. Basically, a leftovers pack. :p
 
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I wouldn't get my hopes up.

EDIT: Oops, looks like they also posted on the forums, I must have missed it. Here is the thread by @yoav_r https://forums.frontier.co.uk/threa...f-the-africa-pack-is-very-problematic.582602/

Someone on Reddit pointed out the disconnect between the animals and the scenery pieces in the Africa pack, and I have to say it makes sense. They refer to the desert pack rumor that went around some time ago, and the reason we have desert/Egyptian scenery in the game is because they used what was suppose to be the desert pack and combined it with the Africa pack (hence why the camel scenery as well)
(you can look at the post here: Source: https://www.reddit.com/r/PlanetZoo/comments/o1q8my/the_disconnect_between_the_theme_and_the_animals/
)

The theory definitely makes sense. If we further speculate, maybe there were 4 DLCs planned last year, and one of those was the desert pack which would be released sometime in June-July, like the Africa pack. Due to Covid-19, they had to scrap the pack, and they re-used some of the items for the Africa pack. So basically, they combined the unreleased rumored desert pack and the planned Africa pack.
I'm not sure that releasing an Australia pack and a dessert pack one after the other would have been a good idea since the Australia pack had already somehow desert vibes. Frontier really likes to do things completely different from one pack to the next.
 
Frontier isn't BlueFang and Planet Zoo isn't Zoo Tycoon. It's literally that simple.
Benchmarking, the process of companies comparing practices with each-other, is something that's very common is the business world. I don't get why so many people in this forum think that Frontier is incapable of benchmarking a known working formula.
 
I'm not sure that releasing an Australia pack and a dessert pack one after the other would have been a good idea since the Australia pack had already somehow desert vibes. Frontier really likes to do things completely different from one pack to the next.

They do have the desert vibe, but the building themes are completely different. You have this Egyptian/Arabian scenery in the desert pack and an outback/rustic scenery in the Australian pack. This is of course under the assumption that the desert pack would have the same or very similar theme to what we will get in the Africa pack. I think they knew they had Australia pack on lock because there was a very noticeable gap in the game in that area and we've been wanting Aussie animals since release. If the desert pack really was to come in Q2 2020, we will probably never know, but I think the similarities wouldn't have been much of an issue.
 
I think there are two scenarios we get one singular free animal.

The first would be the dromedary camel comes as a onetime FLC along with a blood cake enrichment item and a vegetable cake enrichment item, two official dromedary signs and maybe one or two pieces of foliage. All of this rolled into a PZ Anniversary FLC. I could see them doing this, since as we all know, PC did get a lot of free goodies their first anniversary, will PZ did not. Perhaps after a year, when it seems like the company has gotten back on track and COVID is under control, they'll do something small to make up for missing the first one, since obviously a lot of people were upset last year.

The other time is just dependent on if and how aviaries are implemented, because they usually don't like locking such major features behind dlc only. Problem is, the aquatic pack didn't have this issue because there were base game animals they could give diving to. So I could potentially see one free parrot or something come as an FLC at the time of that pack's release.
 
What exactly is FLC? The acronym of DLC stands for downloadable content. Is FLC supposed to be Free-Loadable Content? What does that even mean? (sidenote: this is also why I take issue to people saying "a DLC", as "a downloadable content" isn't the most sound phrasing) DLC isn't always paid-for. All 3 main Zoo Tycoon game have had their own free downloadable content.

Also, I would assume if we are getting a free dromedary, it would be part of an update rather than standalone DLC (akin to the Nasutoceratops in JWE's BaBR update).
 
What exactly is FLC? The acronym of DLC stands for downloadable content. Is FLC supposed to be Free-Loadable Content? What does that even mean? (sidenote: this is also why I take issue to people saying "a DLC", as "a downloadable content" isn't the most sound phrasing) DLC isn't always paid-for. All 3 main Zoo Tycoon game have had their own free downloadable content.

Also, I would assume if we are getting a free dromedary, it would be part of an update rather than standalone DLC (akin to the Nasutoceratops in JWE's BaBR update).
Tbh I'm not sure exactly how popular that term is, I'm just a big Total War fan and that's what Creative Assembly calls their free content; FLC. CA is unique cause they give out a lot of FLC, especially for the Warhammer games.
 
I think at the end of PZ we can expect a DLC of all the unused stuff that didn't make it into the regular DLC and they'll call it something generic and not too specific (the wilderness pack or around the globe pack, or something like that) :p They did something similar with Planet Coaster. Basically, a leftovers pack. :p

I hope this prediction comes true. (Not soon of course, but a long time from now at the end). Imagine the horror of thinking that your favorite animal may have been fully researched, beautifully designed, and lovingly made, but then got stuck languishing in someone's outbox forever, instead of happily running around your zoo!
 
since obviously a lot of people were upset last year.
Tbh, only 5 users or so on this forum were actually upset about it. They just posted a lot in a lot of threads.
Some were not expecting or hoping it would happen but only a (slight) disappointment.
Would be nice but I hope people actually learn from last year's experience and don't expect it this time. Only 2 games (JWE/PC) got an anniversary update, all their other games not.

sidenote: this is also why I take issue to people saying "a DLC", as "a downloadable content" isn't the most sound phrasing
Maybe somewhat influenced by companies? They call DLC as paid content and free stuff an update or free content.
I agree with your point but I think over time people have changed their meaning of DLC. Even microtransactions is DLC and mostly mentioned as a seperate thing when people talk about DLC.

The other time is just dependent on if and how aviaries are implemented, because they usually don't like locking such major features behind dlc only. Problem is, the aquatic pack didn't have this issue because there were base game animals they could give diving to

I think JWE with their aviaries was an example they could do it. Have a similar thought on your "problem". (diving = base game, flying = not)
I think chances for aviaries to be fully paid DLC are more an option than free birds. New feature for the base game and only 1 or 2 birds, i'm not sure how people will react to that.
People love to compare to ZT but their DLC packs were poorly received for some of their features like Updated behaviours for base game animals. If you bought every pack, no big deal but for base-game owners not so great.
 
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