State of the Game

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Shrugs and starts strapping designated victim to @Just
Yes.
The victim and me.

Should I start telling my fascinating stories in a loop, those where I am absolutely not creating absurdly long sequences containing cumulative increasing amount as many descriptive details as my tenacious imagination will be able to create in real time, until inevitable buffer overflow error occurs in victim's brain, causing burst of random neural bursts propagating as a chain reaction pattern though all of synapses, eventually saturating all of pain processing brain area, what would subjectively be experienced by victim as an overlap of every pain he/she has experienced through all his/her life, making it a kind of suffering that is comparable only to whole body being exposed to microwave radiation tuned exactly to make every cell of body crying in desperate, constant pain bursts ,but not strong enough to kill nerves transmitting this apocalyptic climax of stretched in time agony?

Or should I be gracious and use some trivial tools like hammer, drill, wrench, car battery etc ?
 
Yes.
The victim and me.

Should I start telling my fascinating stories in a loop, those where I am absolutely not creating absurdly long sequences containing cumulative increasing amount as many descriptive details as my tenacious imagination will be able to create in real time, until inevitable buffer overflow error occurs in victim's brain, causing burst of random neural bursts propagating as a chain reaction pattern though all of synapses, eventually saturating all of pain processing brain area, what would subjectively be experienced by victim as an overlap of every pain he/she has experienced through all his/her life, making it a kind of suffering that is comparable only to whole body being exposed to microwave radiation tuned exactly to make every cell of body crying in desperate, constant pain bursts ,but not strong enough to kill nerves transmitting this apocalyptic climax of stretched in time agony?

Or should I be gracious and use some trivial tools like hammer, drill, wrench, car battery etc ?
I think reading the victim this single post will do fine.
 
Yes.
The victim and me.

Should I start telling my fascinating stories in a loop, those where I am absolutely not creating absurdly long sequences containing cumulative increasing amount as many descriptive details as my tenacious imagination will be able to create in real time, until inevitable buffer overflow error occurs in victim's brain, causing burst of random neural bursts propagating as a chain reaction pattern though all of synapses, eventually saturating all of pain processing brain area, what would subjectively be experienced by victim as an overlap of every pain he/she has experienced through all his/her life, making it a kind of suffering that is comparable only to whole body being exposed to microwave radiation tuned exactly to make every cell of body crying in desperate, constant pain bursts ,but not strong enough to kill nerves transmitting this apocalyptic climax of stretched in time agony?

Or should I be gracious and use some trivial tools like hammer, drill, wrench, car battery etc ?
Complains about Wall of Text, throws like anyways because if you have to do a WoT, at least do it in style.

Also, that was kind of the whole point, but this here clodhopper ain't overburned by an excessive amount of book learnin'.
 
Sally can handle herself well enough...
I don't feel disrespected AT all but I do feel I should maybe introduce myself -
I'm Sally, previously on the Production team for Elite Dangerous so I know quite a lot about the development of the game from Horizons onwards (not tooting my own horn, just want you to feel reassured I know what I'm doing). Similarly, Community Managers who write the patch notes absolutely know everything they possibly can about the game and it's progress. We're here to support you on this side and the devs on our side to get this game the best it can be for you all.
I'm also not a guy.

Smear Campaign plans, as I said to a couple of Commanders back in the thread - we're looking deeply into things on that side and will update you asap with news on progress.

Thanks!
 
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