I've seen a lot of discussion around the iguanas, and around the potential of snapping turtles coming to the game, and in the past there has been discussion around Cuvier's dwarf caiman, and whether these animals ought to be exhibit animals or habitat animals. I thought I'd create a thread on the subject and share an idea.
Another thing everyone has wanted for a long time is some more variety in exhibit sizes. For the sake of this discussion I'd propose an additional larger exhibit in a 4x8m size, so the same width as the current one but twice as long. The reason I'd stick to a 4m grid is because currently that is the smallest increment of path we can use (excepting the queues, but at the moment they don't count), and the exhibits are facilities that require a path connection (hard to do if you're using a half-grid 2m extension or something).
This got me thinking however about some of these animals. The in-game exhibit size, 4x4, is in real life perfectly suitable for iguanas, and for alligator snapping turtles (I won't hazard a guess as to the dwarf caiman, but they are tiny in the game, so I'm including them here as well), yet people still believe both would be better as habitat animals. So it got me thinking about whether or not they could be both. Personally I'd prefer them as exhibit animals - that's just my preference, because unlike some of you I actually really do like the exhibits and the exhibit animals - but I can totally respect the desire to have them as habitat animals as well (and I'd certainly use them in that way sometimes).
The idea would be to create two versions of each of these animals (or in the case of the iguanas, one more version) that would exist separately in the regular animal market and the exhibit market. If you want to put them in an exhibit, you'd pick the ones from the exhibit animal market, but if you wanted them in a habitat, you'd pick the ones from the habitat market. Although this probably does require a fair amount of extra legwork, I think it's a pretty good solution, if of course anyone deems it necessary.
Anyway, I just wanted to put that out there and see what people think.
Another thing everyone has wanted for a long time is some more variety in exhibit sizes. For the sake of this discussion I'd propose an additional larger exhibit in a 4x8m size, so the same width as the current one but twice as long. The reason I'd stick to a 4m grid is because currently that is the smallest increment of path we can use (excepting the queues, but at the moment they don't count), and the exhibits are facilities that require a path connection (hard to do if you're using a half-grid 2m extension or something).
This got me thinking however about some of these animals. The in-game exhibit size, 4x4, is in real life perfectly suitable for iguanas, and for alligator snapping turtles (I won't hazard a guess as to the dwarf caiman, but they are tiny in the game, so I'm including them here as well), yet people still believe both would be better as habitat animals. So it got me thinking about whether or not they could be both. Personally I'd prefer them as exhibit animals - that's just my preference, because unlike some of you I actually really do like the exhibits and the exhibit animals - but I can totally respect the desire to have them as habitat animals as well (and I'd certainly use them in that way sometimes).
The idea would be to create two versions of each of these animals (or in the case of the iguanas, one more version) that would exist separately in the regular animal market and the exhibit market. If you want to put them in an exhibit, you'd pick the ones from the exhibit animal market, but if you wanted them in a habitat, you'd pick the ones from the habitat market. Although this probably does require a fair amount of extra legwork, I think it's a pretty good solution, if of course anyone deems it necessary.
Anyway, I just wanted to put that out there and see what people think.