Selling UC data at a fleet carrier takes 25% of everything, not just the first discovered/mapped bonus. This is hard-coded setting in the game, similar to what happens at an Interstellar Factor. The carrier owner has zero control over this but gets half of the cut. In other words, out of every 8 credits worth of data you sell, you get 6, the carrier owner gets 1, and 1 disappears.I found a deep space fleet carrier, but I don't want to sell all the data and find out I'm getting gouged. It looks like it takes 25% of the "first discovered" fee, but does that end up being a significant amount of money, selling days/weeks/months of data?
Darn. I sold the most valuable system I'd ever found to a fleet carrier. It wasn't clear that they took 75% of everything, and I don't remember seeing any warning signs. The only time I saw anything about a 25% fee was at the "first discovered bonus" screen. That system would have been worth over 20 million credits if I didn't sell it to a fleet carrier.
Yeah. Typo. I meant 25%. The system would have been worth 20.6 million credits, and made it into the Codec as the most valuable system I'd ever scanned. It was someone else's fleet carrier. Sort of a hard pill to swallow. If I saw something on the screen that there was a 25% fee before clicking "sell", instead of after I clicked "sell", I wouldn't have sold anything.It's only 12.5% if you own the Fleet Carrier because half of that 25% goes into the FC funds, which are essentially the owners funds so I don't consider that to bad, I probably wouldn't sell my data to another FC though.
Carrier owners get half of the fee (12.5%)Do Fleet carrier owners get the fee?
Yeah. Typo. I meant 25%. The system would have been worth 20.6 million credits, and made it into the Codec as the most valuable system I'd ever scanned. It was someone else's fleet carrier. Sort of a hard pill to swallow. If I saw something on the screen that there was a 25% fee before clicking "sell", instead of after I clicked "sell", I wouldn't have sold anything.
Its a small price to pay considering you could lose everything, including all your first discovery tags, if a landing goes bad during your travels. Carriers also allow us to stay out in the black indefinitely, since we can quickly repair when needed. Its a small price to pay in terms of what we get in return.It was someone else's fleet carrier. Sort of a hard pill to swallow. If I saw something on the screen that there was a 25% fee before clicking "sell", instead of after I clicked "sell", I wouldn't have sold anything.
As a long time explorer, I appreciate the DSSA and other such organizations.As...
They all do a great job, have visited a couple of the DSSA carriers in passing. Never had to call on the Fuel Rats or Hull Seals but its nice to know they are there if needed.Here's to those folks in the DSSA, the Fuel Rats, and the Hull Seals! They make our lives more about living by their contributions.
I have my own FC but never take it too far out, sold all my data at Beagle to DSSA Endeavour - happy to support them.As a long time explorer, I appreciate the DSSA and other such organizations.
I "only" have ~300 MCr in liquid assets, and another ~750 MCr in shipping, but I have everything I want. I think a lot of anyone's position in this discussion has to do with what you want from the game.
For me, I am an extreme tourist. I want to go places that are difficult to get to with a ship. I want to see things that no one has has seen. The money isn't important to me except in terms of empowering me to those goals.
(raises a glass of Midleton Dair Ghaelach) Here's to those folks in the DSSA, the Fuel Rats, and the Hull Seals! They make our lives more about living by their contributions.