Selling exploration data to fleet carriers: do they take much of a fee?

I found a deep space fleet carrier, but I don't want to sell all the data and find out I'm getting gouged. It looks like it takes 25% of the "first discovered" fee, but does that end up being a significant amount of money, selling days/weeks/months of data?
 
I found a deep space fleet carrier, but I don't want to sell all the data and find out I'm getting gouged. It looks like it takes 25% of the "first discovered" fee, but does that end up being a significant amount of money, selling days/weeks/months of data?
Selling UC data at a fleet carrier takes 25% of everything, not just the first discovered/mapped bonus. This is hard-coded setting in the game, similar to what happens at an Interstellar Factor. The carrier owner has zero control over this but gets half of the cut. In other words, out of every 8 credits worth of data you sell, you get 6, the carrier owner gets 1, and 1 disappears.

You need to decide for yourself if the advantage of having your data and first discoveries safe from accidents is worth the loss of 25%.
 
Wow. Losing 25% of total earnings is a lot. I'm glad I didn't sell everything. Deep space fleet carriers are cool for fixing one's ship though: in EDSM, you can do a station search and select "fleet carrier".
 
25% is a significant amount, especially at the beginning of one's career, so one has to consider the pros and cons of selling at such a discount.

What usually happens however, sooner or later, is that one finally reaches Elite(V) Exploration and perhaps has more money than needed: at that point the payouts will make no difference, and selling cartographic data to a deep space fleet carrier will be an insurance against data loss, and the quickest way to get your name linked to your discoveries a.s.a.p.

Conclusion: FC are not evil (at least for cartography purposes!) but their relevance definitely changes over time. Today they seem a burden, tomorrow they might be your saviour! :)
 
Darn. I just realized I sold the most valuable system I'd ever found to a fleet carrier. It wasn't clear that they took 25% of everything, and I don't remember seeing any warning signs. The only time I saw anything about a 25% fee was at the "first discovered bonus" screen. That system would have been worth over 20 million credits if I didn't sell it to a fleet carrier.
 
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Darn. I sold the most valuable system I'd ever found to a fleet carrier. It wasn't clear that they took 75% of everything, and I don't remember seeing any warning signs. The only time I saw anything about a 25% fee was at the "first discovered bonus" screen. That system would have been worth over 20 million credits if I didn't sell it to a fleet carrier.

It's only 12.5% if you own the Fleet Carrier because half of that 25% goes into the FC funds, which are essentially the owners funds so I don't consider that to bad, I probably wouldn't sell my data to another FC though.
 
It's only 12.5% if you own the Fleet Carrier because half of that 25% goes into the FC funds, which are essentially the owners funds so I don't consider that to bad, I probably wouldn't sell my data to another FC though.
Yeah. Typo. I meant 25%. The system would have been worth 20.6 million credits, and made it into the Codec as the most valuable system I'd ever scanned. It was someone else's fleet carrier. Sort of a hard pill to swallow. If I saw something on the screen that there was a 25% fee before clicking "sell", instead of after I clicked "sell", I wouldn't have sold anything.
 
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Yeah. Typo. I meant 25%. The system would have been worth 20.6 million credits, and made it into the Codec as the most valuable system I'd ever scanned. It was someone else's fleet carrier. Sort of a hard pill to swallow. If I saw something on the screen that there was a 25% fee before clicking "sell", instead of after I clicked "sell", I wouldn't have sold anything.

So that particular system, you "lost" 5.15million? The FC owner got almost 2.575million of that fee - that wouldn't even keep the lights on for a day on my carrier. You clearly enjoy the ability to fix your ship up out in the black, but that convenience has a running cost. Or to put it another way - that 5.15million you lost is round about 2 scanned and mapped terraformable HMCs. I'm not sure how far out you are, but the travel time back is probably longer than the time required to scan and map 2 x TF-HMC?

I'd pay a 75% tax if a) FC owners got to keep at least half and b) I never had to go back to the bubble.

(And if you really care about how big the number is for best payout then grab a bunch of data and do the LYR dance for triple payout).
 
It was someone else's fleet carrier. Sort of a hard pill to swallow. If I saw something on the screen that there was a 25% fee before clicking "sell", instead of after I clicked "sell", I wouldn't have sold anything.
Its a small price to pay considering you could lose everything, including all your first discovery tags, if a landing goes bad during your travels. Carriers also allow us to stay out in the black indefinitely, since we can quickly repair when needed. Its a small price to pay in terms of what we get in return.
 
25% cut from your profit is significant, but then when my commander has over 18 billion credits saving, don't really mind that anymore, rather safely sold the UC than carrying it onboard over long distance.
 
As an out in the black carrier owner I provide a number of services to any passing explorer, whether you make use of the services or not is up to you, my refuel, repair and rearm are provided at 1%, we have no control over cartography.

The amount that I earn from any passing encounters is an unknown, there is enough in the carrier account that a few million here or there does not even physically register on the finances graph.

Of course any donations are gratefully received and are put to general upkeep, but if you just want to sample the single malts and swap war stories with my barkeep you are more than welcome.
 
As a long time explorer, I appreciate the DSSA and other such organizations.

I "only" have ~300 MCr in liquid assets, and another ~750 MCr in shipping, but I have everything I want. I think a lot of anyone's position in this discussion has to do with what you want from the game.

For me, I am an extreme tourist. I want to go places that are difficult to get to with a ship. I want to see things that no one has has seen. The money isn't important to me except in terms of empowering me to those goals.

(raises a glass of Midleton Dair Ghaelach) Here's to those folks in the DSSA, the Fuel Rats, and the Hull Seals! They make our lives more about living by their contributions.
 
Here's to those folks in the DSSA, the Fuel Rats, and the Hull Seals! They make our lives more about living by their contributions.
They all do a great job, have visited a couple of the DSSA carriers in passing. Never had to call on the Fuel Rats or Hull Seals but its nice to know they are there if needed.

I for the most part just wander around exploring and mining as I go, just something to relax with after work. Credits accumulate faster than I can use them and as for assets you can carry a lot of them in a carrier, 27 ships and a lot of might need but never been used modules.

Coming back to the original subject, I have also provided aid to inexperienced or poorly equipped explorers who have found themselves in the position that they may not may not make it back to civilisation and have not only been grateful for the repair facilities but have also decided that it is better to bank their exploration data rather than risk loosing it all if they crash and burn:)
 
As an explorer, I feel like I do pretty good for myself with an engineered AspX and that the money itself, while nice, isn't too important. I like putting my name on the stars and ensuring that any unfortunate accidents I get into aren't a total disaster is a gigantic plus.

I went out to the region "Lyra's Song" because well, it's my song. I had to go and put my name on at least some things out there. The fleet carriers out in the region have been super helpful while I've been out here. I appreciate the hell out of the DSSA.
 
As a long time explorer, I appreciate the DSSA and other such organizations.

I "only" have ~300 MCr in liquid assets, and another ~750 MCr in shipping, but I have everything I want. I think a lot of anyone's position in this discussion has to do with what you want from the game.

For me, I am an extreme tourist. I want to go places that are difficult to get to with a ship. I want to see things that no one has has seen. The money isn't important to me except in terms of empowering me to those goals.

(raises a glass of Midleton Dair Ghaelach) Here's to those folks in the DSSA, the Fuel Rats, and the Hull Seals! They make our lives more about living by their contributions.
I have my own FC but never take it too far out, sold all my data at Beagle to DSSA Endeavour - happy to support them.
Even saw the Fuel Rats FC (Rats Nest or summit) out at Salomé's Reach.
Credits are easy to get, peace of mind on a long trek home is priceless.

Fly Safe
 
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