Power Options for Jurassic World Evolution 2

for power I would definitely want three different options in order to make this game more interesting and also depending on which environments these power stations should be considered being part of.

original Power Station
like in the original game we can place down power stations and generators in order to increase the amount of power going through our Parks but also I would love a new feature including for extension of the range of power depending on how many power outputs you put to your upgrades to your station. Plus how many emergency power generators you could also attached to your station prevent power outages throughout your Park.

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Wind Power Station
with this one you can place down wind Turbines on both water and land and also being able to use wind power in order to how are your park without using too much space and being much cheaper to develop in a normal Power station
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Solar power station
placing down solar panels can also be more expensive placing down in your park than placing Down original Power stations or wind power power stations but in the process you don't have to spend more money to run the Solar Power Station. Less Deductions from your Park finances.
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Cooling Generator's, And Heating Generators to Attach to our Power Stations in order to prevent them from overheating or to prevent them from cooling down too fast depending on which environment you decide to build your parks in. Which we need for realism on two of these power choices solar power I don't think needs it.
 
Ugh... frankly I'd rather see something smaller and less intrusive, like those in PZ. It just doesn't make sense to put huge power plants in the middle of a park when you have all that area surrounding the park and beyond... especially now that we're working in a mainland setting.
 
Ugh... frankly I'd rather see something smaller and less intrusive, like those in PZ. It just doesn't make sense to put huge power plants in the middle of a park when you have all that area surrounding the park and beyond... especially now that we're working in a mainland setting.
Ugh....You Remember that Frontier Said were going to have more bigger maps in JWE2 right? Because they did confirm we are going to catch wild dinosaurs and you can't catch wild dinosaurs if the map is too small.

I've seen wind turbine stations up close and they're not that huge compared to normal stations solar power does it have to be huge either. Besides I wouldn't worry about space in this game judging by the amount of info we got recently wild dinosaurs adding to the game you could tell how big the maps going to be just by the info we're getting.
 
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Ugh....You Remember that Frontier Said were going to have more bigger maps in JWE2 right? Because they did confirm we are going to catch wild dinosaurs and you can't catch wild dinosaurs if the map is too small.
So? I don't know about you, but I'd rather use those bigger maps to put down more animals... not three or four power plants in the middle of a zoo surrounded by miles of empty space that could just as easily hold a power plant.

I've seen wind turbine stations up close and they're not that huge compared to normal stations solar power does it have to be huge either. Besides I wouldn't worry about space in this game judging by the amount of info we got recently wild dinosaurs adding to the game you could tell how big the maps going to be just by the info we're getting.
I'm not saying they shouldn't put some sort of power source; wind turbines and solar panels make sense, they're small, generally not intrusive and good for supplemental power... not to mention useful in promoting an eco-friendly image. I'm talking about those giant power plants that take up massive amounts of space that you'd never see in any real world zoo or amusement park because they'd be built miles away... wouldn't see them in Jurassic Park either, because they're typically depicted on the other side of the island, far beyond what guests would ever see.
 
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