Game Discussions Star Citizen Discussion Thread v12

I have a lot of fun with bad multiplayer games (video games or tabletop -- and boy oh boy there are some poorly designed tabletop games, especially if you go to the demo areas for new games at GenCon or DragonCon) with my friends. I can still pick them apart for terrible gameplay, matchmaking, server connectivity issues, etc. Having fun with something doesn't mean its immune to criticism or critique about its gameplay systems, technology or design.
 
I should mention in passing...discussing Star Citizen in any positive light on here can be like opening a proper barrel of monkeys, all with fists full of freshly excreted monkey crap to start chucking at random posters fresh to the affray...

I get away with it sometimes, but only rarely. I've just got used to ducking when the monkey-poo flingathon starts :D

The instant bile to "I never fail to have a blast in SC" and "I've got my £40 worth of fun" was honestly a little baffling to me.

Having fun with something doesn't mean its immune to criticism or critique about its gameplay systems, technology or design.

I very literally used the words "SC isn't except from criticism".
 
I mean, you seem desperate for me to reply to you sooo okay?

Not sure what either of your replies to me have to do with anything I've said. I simply have stated my group and I have a lot of fun in Star Citizen; don't agree? Okay, cool. I've got my £40 worth I'm sorry you didn't.
I wasn't looking for a reply, but was more commenting on the trajectory of the discourse.

That said, you could've just gone with what you said above instead of throwing in Odyssey or NMS as if it somehow made your opinion more qualified.
 
I should mention in passing...discussing Star Citizen in any positive light on here can be like opening a proper barrel of monkeys, all with fists full of freshly excreted monkey crap to start chucking at random posters fresh to the affray...

I get away with it sometimes, but only rarely. I've just got used to ducking when the monkey-poo flingathon starts :D
I think everyone has been pretty civil? I save the poo-slinging for the Pathfinder/D&D3.5 ed vs 4th ed vs 5th ed conversations!
 
The instant bile to "I never fail to have a blast in SC" and "I've got my £40 worth of fun" was honestly a little baffling to me.



I very literally used the words "SC isn't except from criticism".
Meh, don't take the disparaging commentary too seriously...some of us around here play SC, some don't. There's a few of us on here who are long time backers and regular players, we know where you're coming from ;)
 
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I wasn't looking for a reply, but was more commenting on the trajectory of the discourse.

That said, you could've just gone with what you said above instead of throwing in Odyssey or NMS as if it somehow made your opinion more qualified.

I mean, this is just yet another strawman and a baffling one I never said anything about qualifications and no one else did (including those I've disagreed with) either.

NMS and Odyssey are both considered "released" games of a similar genre and are perfectly decent and fair comparisons given my point is that while unreleased and maybe never released I enjoy Star Citizen and have got my money worth.
 
Funny how the question of "Do you even play Star Citizen?" becomes "Have you played Star Citizen recently?" to the statement "You aren't playing/installing it right."
That's what you get when you say that SC is as bad now than 4 years ago... And for every person stating that he has huge amount of bugs, you always have the same question of "do you have a SSD ?" because HDD is getting you a lot of bugs you don't have with SSD and a lot of newbies don't know it.
 
Maybe this needs to be at the top of every single page in every single thread about Star Citizen across every corner of the internet:

Just because X game is bad, doesn't make Star Citizen any better.

We are on the Elite Dangerous forums (well, FDev) so it makes sense to compare the SC experience to the ED experience.

If you are on Something Awful and have paid money to complain about SC, then sure.
 
Do you really want to know why you're getting less 30ks? It's because no one is playing it besides a handful of people. At the start of every patch disconnects/desyncs/servers are bad because everyone logs on to see if anything is better (hint: it's not). Then the concurrent playerbase falls off a cliff waiting for the next patch to fix everything.
While I have no inside knowledge, I really think they have traded more desync for fewer 30ks with lower tick rate. Desync is, so to say, less bad than 30ks because you can still try to do something, like mining or, idk, low altitude flying.
 
That's what you get when you say that SC is as bad now than 4 years ago... And for every person stating that he has huge amount of bugs, you always have the same question of "do you have a SSD ?" because HDD is getting you a lot of bugs you don't have with SSD and a lot of newbies don't know it.
Yes, I have it installed on an SSD. It is not a magic cure all for fundamental server issues, disconnects, design issues, bugs or gameplay problems. A lot of these issues have persisted patch after patch after patch, sometimes being stomped out before reappearing suddenly.

I'm not sure why it has to be my fault somehow since these issues aren't exactly rare -- and some of them have been around for years and years.
 
And what if your leader is already playing with friends? They are already mid mission? How long is it going to take for me, who just logged on, to meet up with them? Or to actually do that mission with them if they need help?

You did say no one is playing so you shouldn't have any issue joining on your friend. Servers must all be empty.

If you play and don't like riding trains and all that nonsense, I'm sure you set your spawn location at a station that doesn't require a train ride so it really doesn't take that long. I mean there is travel time, but space game players seem to enjoy longer travel times.
 
I mean, this is just yet another strawman and a baffling one I never said anything about qualifications and no one else did (including those I've disagreed with) either.

NMS and Odyssey are both considered "released" games of a similar genre and are perfectly decent and fair comparisons given my point is that while unreleased and maybe never released I enjoy Star Citizen and have got my money worth.
I believe you compared your gameplay experience in SC to Odyssey and NMS. That is what came across as a strawman to me, because it didn't invalidate the frustrations others were stating, but was somehow thrown in to detract from other released games to somehow uplift the current state of SC.

Maybe I misread your posts, or the intention wasn't apparent.
 
I believe you compared your gameplay experience in SC to Odyssey and NMS. That is what came across as a strawman to me, because it didn't invalidate the frustrations others were stating, but was somehow thrown in to detract from other released games to somehow uplift the current state of SC.

Maybe I misread your posts, or the intention wasn't apparent.

Apologies, my enjoyment of something is not meant to detract from any shortcomings people may have with the game, I was clear that SC isn't above criticism just that released state or not I have got a lot of enjoyment out of it for my £40 and really when I think about it, I'm not sure what more I could ask for.
 
You did say no one is playing so you shouldn't have any issue joining on your friend. Servers must all be empty.

If you play and don't like riding trains and all that nonsense, I'm sure you set your spawn location at a station that doesn't require a train ride so it really doesn't take that long. I mean there is travel time, but space game players seem to enjoy longer travel times.
It's less the travel times and more the constant threat of a random disconnect, server issue or death that wastes that travel time.

I don't get a lot of time to game anymore, so maybe Star Citizen in its current state really isn't built around 45 minutes to an hour of gaming folks like me have. Star Citizen does seem to want you to invest a lot more time to get set up before you get going, which I wouldn't mind if the specter of taking that all away and starting you at square one wasn't hanging over you constantly.
 
That's what you get when you say that SC is as bad now than 4 years ago... And for every person stating that he has huge amount of bugs, you always have the same question of "do you have a SSD ?" because HDD is getting you a lot of bugs you don't have with SSD and a lot of newbies don't know it.
But is it 200M dollars better now than four years ago? Because this is, more or less, how much they burned through during that time.

Or, to put it in a different light, has it improved by one Red Dead Redemption 2?
 
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