Pics the Devs need to look at

Errr, the DBX's auto-landing algorithm might be sub-optimal in rough terrain!

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Also, where's the top-half of my SRV's Iridescent paintjob gone?

And for that matter, the DBX's yellow is distinctly less "vibrant" than it used to be.

Can I claim three for that or does it ...

"Still Only Count As One"

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So, I land at Adit - Pellegrino Penal Colony then disembark only to find I'm in space and my Asp X is nowhere around. I'm maybe a mile above the planet and descending. Being all black it took me awhile to figure this out looking at the station in the distance 'slowly rising'.. I land hard, ouch but survive. I note that my on foot controls are limited as if I was in a station. No flashlight etc. Off in the distance I see lights and start walking to the station.

space01.jpg

After about 5 minutes and I near the station my screen changes to this. From this point the game works correctly.

space02.jpg

The good news? Seems a player in limited concourse mode can last indefinitely outside. I guess given the right bug in ED a player can disembark in space!
 
I'm sure there used to be a door here somewhere!

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Hmm.. I used to see this frequently before they fixed the "textures not loading at all" issue in one of the early patches. Obviously just that doorway texture isn't loading for you in this instance.
 
The thing that kills me the most is disembarking from your ship on foot and notice how low-ride is the ship sitting on its landing gear. I usually touch with my head the underside of the ship - definitely a SRV would not be fitting there.

Then board and disembark in the SRV... Suddenly the ship is on a 2m higher-ride on it landing gear. The Srv fits comfortably under the ship...
The weird part si the fact that now the ship seems to be floating (most of the time), the landing gear does not even touch the ground anymore.

*(the ship mentioned is a DBX)
 
I'll just drop this here since the "Issue Tracker" is still merrily discarding reports.


that's really nothing.

and yes the lighting is a mess.
You look front, everything is nice and shiny, you look left, you are in the shadows...
I assume that's because the engine discards the object that is creating the shadow the very moment you remove if from your field of view...
 
The thing that kills me the most is disembarking from your ship on foot and notice how low-ride is the ship sitting on its landing gear. I usually touch with my head the underside of the ship - definitely a SRV would not be fitting there.

Then board and disembark in the SRV... Suddenly the ship is on a 2m higher-ride on it landing gear. The Srv fits comfortably under the ship...
The weird part si the fact that now the ship seems to be floating (most of the time), the landing gear does not even touch the ground anymore.

*(the ship mentioned is a DBX)
What really irks me with that is how you can see the ship going high on its legs to deploy the SRV... but not consistently high enough that the SRV can get out, nor does it do the same when you approach. If the planet isn't ridiculously flat, it usually takes three times before the ship manages to land somewhere the SRV can drive under. YMMV. Landing gear not reaching the ground is a distinct part of how the automatic system fakes landings.
 
I see this very rarely. The last one, that unfortunately I didn't make a screenshot from, was sunken in the interiors up to the hips. This effect was gone after rebooting the game. Something that's way more often happening to me is no mission givers when entering a concourse. This also can only be "fixed" by rebooting.
It's ever so convenient when it happens on a planetary scale too. I tried to visit an engineer, but their entire port had moved 3km underground. Auto docking would just yoyo without comment, while manual attempts got terrain alerts.

A more consistent feature is reinforcement guards stuck inside roof greebles.
 
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