If you think about it, no it wasn't what made ED great in the past. There was plenty of repetition and more importantly, plenty of wholly unrealistic landscape in the old tech. Why don't you fly around and look for repetition in that as well? For ease, follow the texture tiling in the landscapes.
This crusade of yours seem to miss something: A control group.
S
I never felt like there was repetition before. Every planet, while being somewhat samey when of same type, at least had totally unique features. Every crater, every ravine, was totally unique.
I have no idea why they switched to this tile based approach, and can only presume it was something they felt would be better for the game in some way.... which feels like a mistake to me and now something they can't go back on.