Me too,9900k, 2080Ti, 32Gb 3200MHz RAM, 1440p G-Sync - Ultra Settings (Both Shadows settings Low, DOF off, SMAA 1.0x, AMD CAS off)
In Space (Supercruise, or not near any stations or planetary bodies) - 110-140fps
- Occasional odd stutters, really messes with the overall smoother framerate
Station Interiors - 50-90fps
- Windows and interior glass still causes significant fps drop (lowers to 40fps or worse)
Haz Res - 90-120fps
- Similar FPS as general space, but stutters are much worse and more often, again, ruining the overall experience
Surface of Planets/Low Altitude Flying - 40-75fps
- Still occasional stutters, but not horrible, just annoying
Overflying Surface Settlements In Ship - 20-50fps
- Very inconsistent framerate, completely unplayable if you fly your ship within a few hundred meters of a settlement at low altitude
Surface Settlements On-foot - 35-45fps
- But I've seen dips as low as 20fps - Weird loading in the background (LOD changes?) where it'll chug for a few seconds before returning to the 35-45 fps
Overall slightly worse performance than U4, but a lot more noticeable LOD artifacts and/or low draw distance. The stutters and temporary fps drop is extremely annoying, and ruins the playability of areas where the fps is acceptable. No other game I have runs this terribly.
a lot of areas that were playable good in update 4, now are stutterring a lot.
It is impossible to play conflict zone with ambient occlusion turned on...
I've paid attention that cpu spikes when landing near a settlement.