Big Elite Streamers Giving Up On Streaming Elite?

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Well, the type playing just one game and nothing else is rare anyway. There are too many good games out there to just focus on one. The thing is, I have 700 hrs in EDH on my clock, and i really wonder why I have played it for so long at all - maybe because I really tried hard to love it - but I just can't, not even after 700 hrs - because most of that time is likely to be flight in supercruise. There is nothing worth remembering from playing Elite - it's mostly forgettable repetitive game play.
I feel the same about nms even with all the fixes I still wish I could get my money back.. I have tried sc every time a free fly comes up and yet has not shown me anything worth buying or to look forward to and the dozen other games I have played
 
Sorry, but Iol :ROFLMAO:

NMS is one of the most grindy games I played, especially when it comes to ship refuelling on Survival mode. What's worse, this grind is mandatory until end game.

Sorry, but that's not true. The only thing you can't buy cheaply in a market is Carbon. So you still have to punch trees, unless you refine something back into carbon. Everything else you can buy in the market so you never have to resource gather again - including starship fuel and dihydrogen to make it.

You can also buy an upgrade to your ship to take launch fuel from sunlight, so even then it's a rare purchase.

Only the VERY early game is a bit grindy. After about 3 hours in, you're away.
 
Nice!
Which proves, rather well, that NMS recognised the 'grind' well enough, when I first started playing it, managing inventory was very much a juggling act!

Well done Drew (y)
yeah, he actually figured it out faster than me - well, I had fun scanning plants and stuff on the planet, reading the findings of those scans. So it took me much longer to actually repair my ship. Drew scanned some stuff, but reading the findings was not something he really did in the stream.
 
yeah, he actually figured it out faster than me - well, I had fun scanning plants and stuff on the planet, reading the findings of those scans. So it took me much longer to actually repair my ship. Drew scanned some stuff, but reading the findings was not something he really did in the stream.
NMS has some good 'tutorials' in the first few missions too, the repair to the first ship was quite fun.
I hope he enjoys the journey - he's joined in at a good time.
 
NMS has some good 'tutorials' in the first few missions too, the repair to the first ship was quite fun.
I hope he enjoys the journey - he's joined in at a good time.
This is actually how I imagine your play style - he enjoyed himself just playing around with stuff and did what was fun for him to do. Not always following the instructions of the tutorial immediately. Well, that is what i didn't do as well - first for me is always making sure, that i can survive and have enough of that stuff, what keeps me alive. Getting into space was on the backburner at first - I wanted to see what kind of stuff, fauna and flora can be found and how many of them are potentially dangerous - not many seem to be in NMS actually - or maybe that is just at start this way, I will have to figure that out - for now I'm still too busy in subnautica.
 
Only the VERY early game is a bit grindy. After about 3 hours in, you're away.
I confess I bought NMS in a Steam Christmas sale a couple of years ago, played it for a couple of hours, and caught myself thinking, "This isn't a space game. This is an inventory management game that happens to be set in space."

At which point I put it aside - the great thing about Elite Dangerous is that Inara does my inventory management for me, bookkeeping not really being my thing.

But if what you say is true, perhaps I should give NMS another go.
 
This is actually how I imagine your play style - he enjoyed himself just playing around with stuff and did what was fun for him to do. Not always following the instructions of the tutorial immediately. Well, that is what i didn't do as well - first for me is always making sure, that i can survive and have enough of that stuff, what keeps me alive. Getting into space was on the backburner at first - I wanted to see what kind of stuff, fauna and flora can be found and how many of them are potentially dangerous - not many seem to be in NMS actually - or maybe that is just at start this way, I will have to figure that out - for now I'm still too busy in subnautica.
NMS led me by the nose for the first couple of hours - which was fine as it was 'teaching' play through play. A lot has been added since I bought the game - which was a little while before the introduced Vulkan in the experimental version, which then had VR added a few months later. Much of the stuff since has been interesting, although the derelict freighters in space is still my favourite!
 
I confess I bought NMS in a Steam Christmas sale a couple of years ago, played it for a couple of hours, and caught myself thinking, "This isn't a space game. This is an inventory management game that happens to be set in space."

At which point I put it aside - the great thing about Elite Dangerous is that Inara does my inventory management for me, bookkeeping not really being my thing.

But if what you say is true, perhaps I should give NMS another go.
There were changes made to inventory space capacity, and purchasable slots (game currency, not real money!), which has removed much of the inventory management headaches (not all, of course, but much easier to manage once a few storage bins have been built!)
 
Enough time passed since launch that they should play other games too. They can't stream only 1 game.

If Fdev does more FPS optimization, bug fixes, improvements and add new content to Odyssey then they'll stream it again.
 
I confess I bought NMS in a Steam Christmas sale a couple of years ago, played it for a couple of hours, and caught myself thinking, "This isn't a space game. This is an inventory management game that happens to be set in space."

At which point I put it aside - the great thing about Elite Dangerous is that Inara does my inventory management for me, bookkeeping not really being my thing.

But if what you say is true, perhaps I should give NMS another go.

There were changes made to inventory space capacity, and purchasable slots (game currency, not real money!), which has removed much of the inventory management headaches (not all, of course, but much easier to manage once a few storage bins have been built!)

What Rat Catcher says above is correct - there have been MANY changes, refinements and refactorings even in the 2 years since you bought it.

Managing your inventory is still a thing, but with increased stack sizes it's much less of a headache now than it used to be. Also, remember you can add two inventory slots per system (one at the Nexus, one at the station), so it quite quickly becomes a non-issue.

You can also have multiple multitools (up to 3 from memory), so even those don't have to run out of slots for trying things out.
 
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