The nonsense of Grassland = Mediterranean :rolleyes:
I think that can easily be fixed with a custom grassland map for Europe, Western Asia and North Africa with new textures, like we had with the Outback red desert map for Australia. Then again that would cause new issues with the actual steppe regions. I wish the front-end globe could be more specific with regions, instead of just continents.
 
I think that can easily be fixed with a custom grassland map for Europe, Western Asia and North Africa with new textures, like we had with the Outback red desert map for Australia. Then again that would cause new issues with the actual steppe regions. I wish the front-end globe could be more specific with regions, instead of just continents.
I partly agree, but we really lack scrubland plants from all relevant continents (europe, asia, north america, africa and oceania). Without a proper new biome we will never get the relevant plants.
 
I think one possibility would be an added brush tool similar to the one in Jurassic World Evolution, where you can add using the brush, other low vegetation, similar to when you "paint" in Jurassic World Evolution, without the need to individually put each little brush. I certainly think it would be very good and in Jurassic World Evolution it looks really good.

Although I see it difficult for this to happen. It's a fantasy hehehe
 
I partly agree, but we really lack scrubland plants from all relevant continents (europe, asia, north america, africa and oceania). Without a proper new biome we will never get the relevant plants.
I think those two are not related. Many of the game's biomes are broad sum up categories that include several real life biomes and there are enough plants representative of these biomes even if they are made part of another biome in the game.

So the lack of scrub biome plants is a separate issue of its own I think. For a long time we lacked desert plants too. But they started adding more and more desert plants with newer packs to the point we have enough desert plants now. We can expect the same with scrub. The more they add with new packs the more we will have.

In the game xeric scrub is included in desert, and mediterannean scrub is included in grassland biome. So the more scrub and shrubland plants we get, the more plants with these two tags will be added. And maybe taiga to an extent. But I don't expect new biome tags so late into development, maybe only a distinction between salt and fresh water. We may also get new custom terrain textures for continents.
 
That enrichment item a really good suggestion, worth its own forum topic.

Same with removing the snow requirement (which I only understand with polar bears). Specially weird that Japanese macaques need at least 10% of snow terrain, I hate that.
But even polar bears have no ‘need’ to be kept on snow and it’s just not something that happens in zoos except when it actually snows or if they are given piles of ice as enrichment.
Look guys what I found. Very interesting video of san diego zoo showing daily snow as enrichment like you suggested here! I hope we get this in the game. Looks like it even effects their behaviour by cacheing the fish they catch in the snow that they dump in their habitat. So cool!

 
I genuinely don’t see why addition of a new biome is a prerequisite for new plants… why?

I think those two are not related. Many of the game's biomes are broad sum up categories that include several real life biomes and there are enough plants representative of these biomes even if they are made part of another biome in the game.

So the lack of scrub biome plants is a separate issue of its own I think. For a long time we lacked desert plants too. But they started adding more and more desert plants with newer packs to the point we have enough desert plants now. We can expect the same with scrub. The more they add with new packs the more we will have.

In the game xeric scrub is included in desert, and mediterannean scrub is included in grassland biome. So the more scrub and shrubland plants we get, the more plants with these two tags will be added. And maybe taiga to an extent. But I don't expect new biome tags so late into development, maybe only a distinction between salt and fresh water. We may also get new custom terrain textures for continents.
We need 3 things: scrub plants, scrub textures, and scrub tempratures (not too hot like grassland, not too cold like temperate).

This can be achieved either with a new biome, or a unique grassland map for the relevant countries with fitting plants.

The problem with scrubland plants is that they don't properly fit in a grassland. Most scrubland are tall shrubs, bushes, and short trees (hence the name), so putting them in grassland would be inaccurate, but still better than nothing.
 
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and scrub tempratures (not too hot like grassland, not too cold like temperate).
I think temperature isn't a big problem with either xeric or mediterannean scrub. Regions with this type of biome frequently experiences temperatures in the 40's, which is why plants in this biome are scrub-looking. It is a bigger problem with actual temperate grasslands, steppe and prairie which use the same biome in the game. Like most of central eurasia and north america. Even if grassland was separated from savannah, I think scrub would be grouped with savanna to avoid the extra cold.
 
I think temperature isn't a big problem with either xeric or mediterannean scrub. Regions with this type of biome frequently experiences temperatures in the 40's, which is why plants in this biome are scrub-looking. It is a bigger problem with actual temperate grasslands, steppe and prairie which use the same biome in the game. Like most of central eurasia and north america. Even if grassland was separated from savannah, I think scrub would be grouped with savanna to avoid the extra cold.
I live in mediterranean scrub. Tempratures rarely (if ever) get above 40°c, that's why scrub plants don't die in summer. Tempratures generally go between 15°c-35°c, and are around 25°c most of the year.

I agree about the steppe grassland, which is unlike anything in the game.
 
I live in mediterranean scrub. Tempratures rarely (if ever) get above 40°c, that's why scrub plants don't die in summer. Tempratures generally go between 15°c-35°c, and are around 25°c most of the year.

I agree about the steppe grassland, which is unlike anything in the game.
I know what you mean, I do study meteorology and climatology in university. The problem here is, non of the temperatures in the game actually reflects real life averages, it's not an issue with scrub in particular. Most other biomes experience this problem in a much larger scale, like tropical biome.

Mediterranean summers are in fact hotter than equatorial savannahs of Africa, but even those in the game are constantly over 40 degrees. That's just a game mechanic that affects all regions of the world. So even if the scrub map uses the same temperatures, it will actually be more "realistic" and closer to averages than what it is for african savannahs. We can use weather station data to compare.

The temperature range will be 16-42 degrees which will be fine, the only problem being it won't have a winter pattern with occasional single digit temperatures.
 
I genuinely don’t see why addition of a new biome is a prerequisite for new plants… why?
I agree that we don't need a new terrestrial biome for scrub, I think grassland works just fine with both its climate and textures. Although I would love more scrub biome plants with a European or Eurasian DLC and maybe a custom map like the one for SA and AU. Preferably a seaside one with sclerophyll forests and scrub.
 
I agree that we don't need a new terrestrial biome for scrub, I think grassland works just fine with both its climate and textures. Although I would love more scrub biome plants with a European or Eurasian DLC and maybe a custom map like the one for SA and AU. Preferably a seaside one with sclerophyll forests and scrub.
Strong disagree on grassland. Current grassland works only for african savannah in summer, and nothing else.
 
I think you're overestimating the importance of the in-game temperature on anything, but again, your issue is easily solved by adjusting the temperature parameters instead of needlessly adding a whole new biome.
Again, if a new european grassland map gets new textures, tempratures and scrub plants we're great.

But then again the current grassland does not fit any continent except africa.
 
Again, if a new european grassland map gets new textures, tempratures and scrub plants we're great.

But then again the current grassland does not fit any continent except africa.
I still don't think we even need a custom map. If they just changed the temperature range across all grassland maps, it would increase versatility. A custom map would be nice, though, but then I'd hope for custom maps for a variety of different areas.
 
Strong disagree on grassland. Current grassland works only for african savannah in summer, and nothing else.
Well, fair enough, but I strongly disagree with that. IMO the grassland textures are fine for Mediterranean biomes (one of which, SE Australia, I live in). There’s no reason a ‘scrub’ plant can’t be tagged as grassland in-game, since Frontier have combined the two for their purposes (ie, according to their definition, scrub plants are grassland plants).

I agree that temperatures aren’t great, but they’re as good (mostly better) for the grassland/scrub biome as they are for any other biome in the game. In a perfect world I’d like to see more accurate location-based in-game climatic parameters (which would not be hard, at all, to implement), but I suspect it’s unlikely to happen.
 
Strong disagree on grassland. Current grassland works only for african savannah in summer, and nothing else.
Like one user has described, tropical African savannahs are closer to the equator, so they never experience strong heat waves like regions with a Mediterranean climate. While you can experience 40-45 degrees Celsius temperatures in say Athens or Seville, your typical African savannah will only experience the summer averages of these regions as a record high, so the temperature issue is actually far greater for the African savannah setting than it is for the Mediterranean basin.


That being said, I would really love a custom map for Mediterranean scrub, while still being in the grassland category. It would create so many possibilities in terms of creativity.
 
Bumping this thread up, and I'd like to nominate a new biome: Alpine.

It's a different biome from Taiga in JWE2, and Frontier has been promoting mountain animals in recent week. Is it possible the Alpine biome is coming to PZ?
 
Bumping this thread up, and I'd like to nominate a new biome: Alpine.

It's a different biome from Taiga in JWE2, and Frontier has been promoting mountain animals in recent week. Is it possible the Alpine biome is coming to PZ?
Part of me was expecting it to be part of the free update alongside a Europe pack, since the Alpine Ibex is among the best ambassadors for that biome, so it made sense to release it next to that DLC. Also, it seems like a fairly easy thing to add since we already got a decent amount of animals and plants fitting for it. More plants would be nice though.
So it would mainly be about adding new rocks, terrain paint, and map backgrounds.

But that didn't happen. Now I'm not a strong believer in it anymore. I would like to see it.
 
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