I tried various options and the best one looked like vaseline smeared all over the optics. Turned it off. We need DLSS added for Nvidia owners (or an upgrade to Vulcan / DX12).If FSR is enabled, even on ultra, the loss of quality is quite noticeable in VR. And with noticeable I mean not a bit, I mean you cant recognize text anymore at all. Like having to read the last line at the eye doctor without your glasses and 5+ dioptrine. So kind of not aly beneficial - at least in VR.
Not me for. Was ok up to patch 5 which killed performance, but 6 is better - playable (at least in space and empty planets), but still no better than patch 4. Settlements is still a juddery mess. For me that is, not in general.Want to put plug in that VR feels so much smoother *(even without FSR). It is now officially smooth / playable including the worst of settlements and resource zone combat.
I think AMD recommend against that, it's one or t'other.Please add back the AMD Fidelity FX CAS thingy, while keeping the new AMD FSR thingy!
Yooouuuu are a star!I tried that, and then i found that now there is a separate option to enable the context menu on srv and on foot (driving miscellaneous and on foot miscellaneous), enabling that it works like horizons.
However iirc in horizons worked even without the context menu enabled.
Hi! Considering I managed to see it'd be problematic just from reading the patch notes, I happily volunteer to vet all future UI changes.Understood!
Thanks for grabbing all of the feedback in one comment!
Illegal interactions (Hacking, taking stolen/illegal items, pressing illegal consoles) now require a press and hold for 1 second to avoid accidental criminal activity.
"Right, so you just murdered a dozen civilians for no apparent reason, bringing your total victim count to 521. But do you really want to steal that roll of ductape? That's a crime, you know! Could you ever live with that dark secret?"I can assure you that my criminal activity is very deliberate and could do without unnecessary delays.
Patch 7: Hold down your draw weapon key for 1 second in order to avoid accidental murder."Right, so you just murdered a dozen civilians for no apparent reason, bringing your total victim count to 521. But do you really want to steal that roll of ductape? That's a crime, you know! Could you ever live with that dark secret?"
With so many broken thing you really needed to "fix" this one.bla bla cla
Ships/SRV
- Ship ammo and heatsink stock will no longer replenish automatically when entering supercruise (sorry).
- bla bla
Please add your confirmation to this Issue Tracker (if you haven't already): https://issues.frontierstore.net/issue-detail/41175Also the "less shy" crew is annoying as hell. The SLF fighter is just constantly talking when you do any type of combat which is more than one ship. It is just non stop bla bla bla
Also the "less shy" crew is annoying as hell. The SLF fighter is just constantly talking when you do any type of combat which is more than one ship. It is just non stop bla bla bla
And god forbid we do it legally, since Reactivation missions are no longer a thing."Right, so you just murdered a dozen civilians for no apparent reason, bringing your total victim count to 521. But do you really want to steal that roll of ductape? That's a crime, you know! Could you ever live with that dark secret?"
Yeh looking at the amount of people with 1080p screens not happy with FSR it's probably s reasonable request to have the option of FSR or fallback to CAS with manual scaling options. I wonder if it's possible to implement both?And that is exactly why we need the CAS option back. Because it is designed for that, unlike FSR.
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Hey, try upping the hmd resolution a little from what you have set it to with fsr enabled i can sneek it up at least another 0.2 with no noticeable frame loss. unfortunately flat screen on foot is awful and has been reported as a bug. please if you havent go to the Vr forum/vrspecific issues thread and use the link in the original post to report the bug. (dont forget to click the can reproduce button!) hope this helps!@sallymorganmoore
Thank you for the cool communication about the update. Like it and you can tell the dev team that they made great progress.
I've got some early feedback regarding performance in VR and the FSR feature. Hope you don't mind sharing it with the devs.
Got a Lonovo Explorer driven by a GTX 1070.
If FSR is enabled, even on ultra, the loss of quality is quite noticeable in VR. And with noticeable I mean not a bit, I mean you cant recognize text anymore at all. Like having to read the last line at the eye doctor without your glasses and 5+ dioptrine. So kind of not aly beneficial - at least in VR.
So I had to disable the option and fall back to Normal, since the option in Update 5 is not available anymore. The Update 5 option gave me at least some crisp image which was noticeable sharper than before I ever played. Now with update6 and the normal upscaling quality has decreased and I have the feeling that also FPS have decreased. At least there are also some additional situations where FPS just dropped to single digits which was not the case in update 5. (I was entering the ship in the hangar and then the performance in the cockpit dropped)
So all in all I'd say - sorry, but I'm not impressed. Maybe the devs should have one more look.
By the way as a general feedback: While FSR is sure a nice thing, I think It's a measure of last resort improving the frame rate when everything else has been done which is possible. When I compare the scene/effect complexity of Elite Dangerous and other games I need to recognize that there is quite something possible to being optimized. FSR is just basically getting the performance by not rendering the game at the intended resolution and using advanced upscale technology to hide that.