Game Discussions Star Citizen Discussion Thread v12

You can both still enjoy and criticise both games :unsure:

SC doesnt wow me with "ooo leaves", and the bugs are definitely annoying, but it's mostly because Elite is so disjointed. It's like there's these little gameplay elements which are good in ED, but they are stitched together, whereas SC hides the seams between elements better. It means multiplayer feels smoother, or space to ground transitions, and just the fact you can do most bits in-game without having to use a 3rd party website or tool.

Of course comms fall down sometimes, so when you say "prepare for EVA" there's always one...

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Well that's why it's odd that so many cmdr's are have been playing it when so many here had been saying it was unplayable and there was nothing to do...
There's a great disparity between what was said about the state of this game, if it was due to ignorance or malice that is still to be decided. Probably a bit of both.

Kate's still going with their series so her sc "honey moon phase" seems to have lasted way longer than her odyssey did.
Hawks and many other cmdr's likewise
And I've been watching D2EA stream it for a while now, seems they are flying in Bespin from Star Wars.
How cool is that?

It remains unplayable for me, just like EDO. One of the issues is performance, just like with EDO. That hasn't changed. If you have a beefy enough computer, Orison won't become a slideshow.

Nothing to do? Rubbish. There is stuff to do. Mining is quite well done. Combat is there. Trade is currently borked. There is a lot of walking around looking at the sights possible. And if you want to be honest, that is all there is to do at their latest addition, Orison. I watched Kate's video... its basically just walking around looking at the station. We know SC can be pretty. There's no gameplay there though.

Kate's honeymoon phase might well last a long time. A lot depends on CIG and what they add. Same for all the other ED refugees. Some will remain ardent SC supporters, some will play both, some will stop playing SC and return to ED. Some will decide they are fed up with both. Its pretty normal.

Let's compare the two especially in relation to why people are quitting ED to play SC. Let's compare both "as is" and not get into the politics of release vs alpha.

Performance: Both have serious performance issues. This is a major one for many people fleeting ED.
Bugs: Another reason people cite for leaving ED. SC has more than its fair share of bugs.
Gameplay: Some people left ED because they didn't like how EDO is focused on foot based pewpew. However, ED has more gameplay options than SC. Some might say the gameplay on offer in SC is better (subjective opinion) and that might be a reason they stick with SC over ED. On the other hand, some people might get bored of the limited gameplay after some time and return to ED.
Ship Interiors: Another big one. While FD never promised ship interiors for ED a lot of people were disappointed it didn't happen. They can get this with SC.
VR: No supported VR in SC. Yet some people were upset enough with Odyssey not having VR support for the legs part they switched to playing SC. Strange, but there it is.
Communications from devs: FD are closed mouthed. CIG say a lot, not so good at actually delivering on things they talked about.
Speed of development: Glacial speed from both from a layman's perspective. CIG's patches are usually a shadow of what they initially say will be in them.

I think i've captured the main reasons why people decided they were giving SC a try.

Out of those several are funny on the grounds that both games have problems with them. There are two which stand out and will most likely be the deciding points for the refugees.

1) Gameplay - while less to do in SC, what is there is more "fidelitious". Whether that is enough for ED players over time remains to be seen. For example, those who enjoy exploration in ED will not be happy with what SC offers in this regard. However, those who want to drive tanks and various other ground based vehicles or prefer how CIG handles certain mission types (deliveries, combat) will probably stick with SC.

2) Ship interiors - probably the main one for most. It does help with that sense on immersion and ship ownership. For many, this will be enough.

I do stand by my statement that SC today isn't that different from 2 years ago. Mining has got better, performance is arguably worse. There's a few more options and locations. But the main gameplay loops are still box deliveries, some combat options, and mining.

I also still expect some ED refugees will return to ED after some months playing SC.

Whether specific ones will or not, we'll, to each their own. Kate might remain with SC forever, or not.
 
Is that actually in game? Where are the stars in the background? Why is the moon orbiting? I thought there were no orbital mechanics in SC? Why is it in geostationary orbit?
Yes. Stars are visible. It isn't. There aren't. I don't think it is, because there isn't any orbiting happening 🤷‍♂️
Source: https://www.reddit.com/r/starcitizen/comments/p0kh26/daymar_passing_crusader_small_timelapse/

Source: https://www.reddit.com/r/starcitizen/comments/p0kh26/daymar_passing_crusader_small_timelapse/h87d62m/
 
That's the magic of SC. No matter whether you are an evil hater or a rabid fanboy, CIG continue to deliver the entertainment.
I can see both sides of it...and understand both perspectives. I like the EDO cmdr's open honesty when it comes down to SC, I don't pay much attention to reviews or comparison type assessments but tend to pay more attention to the ones that just play the game and show what they experience...bugs and all.

Those EDO cmdrs who have dipped their toes in SC are all aware of the negatives of it, the forum politics and discussions surrounding it but can still enjoy what they see and do...they're not wide eyed children amazed by shiny...they see and experience the same bugs as we all do...the thing is...most of them are a bit more forgiving of them than I and many other predominantly SC players are. It's not just because the idea of space games is new to them, they're all well experienced 1,000+ hours ED cmdrs...and I respect their views on SC because of that more than I'd pay any heed to some rampant SC fan boy lording the game up but having no relative or comparitive experience of space games as a whole.

The video from Hawkes gaming talking to players and fans of both games is quite telling with most of the included cmdrs citing ship interiors, EVA gameplay and lack of repetitive grind mechanics as the main draw to SC over ED, I agree. To me, FDev dropped the ball with the lack of ship interiors alone...promised or not.

I can't remember if I've mentioned it or not, but Engineers killed ED for me in the end...looks like it's still killing the game for others as well, years after it's become an overriding feature of the entire premise of the game 🤷‍♂️
 
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5 years ago


If you use something to display the comments from oldest there are some gems to be found.

Also, you complain that its been a long time since 2013 for development, but actually its normal in the industry. Most big games take 3,4,5 years to develop, and they aren't even that original or unique, while SC brings a lot of new things on the table, with a combination of space sim, with multiple customizable ships and first and third person Shooter with multiple weapon types, clothing, armor, with various mechanics like cover system, everything while maintaining excellent graphics. Its terribly ambitious, and when looking at the Alpha you see its successful. In 2.7 which appears in two - three months we'll see procedural planets, which are already tested now. Let's not forget we get the single player campaign at the end of the year, with motion captured cinematics. I think the development is quite fast even, considering that they create something that was not done before, with a difficult to use engine.

B-b-b-bingo!

This video and its maker are ignorant of a great deal about the game and why people are so interested (and invested) in it. Maybe you should do a little less research and a little more observation.

Do less research???

Praise BE brother! Keep the faith! ;)

Not long now!

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It came up on refunds.

It can be fun to take a trip down memory lane.
Depends on what you're trying to portray I guess, I'm more interested in the current crippling issues with SC as are many who play it... what some random fanboys wrote 5 years ago is about as relevant as what Chris Roberts said back then too 🤷‍♂️

...and why are you hanging about in the SC refunds subreddit? You've never paid anything to get refunded :D
 
To be fair I do not think the reason of that post is even looting.
Perhaps...but I bet he'd still have had a rant about it :)

I like Mikey...but it's time for him to give the whole Star Citizen streaming thing a rest. For the most part, I find watching his recent streams more uncomfortable than entertaining...it's almost like watching a friend suffer from depression.
 
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...and why are you hanging about in the SC refunds subreddit? You've never paid anything to get refunded :D

Since CIG blocked refunds its not really much about refunds any more apart from the occasional question.

But we do have lots of laughs over there about the game's development, which is nice.

Plus i also get to be smug on occasion reminding people that i never gave CIG any more. :p
 
Since CIG blocked refunds its not really much about refunds any more apart from the occasional question.

But we do have lots of laughs over there about the game's development, which is nice.

Plus i also get to be smug on occasion reminding people that i never gave CIG any more. :p
I suppose I should pop over there and be all smug too... since I got all my money back and moved on with my life when most of them didn't on both counts ;)
 
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Those EDO cmdrs who have dipped their toes in SC are all aware of the negatives of it, the forum politics and discussions surrounding it but can still enjoy what they see and do...they're not wide eyed children amazed by shiny...they see and experience the same bugs as we all do...the thing is...most of them are a bit more forgiving of them than I and many other predominantly SC players are.
The fact that they are more forgiving is also due to the fact that they were always and only told on the ED forums that SC was unplayable, that there was no gameplay, that the ships were JPGs, that you needed $1000 to play the game, that you can't play more than 5 min without dying, that all elevators/ramps will kill you, etc. Even before they played, they knew all of its flaws without knowing one quality.
So yes, since they weren't expecting anything, they got a pretty good surprise when they got to the game and saw it's real state and the amount of fun you can get from it.
 
The fact that they are more forgiving is also due to the fact that they were always and only told on the ED forums that SC was unplayable, that there was no gameplay, that the ships were JPGs, that you needed $1000 to play the game, that you can't play more than 5 min without dying, that all elevators/ramps will kill you, etc. Even before they played, they knew all of its flaws without knowing one quality.
So yes, since they weren't expecting anything, they got a pretty good surprise when they got to the game and saw it's real state and the amount of fun you can get from it.

Its a good reason to not trust anything anyone says and only trust what you see for yourself.

But the same applies to those SC YouTubers who make SC look better than it is. As is often the case, between extremes is usually the truth to be found.

Now some ex-ED players will see how SC for themselves and make their own value judgements.

Its going to be interesting to see how things unfold over the coming months.
 
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