Game Discussions Star Citizen Discussion Thread v12

Someone buying aUEC? I take it he bought it from EBay...if he had bought UEC from the web store...whilst being a completely silly idea in the first place, it's also then tied to his account and cannot be wiped, it would have automatically been restored if that had been the case. Ci¬G don't wipe account related and bound content....neither can you just lose it due to either bugs, client or server crashes.

aUEC is game earned currency and not tied to the account...or seemingly bought via a third party, grey market or Ebay reseller in this case. I know this because you can't go buying millions of UEC (or aUEC) from the webstore. Purchases are limited to 10k or 20k at a time and since it's UEC rather than aUEC, it isn't instantly available in game unless the persistence database is wiped...

I have absolutely no sympathy for clowns who buy alpha currency from third party resellers. He would have lost it all along with everything he bought in game with it after a persistence database wipe in any case.

I can't remember exactly how it works because theirs credits you legit purchase and credits you in game earn, but the major amount of credits he had meant he could purchase ships that otherwise would cost 100s of dollars and they were wiped. I asked the support staff and their said there was nothing they can do, I could see other people (rightly so) losing it.
 
There are players like DG360 who left Elite because of the lack of meaningful PvP, and I can understand him for that, but i've wondered if at the end of the day SC will deliver what he wants. Sometimes it seems like yes it will, sometimes no (depending on what CIG are saying and doing). So far CIG seem to be walking a middle road, trying to cater to both. Its a tricky line to walk for any game and only time will tell if CIG can pull it off in the long run.
Yup, DG360, MoistNoodle, even Mike, these guys want something that isn't coming. Of course they all want something different.
 
I can't remember exactly how it works because theirs credits you legit purchase and credits you in game earn, but the major amount of credits he had meant he could purchase ships that otherwise would cost 100s of dollars and they were wiped. I asked the support staff and their said there was nothing they can do, I could see other people (rightly so) losing it.
I know exactly how it works. I've been playing this game for 6 years, I have millions of in game aUEC that I've earned legitimately by simply playing the game (most of which I give away to newbies for free)...that'll all vanish with a persistence wipe along with all the ship upgrades (and ships) that I've bought in game with that legitimately earned aUEC. Buying aUEC from those trolls on EBay or reddit who have exploited their way to billions just to resell for real cash is a fools errand.

After a persistence wipe...the next one rumoured to be with the 3.15 patch but not necessarily since Ci¬G haven't said so...yet... all the in game billions and fleets of ships bought with aUEC in game will vanish..there will be tears of rage, especially from those muppets stupid enough to buy alpha currency from exploiters. For those of us who've been around a while and were already used to being wiped back to the stone age every patch until 3.8 and baby persistence, it'll mean nothing...the new folk I've no doubt will be like the idiot who paid real money for in game cash just to try and cheat/shortcut/feel all impressive...whatever you'd like to call it. It's a mugs game.

After the wipe...as much as it'll sting a bit with losing all the ship upgrades, I'll still start afresh with 500k aUEC and all the rest of my ships...I never get attached to stuff I've earned or bought in game, It'll all vanish sooner or later.
 
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Well I'm not big fan of PvP unless game is essentially arena shooter. Basically mixed PVE/PVP game works like if you are having snow sculpting contest and one set of participicants insist on their right to kick down others sculptures when they so want....It is very very hard to make that viable....
 
Well, he (the Agent's source) (alledgedly) works for CIG so....
I really hope he's the janitor and not responsible for anything gameplay related...a complete muppet who should stick to playing Fortnite with the other prepubescent, spotty yoofs he thinks he speaks for. Judging by the butt-hurt and petulant tone of his meanderings, he's been told rightly most of his life to be quiet when the grown ups are speaking :)
 
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I really hope he's the janitor and not responsible for anything gameplay related...a complete muppet who should stick to playing Fortnite with the other prepubescent, spotty yoofs he thinks he speaks for. Judging by the butt-hurt and petulant tone of his meanderings, he's been told rightly most of his life to be quiet when the grown ups are speaking :)

What if he's.... Erin Roberts?!!!!
 
Idk Mole, to me he sounds like a middle aged bitter old dev that's been around the block a few times, seen young-uns come and go and genuinely wants to make a game the actual player base enjoys. He's not wrong about the mentality of most young devs - though am not in the game industry what he describes is very familiar.

He's not wrong most current players do PVP either. Whether that's because they like PVP or because it is one of two game modes that work (no, fetching boxes does not count) is another question.
 
From TheAgent at SA

That does read like a believable gamer rant. And gamers do become devs, so hey…

Some of it reads a bit clunkily though. Like a baited hook for sceptical eyes. Stuff like:

"Why did our focus shift so abruptly right before our never-ending lockdowns?"

Could easily be somebody trolling Agent for sure. (And he suggested as much the other day).

But Turbulent elbowing their way into positions of greater influence, regarding marketing strategy and design focus and such? Sure. Could believe that :)
 
That does read like a believable gamer rant. And gamers do become devs, so hey…

Some of it reads a bit clunkily though. Like a baited hook for sceptical eyes. Stuff like:

"Why did our focus shift so abruptly right before our never-ending lockdowns?"

Could easily be somebody trolling Agent for sure. (And he suggested as much the other day).

But Turbulent elbowing their way into positions of greater influence, regarding marketing strategy and design focus and such? Sure. Could believe that :)
I don't think it's Turbulent muscling in...for whatever reason, they've been given the mandate to do whatever they're doing or intending to do for Star Citizen. Most of what I garnered from the Turbulent video was Benoit Whatsisface stating plainly that Turbulent were angling to be a development studio in their own right totally independent of Ci¬G. I suspect that the work they'll be doing for Star Citizen is only a side road to achieving that...they're building a pretty good team of devs there.

For some reason, I can't imagine CR setting that up...he's been overridden by someone...the board, investors...no idea. Whatever or whoever it was, it's not come from him....for the same reason I can't imagine him voluntarily taking a step down to oversee Foundry 42 at Wilmslow and take responsibility for Sqn 42 of his own accord...something has changed at Ci¬G. :unsure:
 
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I don't think it's Turbulent muscling in...for whatever reason, they've been given the mandate to do whatever they're doing or intending to do for Star Citizen. Most of what I garnered from the Turbulent video was Benoit Whatsisface stating plainly that Turbulent were angling to be a development studio in their own right totally independent of Ci¬G. I suspect that the work they'll be doing for Star Citizen is only a side road to achieving that...they're building a pretty good team of devs there.

Yeah I’m taking that more from other Agent gossip. IE the general increase in responsibilities, including networking, which panned out.

And the less verifiable gossip that preceded it, like:

July 2020 said:
I can say this about Cloud Imperium and Foundry 42: they are trying very, very hard to keep people on during the pandemic. I can't say the same about the investors. Turbulent is taking over more and more development responsibilities, because they can plan and hit target dates and the investors like that. [Turbulent] mentioned that they could do the game for a tenth of what [Roberts] promised. I'm scared they might wrestle away more and more control and let our studio close.

September 2020 said:
  • number of employees at CIG proper now less than 350
  • many 3rd party contractors bring this total up higher
  • "This is the second time we have enlisted the major help of third party developers. Loads of us wonder about another waste of resources, since we brought everything back in-house [in 2017/2018] anyway. Are we going to look through their work and again say 'Not good enough?'"

IE Turbulent’s rise being an expression of the Calders turning the screw on CIG/Chris for missed deliveries.

Doubtless we’ll never know for sure. But seeing CIG’s self-reported salaries vs contracted dev costs for 2020, when they finally arrive, might be interesting either way ;)
 
Idk Mole, to me he sounds like a middle aged bitter old dev that's been around the block a few times, seen young-uns come and go and genuinely wants to make a game the actual player base enjoys. He's not wrong about the mentality of most young devs - though am not in the game industry what he describes is very familiar.

He's not wrong most current players do PVP either. Whether that's because they like PVP or because it is one of two game modes that work (no, fetching boxes does not count) is another question.
Can I get some context pls!!
who’s this TheAgent at SA you guys are talking about?
 
You have no clue what server meshing actually is.
I do! Its a fancy new name for 25 year old technology that has allowed every MMO ever released to function properly and not constantly tick off its players.

Except CIG seems rather confused by it, and is trying really hard to "invent it" all over again under the guise of "Server Meshing". Basically, it actually seems they are simply searching high and low for a way to achieve something they should have had out of the gate. They are most likely "re-inventing" it, in order to not have to pay AWS for 3x the resource usage that doing it right would cost. So currently, every instance is a single server, zero redundancy and apparently, don't even write data to the database on any sort of consistent basis (or on crashes) to save a players progress, as that would incur additional DB transaction charges as well from AWS. FYI server meshing enthusiasts: They could easily write your characters state to the DB and log you back in on another server in your exact state as when the server crashed, if they so choose... the tech is as old as MMO's themselves.

It kind of makes you wonder, if they can't or don't want to afford stable gameplay using well known, tried, and true technologies, what happens when their "Server Meshing" doesn't work and falls flat on it's face, and they are forced to do it the normal way? Is that when CR does a cut and run in the nice yacht all the backers bought him?

Anyways, it seems they are so cheap, they don't even increase their server allotment for free fly events. But then again, why should they when their target customers/backers are gullible masochists with a lot of free time and cash to toss at the "project". As demonstrated by their community... if you even question any of the incredibly dumb decisions or lack of progress being made at CIG, they jump all over you screaming it's an Alpha, you don't belong here, go play something else, you aren't good enough for SC! It is rather sad actually, but CR has nailed his "marks", knows how to keep them complacent, and what to look for in new blood to fund his never-ending "project".
 
Yeah the grumpy leak sounds very much like a faithful that became a dev at CIG. There's several examples of that.

Though I guess it must be infuriating to spend so much years in the project - even if not as fruitful as hoped - and see it gobbled by a contractor that could end being praised as the one that made the game being released. Digital Anvil / MS all over again.
 
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