I'm pretty sure Stormrage can do it because they have an arsenal of engineered and unlocked stuff. Pebble Fartless, a mere peasant in the eyes of the average elitist player, has but beginner gear and it takes them a lot longer and it is a lot more challenging and more tedious.
Who should earn more? Pebble Fartless the peasant - or Stormrage Metabuilder?
Haha, no, he can do it because he's a ridiculously skilled player. Give anyone else the same equipment and they'll not just take a lot longer, they'll outright fail.
Which is fine. That's how challenge is supposed to be.
I'm saying having stuff there that requires improved skill that is optional
What I was saying is, at what point do you define something as optional? If going to thargoid POI's is optional, why isn't going to thargoid systems? If going to thargoid systems can be optional, why not going to Anarchy systems? If going to Anarchy systems is optional, why isn't leaving the tutorial zone?
Basically, you're wiffling about what people need to do when ultimately everything including playing the game at all is optional. And it's not the duty of the game to cater to the desires of such people. The only duty of the game is to make a game that is as enjoyable as possible to as many people as possible.
Which is basically simple cost/benefit analysis. For example; make anarchy systems more dangerous. Who does that take away from? Well, potentially the bottom 1-10% who are physically incapable of succeeding at that challenge, no matter how hard they try. But even they will still have the rest of the galaxy, unchanged, to play normally in, so the effective REAL cost of such a change is zero. Who does it benefit? The top 90% who not only are capable of doing so, but get greater enjoyment from facing a greater challenge and getting accordingly greater rewards.