Stellar Lighting and Planetary Surface Lighting is still messed up.

I think the important part of Arthur’s post is this:

“…we feel that for the purposes of aiding further development this issue tracker entry…is no longer providing us actionable feedback to improve the game, with recent contributions unrelated to the specifics of the original report.

We will therefore mark this issue as fixed following the update, freeing up those votes to contribute to other issues in issue tracker. Of course if you observe any specific instances of poor lighting, please open a new issue tracker entry giving specific feedback.


That says to me that FDev don’t consider lighting completely fixed, just that this particular issue report isn’t useful anymore and more specific reports are required.
That's exactly how I read that statement.

I can't see how some players see what's written there as Frontier saying "...lighting's now been fixed, moving on...."🤷‍♂️
 
I added to the issue and voted for it because I think this needs to be further addressed.
Especially when you compare Horizons vs. Odyssey screenshots.
 
As I said before, isn't it likely because applying the colour of the star to the landscapes would also apply the colour of the star to port interiors, making them look ugly or make important things unreadable. This was only maybe noticed at the last moment so it was taken out. That's my guess. It was a choice between relighting the interiors or turning the star colour off. Probably wrong.
 
you just proved OP's point that atmo light is not now what it was supposed to be with that "in game footage" (some might throw the card "but pre alpha gameplay footage bla bla bla, still not what it was supposed to be)
something like this:
UKyXToR.jpeg
True, I have to admit I did not read the opening post with enough thought so ended up hastily posting pics!
 
I'd bet money it's simply disabled due to EDO's poor performance. Seeing as current ED consoles certainly couldn't run EDO even without the improved lighting that FD showcased, I'd also bet that not only are they not going to enable such lighting, but they will simply never bring it up again and pretend it never happened. Unless EDO's performance changes radically, there's no way they are ever going to deliver what they were selling the pre-orders on.
I think it's more likely the stone-age lighting system EDO uses, which can't even support more than one global light source in a game that SIMULATES THE MILKY WAY WHICH LIKE ALL GALAXIES HAS MORE MULTIPLE STAR SYSTEMS THAN SINGULAR ONES.

What happens on planets is the same as in space, namely once you get out to a certain distance it switches to a horrible, flat and white global illumination. You must've noticed that even in interstellar at the reddest or bluest stars at a certain distance away all the colour bleeds out.
 
Whatever is the reason I'm concerned that the issue is not being voted more. I think it's perhaps the biggest problem that lighting had since day one and all attention is focusing on other issues.

We need more votes for this issue.
 
I can understand technical limitations, bugs, etc but what should be universally unacceptable is to advertise the game one way (the "red" tinted landscape in the first image) and deliver something completely different (the default tinted landscape in the second).
 
You forgot to include the important bit:
Time to get those votes in if you’ve had any spare ones crop up after today’s Update 👍
Screw voting for this (tho I did), I'd quite like an official response because the game is turning into a bit of a joke (tho I won't @ our favourite CM because they have many fires to put out and I imagine the whole team must be pretty overwhelmed at this point).
The meme will be 'they didn't Hello Games it they Fdeved it.'
 
I can understand technical limitations, bugs, etc but what should be universally unacceptable is to advertise the game one way (the "red" tinted landscape in the first image) and deliver something completely different (the default tinted landscape in the second).
True - it was an advertised feature!

So maybe we should be asking FDev when this advertised feature will be made available.
 
Screw voting for this (tho I did), I'd quite like an official response because the game is turning into a bit of a joke (tho I won't @ our favourite CM because they have many fires to put out and I imagine the whole team must be pretty overwhelmed at this point).
Thanks for the vote - it’s one possible way you’ll get to see an official response.

It’s already got two bars on the popularity pyramid - more votes means more visibility to the devs - and if the issue gets a green tick of Acknowledgment then that’s us being told it is a bug.

Of course it may get the black stripe of Invalid, in which case we’ll know it was a design choice.
 
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