Peregrina Aristocrats

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Good evening!

For many years our faction suffered from uncontrollable side expansions into our borders from the Peregrina Aristocrats NPC faction. For 5 years we've been trying to reinforce our systems. We managed to limit the influence of Peregrina Aristocrats to their original system, and also, we have repeatedly appealed to you, dear developers, with suggestions to freeze the influence of the faction Peregrina Aristocrats, so that this faction does not get into our borders from the spontaneous work of flying pilots to get permissions, and so that 5 years of our work is not a waste, but our proposals were not heeded.

As a result, not so long ago, we used legal gameplay BGS-features to kick Peregrina Aristocrats out of the HIP 18609 and asked you to provide an adequate solution to the problem, so it wouldn't hinder our development, but it would be convenient for other people as well. In the end, you did a pretty strange job and returned the Peregrina Aristocrats to HIP 18609, put them on a giant ship and now it is simply impossible to kick the Peregrina Aristocrats out of the system, BUT they CAN expand into our borders.

Now the work of the visiting permitees has been drastically intensified, as an insanely large crowd is pumping permits into Peregrina against the backdrop of the Thargoids coming into the area.

I sincerely ask you to technically limit the non-player faction Peregrina Aristocrats in the HIP 18609 system or make the PA megaship stop affecting the BGS of the system, so that players can get permits into Peregrina without disturbing our faction's interests and without rejecting our five-year work. The current version interferes with gameplay of a large Russian-speaking group of players and negates years of work to exclude the Peregrina faction Aristocrats from our frontiers to limit their spontaneous expansions (as a result of constant attempts to get a permit by players) into our frontiers.

The current state of affairs establishes another dangerous precedent of one more "hand of God" action as well as the indifferent attitude toward the years of work of the game factions and independent pilots. We ask that you take our request seriously and prevent the current abuses of our achievements. We are all players here. And everyone is equal. Too bad not everyone is willing to put up with the fact that they can't be more equal. We hope for your understanding.

With respect,
Anton Vernitskiy aka AntonyVern/Automatic system
Head of the Close Encounters Corps and the Coalition
of Allied Factions of the Russian-speaking segment
 
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Let me tell you the story about a great victory over Peregrina Aristocrats' enemies from a slightly different point of view.

About three years ago our bgs minor faction's territory was invaded by bots from Peregrina Aristocrats. Soon we understood, that they were not controlled by any player squadron but were rather like elemental force, driven by efforts of many different and unconnected players they were constantly growing, taking one system after another. Having "worked" against them for a few years, I could compare that to the growth of cancerous tumor.

We contacted devs about it and got the answer, in short, that Peregrina Aristocrats were playing according to the bgs rules and we, actually, have all the instruments to do the same.

And that looked fair enough at the time.

So we combined the forces of local bgs community and started our reconquista crusade. One by one we've retaken control of our former systems and then kicked Peregrina Aristocrats from those systems one by one. That took us about two years of hard work. And to the end this work became even harder because the efforts of our unknown enemies were concentrated on a few systems. And finally we made it, we managed to lock Peregrina Aristocrats in their home system.

But (or rather "butt", because there always is a butt-side in such stories) the so called self-proclaimed "game community", having lost according to the rules of the game, started this thread and here we have a glorious victory: the bgs rules are broken and Peregrina Aristocrats are back with the help from the "hand of God".

You may play as hard as you can by the rules but your opponent may always moan here on the forums and he will get his victory by a little bit of game breaking cheating so that he could stop moaning and be happy again.

Isn't this a wonderful festival of tolerance? Congratulations!
 
Strange decision. Using God mode even without asking players is a bit unfair, seems to me.

I remember FDev alrady did this once, on the Nameless Faction in Colonia, which was manually driven to 4 systems avoinding normal BGS rules. This is very frustrating and caused dangerous precedent, so this another turn even increases our dissapontment in current BGS policies of ignoring rules written and established for everyone.

For those who not been there: https://forums.frontier.co.uk/threa...ont-care-at-all-for-bgs-player-groups.385914/

On the contrary, I have memory long enough to know of 11 NOV 3303 GalNet arctile, abont Black Fleet in Tiliala. Link: https://elite-dangerous.fandom.com/wiki/GalNet/3303/November

We tried to take control of Peregrina to use the non-agressive way to "open" Perigrina mentioned above, but each time expansion there was not possible, highly likely by in-game restrictions of expansion to permit-locked systems. Ok, you know the rules, and so do I. That's why we don't appreciate current gamebreaking mode.

Of course, we're still open for discussion. As for me, I'm open for any anti-Club activity, and ready to attack any anti-club faction's system and close their facilities permanently, PA included.

We don't name factions who helped us, but can confirm it's not CEC alone.

Still hoping for open and clear converstation, pity haven't seen this thread earlier.
 
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Yes, the situation is critical. Several years of our work disappeared at one point, this is some kind of absurdity. I can’t find a reason to continue playing the game in which you are not only not sure about the future, but also about your many years of work in the past (It’s sad to see that PA victory was brought not by players who were engaged in bgs, but by whiners on the forum who did nothing.
In one move, you destroyed my favorite game (
 
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If the "hand of God" smashes efforts of one group of players when helping another group of players this isn't solution but attempt to suppress the story.
We don't want to be silent anymore.
A fair decision is needed here. Current solution is not fair.
 
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I feel like crap for reaching out to support when I was permit hunting and couldn't find PA to get the Peregrina one. I honestly was just trying to unlock everything I could in the game, messing up 5 years of CMDRs work was not my intention. I get that I probably wasn't the only one who reached out but I feel responsible nonetheless. Sorry CEC.
 
I would have expected that megaship to be BGS neutral/locked, so maybe it was an oversight

However, You guys locking PA is not fair either to the thousands (or maybe tens of thousands)* that want the Peregrina Permit - if not for other reason simply because it's there.
I agree that having a Permit system in your backyard is not nice, but you have to deal with it or to nicely ask FD so implement a solution to it.
I wonder what would have you done if it was Alioth Independents and not a really minor Permit?

Anyway, maybe this will bring in a solution that's fair to everyone, and which does not pit organized player groups against random, non-organized casual players.


*(and your community is no more or less important that the other community composed of the non-organized random players that want the Permit - the only difference it that those thousands of permit-players have no chance to bgs against you)


I feel like crap for reaching out to support when I was permit hunting and couldn't find PA to get the Peregrina one. I honestly was just trying to unlock everything I could in the game, messing up 5 years of CMDRs work was not my intention. I get that I probably wasn't the only one who reached out but I feel responsible nonetheless. Sorry CEC.

Dont be, you are as entitled to game content as CEC are too.

PS... going to get me the Peregrina Permit too... i might be already allied with them since i did a bit of BGS work for them, but if not - i will have to dump some Exploration data and push them (involuntarily) some more in HIP18609
 
Dont be, you are as entitled to game content as CEC are too.
I get that but like @Factabulous responded to my earlier post, albeit like a jerk, FDEV shouldn't reward players just for "begging" when other players have spent years for a specific goal.

One of the cooler parts of this galaxy we all enjoy is we are free to make these types of decisions that vastly affect the rest of the galaxy/playerbase. Even though I got to have my cake and eat it too in hindsight I should've just taken my licks and moved on. It would've been better if instead FDEV set up an event or CG that had something to do with PA to reward the permit instead of potentially harming years of effort. I'd be a bit frustrated if I was CEC too.
 
Close Encounter Corps. This is the beast you helped create. A little foresight may have told you that the folks would have come up with a solution to counter yours. YOU chose to expand into an area with a permit locked system in it. That system was there before you arrived. This situation should have been accounted for by you, not be fixed by FDev when it became inconvenient. Your BGS gameplay should have been planned to incorporate maintaining PA presence so others could gain the permit without drastically interfering with your faction. Maybe cooperation, instead of conquest, might have made you job easier. You made your bed, now, lie in it.
 
We just wanted to cleanse our systems from the accidental influence of inbound pilots, there was no goal of harming anyone and there were many suggestions for the developers to resolve this situation, but they did not think of anything better than to stick a non-neutral megaship into our system upon completion of the operation, which brought all our efforts to zero. Put yourself in our place, what would you and your friends feel when you were broken by non-game mechanics upon reaching your goal.
 
you choose to expand to an area
False. Kagutsuchi was given to us with PA faction already been there. And it is in Peringina's 40 ly cube, and just 12 ly from 18609, so we were in that area from the early beginning.
Your BGS gameplay should have been planned to incorporate maintaining PA presence so others could gain the permit without drastically interfering with your faction
We tried various variants, filling 8 slots in nearby systems, expand to Perigrina, but seems we could just write FDev about the situation to let us in avoiding the rules established for everyone.
A little foresight may have told you that the folks would have come up with a solution to counter yours.
The "folks" could, for example, come up to us. We have good realtionships with many factions in Arietis Region (also known as Triangle), you can find me in various places, and just explain the situation. We can try understand your position - for example, when we worked with THS, we did some stop to help a minor faction to reinforse it's position before expanding THS from Bruthanwan to Tionisla itself.

On the contrary, caliing someone's beast or blaming us using postfactum knowledge arguments when we try to start a dialogue is not the right way to deal. I highly recommend stop this type of speech, as everyone here serously don't want to see others in frustration and anger.

I see there are good pilots in here, and seems most of us understang each other's position, and we both have the same sorrow of beind involved in that situation. Now we just came with a good desision - ok, if dear FDev made PA inavailable to retreat, can they make them also unavailable to expand? If yes, than we can even help to restore it's actives there - as soon as we make sure PA don't harm us in any other system anymore. That, as seems, is the best solution for this moment.

Still hoping for civilised answer, admiring each other so far.
 
Well, you are right, but I should admit that we are the ones here, who fixed the situation with PA according to bgs rules, just by time and effort, not the ones who asked devs for "god mode", when it became inconvenient.

Yea, but before being part of CEC you are part of the bigger community which is the Elite community.
I can see feuds between BGS organized groups, but not so much when a BGS group goes against the entire community of more-or-less-non-organized-players (usually non organized at all and completely bgs unaware)
 
Close Encounter Corps. This is the beast you helped create. A little foresight may have told you that the folks would have come up with a solution to counter yours. YOU chose to expand into an area with a permit locked system in it. That system was there before you arrived. This situation should have been accounted for by you, not be fixed by FDev when it became inconvenient. Your BGS gameplay should have been planned to incorporate maintaining PA presence so others could gain the permit without drastically interfering with your faction. Maybe cooperation, instead of conquest, might have made you job easier. You made your bed, now, lie in it.
You are absolutely wrong in your statement. Our faction kicked out PA in a fair fight. The developers, having seen this problem, negligently approached its solution. You are not the judge of this situation, you are not the one to teach us how to play. The claim is not written in the direction of the players who need permission, but in the direction of the developers who solved the problem as much as possible not professionally. Don't confuse motives.
 
Yea, but before being part of CEC you are part of the bigger community which is the Elite community.
I can see feuds between BGS organized groups, but not so much when a BGS group goes against the entire community of more-or-less-non-organized-players (usually non organized at all and completely bgs unaware)

We really appreciate your position. We trying to tell that CEC wants to find solution that fits all of us: the pilots that want Peregrina permit and pilots that perform bgs in that sector. All this years we tried to convey our position to FD, to bring stability into our systems, to perform a solution like ability to expand into permit locked system, supress PA's ability to expand, ect.
Silence was the answer all the time...
So we started our operation to stabilise this situation via game mechanics. Never we wanted to harm independent pilots and guests in our sector. We were forced to bgs against PA, cos there were no other options left to us...
 
I suppose it's useful every now and then to be reminded whose galaxy it is, that the rules of the game are what they are until such time as FDev decide to bend them.

That said, if I was in CEC's shoes, I might have noted the precedent of Tiliala indicates that this is one possible outcome of creating this situation, and perhaps strategized accordingly. I'd hardly call it a disaster for the CEC though, as its really not especially hard to hold a single faction in a single system below the expansion line. (Although honestly the megaship probably should be BGS locked, perhaps even mobile so its effects are spread around)
 
You are absolutely wrong in your statement. Our faction kicked out PA in a fair fight. The developers, having seen this problem, negligently approached its solution. You are not the judge of this situation, you are not the one to teach us how to play. The claim is not written in the direction of the players who need permission, but in the direction of the developers who solved the problem as much as possible not professionally. Don't confuse motives.

However, it's not the developers that locked out Peregrina


Anyway, I just hope they manage to bgs lock that Megaship - or eventuall the entire system if it's not possible the other way.
And i guess that would be acceptable for everyone
 
Onse again: we acted strictly by the game's rules.


Well, as been pointed out already, game rules can change if FD deems the change necessary.

Anyway, as i said, i'm sure its an oversight/bug that megaship is not bgs locked yet and it will be fixed eventually.
It's only in the game for less than 3 days and now it's weekend
 
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