Jurassic World Evolution 2 - Day One Patch Notes

Eltanin Casciani

Community Manager
Hello, Park Managers!

Happy Jurassic World Evolution 2 launch day! We're very excited for you to experience everything Jurassic World Evolution 2 has to offer, and to see your incredible parks! Naturally, we want to ensure you have the best experience possible with Jurassic World Evolution 2, so we're rolling out a Day One Patch with some adjustments to general gameplay, animations, and overall stability.

For full information, please see the patch notes below:

Audio
  • Audio mix adjustments
Animation
  • Various animation adjustments
  • Fixes to clipping and misalignment issues

Buildings
  • Various graphical and clipping issues fixed

Cameras
  • Fixes to various unintended game camera behaviours

Cinematics
  • Minor adjustments to various intro cinematics

Crashes/Stability and Performance
  • Various crash and stability fixes
  • Optimisations to various game systems

Dinosaur & Flying/Marine Reptiles
  • Further body and pattern colour balance pass

Dinosaur Needs/Behaviours
  • Slight balance tweaks on dinosaur needs
  • Adjustments on dinosaur movement and navigation
  • Adjustments to dinosaur attacks on ranger teams
  • Balance tweaks on dinosaur social requirements
  • Adjustments on live prey feeder dispensing times
  • Adjustments to herd leadership decision making

Dinosaur Infamy
  • Adjustments across dinosaur infamy levels

Game Modes
  • Tweaks to economy and objectives
  • Adjustments to research unlocks and contracts
  • Adjusted dinosaur cosmetic unlocks for Challenge Mode

Guests
  • Adjustments to guest distribution

Localisation
  • Fixes and iteration to terminology across all text in game

Park Teams
  • Tweaks on various park teams
  • Fixed issue where notifications sometimes did not display
  • Adjustments to tranquilise and transport flow
  • Adjustments to gunner accuracy
  • Adjustments to the speed at which ranger teams perform status checks

Weather
  • Updated lighting for environments and storms

UI
  • Tweaks across UI screens and icons in game
  • Added detail to front end menus for the narrative modes and difficulty suggestions for Chaos Theory mode
  • Building tooltips added across a number of buildings
  • Added trend arrows to the finance value on the HUD
  • Added visible arc to transportation UI
  • Added raise/lower stand while viewing from lagoon stand
  • Adjustments to the park overview finance graphs
  • Tweaks to help screen triggers
  • Adjustments on mineral and fossil hardness to make it easier to extract/sell

PS5 SIEE only
  • Fixed 'Controller' Russian terminology
 
Brightness settings dont work anymore game looks washed out no matter what?? I tried HDR10 and Dolby Vision.😢it worked few days ago. I waited for patch lol. Now its unplayable.please note i this is on Series x. Pc Version is fine.
 
I asked the same question in the post Developer Journal | Road to Launch
And told me that appear in the day 1 patch
I just read the patch notes and doesnt idicates the improvements optimized for xbox series X/S

Would you mind to tell us if is posible?
 
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Something is wrong with Washington state campaign. I can ever get the ensure the Allosaurus is safely enclosed to Mark I was even able to heal it with a Paleo medical center. I play on ps 5. Double check the enclosure to make sure it was empty and nothing was inside except the goat from the goat feeder.
 

Jens Erik

Senior Community Manager
Frontier
I asked the same question in the post Developer Journal | Road to Launch
And told me that appear in the day 1 patch
I just read the patch notes and doesnt idicates the improvements optimized for xbox series X/S

Would you mind to tell us if is posible?
Oh, sorry, I must have misunderstood you the first time around. We don't have specific patch notes for Xbox Series X|S optimisation.
Will you be creating a bug report forum for things like this?
We're not making a separate bug report forum. The best way to report bugs is to create a ticket in our Issue Tracker: https://issues.frontierstore.net/
Something is wrong with Washington state campaign. I can ever get the ensure the Allosaurus is safely enclosed to Mark I was even able to heal it with a Paleo medical center. I play on ps 5. Double check the enclosure to make sure it was empty and nothing was inside except the goat from the goat feeder.
It may that there was a wild Gallimimus inside the enclosure when you first transported the Allosaurus there. Try moving the Allosaurus to a different enclosure. If that doesn't work, you need to reload an earlier save and make sure the Allosaurus enclosure is completely empty before you transport the dinosaur to it.
 
Sometimes the ps4 controller stops working inside the game in PS4 PRO and you have to restart the game to get it working again.
 

Jens Erik

Senior Community Manager
Frontier
Sometimes the ps4 controller stops working inside the game in PS4 PRO and you have to restart the game to get it working again.
The game keeps crashing in Jurassic Park Chaos Theory. I'm on PS4 Pro and it's giving me error CE-34878-0.
Thank you both for the reports. Could you please submit a ticket about this for our Customer Support team: https://customersupport.frontier.co.uk/hc/en-us/requests/new?ticket_form_id=360003552140
 
Hello, Park Managers!

Happy Jurassic World Evolution 2 launch day! We're very excited for you to experience everything Jurassic World Evolution 2 has to offer, and to see your incredible parks! Naturally, we want to ensure you have the best experience possible with Jurassic World Evolution 2, so we're rolling out a Day One Patch with some adjustments to general gameplay, animations, and overall stability.

For full information, please see the patch notes below:

Audio
  • Audio mix adjustments
Animation
  • Various animation adjustments
  • Fixes to clipping and misalignment issues

Buildings
  • Various graphical and clipping issues fixed

Cameras
  • Fixes to various unintended game camera behaviours

Cinematics
  • Minor adjustments to various intro cinematics

Crashes/Stability and Performance
  • Various crash and stability fixes
  • Optimisations to various game systems

Dinosaur & Flying/Marine Reptiles
  • Further body and pattern colour balance pass

Dinosaur Needs/Behaviours
  • Slight balance tweaks on dinosaur needs
  • Adjustments on dinosaur movement and navigation
  • Adjustments to dinosaur attacks on ranger teams
  • Balance tweaks on dinosaur social requirements
  • Adjustments on live prey feeder dispensing times
  • Adjustments to herd leadership decision making

Dinosaur Infamy
  • Adjustments across dinosaur infamy levels

Game Modes
  • Tweaks to economy and objectives
  • Adjustments to research unlocks and contracts
  • Adjusted dinosaur cosmetic unlocks for Challenge Mode

Guests
  • Adjustments to guest distribution

Localisation
  • Fixes and iteration to terminology across all text in game

Park Teams
  • Tweaks on various park teams
  • Fixed issue where notifications sometimes did not display
  • Adjustments to tranquilise and transport flow
  • Adjustments to gunner accuracy
  • Adjustments to the speed at which ranger teams perform status checks

Weather
  • Updated lighting for environments and storms

UI
  • Tweaks across UI screens and icons in game
  • Added detail to front end menus for the narrative modes and difficulty suggestions for Chaos Theory mode
  • Building tooltips added across a number of buildings
  • Added trend arrows to the finance value on the HUD
  • Added visible arc to transportation UI
  • Added raise/lower stand while viewing from lagoon stand
  • Adjustments to the park overview finance graphs
  • Tweaks to help screen triggers
  • Adjustments on mineral and fossil hardness to make it easier to extract/sell

PS5 SIEE only
  • Fixed 'Controller' Russian terminology
Various errors poorly optimized game, errors everywhere the game lacks more polish literally
 
Hello, Park Managers!

Happy Jurassic World Evolution 2 launch day! We're very excited for you to experience everything Jurassic World Evolution 2 has to offer, and to see your incredible parks! Naturally, we want to ensure you have the best experience possible with Jurassic World Evolution 2, so we're rolling out a Day One Patch with some adjustments to general gameplay, animations, and overall stability.

For full information, please see the patch notes below:

Audio
  • Audio mix adjustments
Animation
  • Various animation adjustments
  • Fixes to clipping and misalignment issues

Buildings
  • Various graphical and clipping issues fixed

Cameras
  • Fixes to various unintended game camera behaviours

Cinematics
  • Minor adjustments to various intro cinematics

Crashes/Stability and Performance
  • Various crash and stability fixes
  • Optimisations to various game systems

Dinosaur & Flying/Marine Reptiles
  • Further body and pattern colour balance pass

Dinosaur Needs/Behaviours
  • Slight balance tweaks on dinosaur needs
  • Adjustments on dinosaur movement and navigation
  • Adjustments to dinosaur attacks on ranger teams
  • Balance tweaks on dinosaur social requirements
  • Adjustments on live prey feeder dispensing times
  • Adjustments to herd leadership decision making

Dinosaur Infamy
  • Adjustments across dinosaur infamy levels

Game Modes
  • Tweaks to economy and objectives
  • Adjustments to research unlocks and contracts
  • Adjusted dinosaur cosmetic unlocks for Challenge Mode

Guests
  • Adjustments to guest distribution

Localisation
  • Fixes and iteration to terminology across all text in game

Park Teams
  • Tweaks on various park teams
  • Fixed issue where notifications sometimes did not display
  • Adjustments to tranquilise and transport flow
  • Adjustments to gunner accuracy
  • Adjustments to the speed at which ranger teams perform status checks

Weather
  • Updated lighting for environments and storms

UI
  • Tweaks across UI screens and icons in game
  • Added detail to front end menus for the narrative modes and difficulty suggestions for Chaos Theory mode
  • Building tooltips added across a number of buildings
  • Added trend arrows to the finance value on the HUD
  • Added visible arc to transportation UI
  • Added raise/lower stand while viewing from lagoon stand
  • Adjustments to the park overview finance graphs
  • Tweaks to help screen triggers
  • Adjustments on mineral and fossil hardness to make it easier to extract/sell

PS5 SIEE only
  • Fixed 'Controller' Russian terminology
Someone please tell me why the analog stick on my ps4 randomly stopped working for this game. Whether it's direct or map view it doesn't work. Tried another controller but same thing. Did I hit a button by accident to lock up the analog stick? The game is unplayable like this...
 
Sorry to hear that David! We've passed this along to the dev team :)
Jens my friend I noticed that even though we have next-gen consoles such as the Xbox series s that I have I noticed that you can't save mixed era settings in sandbox? Is there a chance that this might get fixed in the future cuz I'm hoping that the developers decide to adjust this a little too. I tried to save a mixed era map but it said it would register because it was not next gen? Sorry I assume that the game is still considered a Xbox One and PS4 game.
 
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