Welcome to game development!
Things can drastically change over the course of the development of a singular feature that can change the very nature of said feature!
Hold on, let me look that one up.
Ah yes, that would be Chapter 3, paragraph 6, subsection c from the Faithful's Bumper Handbook of Excuses.
Yes, we know things can change over the lifetime of a project. Either through clients changing their minds or through discovering things during the process or other reasons.
But in this specific case we are talking about something that CIG for years said they would do, sold many ships based on this premise, generated lots of cash from, and now it turns out they can't do what they claimed.
But hey, if you are happy with this. If you were never looking forward to hundreds or thousands of player instances. If you always knew it was a load of baloney. If you never gave CIG based on the idea of of this, then that's fine.
You can be damn certain though that many people did give CIG money based on the things they told backers.
Always amazes me. Take almost any other game developer out there and if the devs said they would do something, hyped it, and then dumped it, the community would be up in arms. In CIG land though they get excused, they get special treatment, they get absolved.
Why? Because its ALPHA?
Bull. It doesn't get a free pass for that. If FD had said hundreds or thousands of player instances were coming on Odyssey, charged for it, released it with an alpha label, and then some time later said those hundreds or thousands of player instances were not happening, outside the odd white knight, they would get absoloutely shredded for it. And rightly so.
To coin Golgot's phrase here, why are you batting for CIG over this?